Macktrucker
Skarr the Barbarian - Of Elven Lands
Way to the west of the Empire lie the lands of the elves. Humans and dwarfs are not permitted there, the elven lands will not allow themselves to be found for interlopers. Their closed society and suspicion of anything from the outside had lent the elven lands an almost lengendary air of magic and mysticism. No elf has even been seen beyond their own lands in living memory, leaving some to doubt that they even exist at all.
But exist they do, and it is a land of turmoil, trouble and strife. The walking council of trees has awoken in the Long Forest for the first time in millennia, and the ancient wards protecting the fey and amplifying their magics are beginning to collapse. There is no elf alive that remembers now how the wards were constructed, or how they could be repaired.
Tir-da-narin al ‘Fayel is a scout. She is young, for an elf. She has only been patrolling the wards in the borderlands for seven hundred years. Her magic is still weak, and she has much yet to learn. The elders consider her merely a child. When she discovers a dying Ledergaard escaping from her Norther captors, she helps the shaven headed warrior to escape and recover.
And thus a pact is formed and a bond is made, between human and elf. The Ledergaard were once able to speak Elven, sadly Maeve has no tongue, a gutteral grunt is her only speech. Tir-da-narin al ‘Fayel needs the Ledergaard’s help however; the Ledergaard Northers being an accomplished and long lived people, had a history once of dealing with elves. Maybe, thinks Tir-da-narin al ‘Fayel, the knowedge to repair the forest wards and stave off the waking of the council of walking trees lies in Ledgergaard lands, if there are any Ledgergaard lands remaining, after the brutal assault of the Norther forces.
And so they begin their trek, to the location of where the Leedergard city once stood, in the hope that something of their knowledge of elf remains. It will be a hazardous journey, but with Tir-da-narin’s magics and Maeve’s skill with pistols and blade, they have a good chance against anything the world throws at them.
Skarr the Barbarian - Of Elven Lands
Way to the west of the Empire lie the lands of the elves. Humans and dwarfs are not permitted there, the elven lands will not allow themselves to be found for interlopers. Their closed society and suspicion of anything from the outside had lent the elven lands an almost lengendary air of magic and mysticism. No elf has even been seen beyond their own lands in living memory, leaving some to doubt that they even exist at all.
But exist they do, and it is a land of turmoil, trouble and strife. The walking council of trees has awoken in the Long Forest for the first time in millennia, and the ancient wards protecting the fey and amplifying their magics are beginning to collapse. There is no elf alive that remembers now how the wards were constructed, or how they could be repaired.
Tir-da-narin al ‘Fayel is a scout. She is young, for an elf. She has only been patrolling the wards in the borderlands for seven hundred years. Her magic is still weak, and she has much yet to learn. The elders consider her merely a child. When she discovers a dying Ledergaard escaping from her Norther captors, she helps the shaven headed warrior to escape and recover.
And thus a pact is formed and a bond is made, between human and elf. The Ledergaard were once able to speak Elven, sadly Maeve has no tongue, a gutteral grunt is her only speech. Tir-da-narin al ‘Fayel needs the Ledergaard’s help however; the Ledergaard Northers being an accomplished and long lived people, had a history once of dealing with elves. Maybe, thinks Tir-da-narin al ‘Fayel, the knowedge to repair the forest wards and stave off the waking of the council of walking trees lies in Ledgergaard lands, if there are any Ledgergaard lands remaining, after the brutal assault of the Norther forces.
And so they begin their trek, to the location of where the Leedergard city once stood, in the hope that something of their knowledge of elf remains. It will be a hazardous journey, but with Tir-da-narin’s magics and Maeve’s skill with pistols and blade, they have a good chance against anything the world throws at them.