Gamma-Ray Productions
Really Old Finish Line
This was a screenshot I took many many years ago while playing Need For Speed: Porsche Unleashed.
The car I'm driving is a '95 911 Turbo, but it's extremely battered up due to my crashing into the other cars - that's the fun I got out of the game, smashing up the other cars. I largely found it fun because the game had unbelievable graphics for crashing - and the other cars, particularly smaller 356 A Coupe models from the early 1950s - would literally virtually go flying when I hit them head-on at high speed. The Spyder model, from 1956, was particularly light-weight, so I'd have even more fun watching it cartwheel through the air when I hit it.
I post this here now because I've only just realized Adobe Photoshop can process .targa images, which the screenshots save in.
Oh, and this track is based on the real Cote d'Azur in France.
Really Old Finish Line
This was a screenshot I took many many years ago while playing Need For Speed: Porsche Unleashed.
The car I'm driving is a '95 911 Turbo, but it's extremely battered up due to my crashing into the other cars - that's the fun I got out of the game, smashing up the other cars. I largely found it fun because the game had unbelievable graphics for crashing - and the other cars, particularly smaller 356 A Coupe models from the early 1950s - would literally virtually go flying when I hit them head-on at high speed. The Spyder model, from 1956, was particularly light-weight, so I'd have even more fun watching it cartwheel through the air when I hit it.
I post this here now because I've only just realized Adobe Photoshop can process .targa images, which the screenshots save in.
Oh, and this track is based on the real Cote d'Azur in France.