DSC_0321
If you've made it this far then congrats, you're two weeks away from exiting this incredibly trying year. I'm ending it in both a typical and atypical way - typical in that I'll be stuck with the fam, atypical in that I just started a new job. I'll be around home much more often now, but the flip side is that my toy hunting capabilities have been significantly reduced.
Still, as always, I stay tuned to my surroundings and occasionally you land something like this.
Figma 205: Honda Futayo from Horizon on the Middle of Nowhere, which I was able to find locally for $30 CAD.
Again, the surprise of nobody, this was purchased mainly because the design of the figure looks awesome, coupled with the usual criteria of being well priced and me being able to actually get to it. The series itself seems to be one of those Sci Fi X Sorcery type deals and seems to be fondly remembered by many people. Honda-san herself is the daughter of a high ranking general serving the leader of Far East, part of the world they live in.
Being Figma 205, this figure was one of the earlier releases after Figma had moved into the 2.0 body (better proportions and so on). Strangely, she still operates using the old style hands with the pegs attached to them, which is unfortunate as it limits what she can do with them. From a curves perspective, Futayo is definitely packing in both the bust and thigh department, which is canon according to all the data I've gathered. This figure is quite possibly the most curvy Figma that I own.
The set comes with the figure (include two ridiculously easy to lose hair ornaments), three total faces (neutral, shouting, slight smile), nine additional hands including one dedicated to holding the spear (thought specifically what it does I'm not sure as I didn't open the bag), a sword and sheath, a spear that can covert into a super long polearm, energy effect for the spear tip, additional hair for attaching a spell glyph, a knee pad with an attachment for her warping glyph (total of three such glyphs), three additional holders for displaying glphys in her wake, and of course the Figma stand.
Points of articulation are pretty typical for females using the 2.0 body. You get ankles, single jointed knees, hips with thigh twist, mid torso joint, shoulders with slight later movement and bicep swivel, single jointed elbows with forearm pivot, the wonky wrists as described above and head. In addition, her ponytail has one point of articulation, as do each of the left and right flaps of her outfit - sadly the middle flap at the back does not move.
Range of motion is, as expected, not as robust as with a Figuart, mostly due to the single jointed knees, non-dislocating hips, and the sacrificing of a waist joint in order to maintain curves of the figure. Upper body is generally able to keep up with Figuarts stuff, and has better posing for the arms themselves, even if there is no true Butterfly joint. All-in-all, you'll do alright for posing except for really deep lunges, aided by the fact she actually comes with a stand.
Paint wise, overall decent product. Work on the body itself features a mix of glossy and matte paint. The white, flesh colours and grey of her upper body appear to be matte. As with most other glossy paint applications, there is some paint bleed present and the finish isn't as smooth as with matte paints. Noticable over the entire figure, not nothing that would be a deal breaker. This slightly messy finish is not limited to the body, but any finishes on the weapons have the same issue. There are also slight masking issues on the hands where the fingers are not enclosed in the glove.
Decals however, remain as sharp as ever and are applied sharply and properly aligned.
Finally, from a Build Quality perspective, all is well. Parts fit together nicely, with no issues regarding misalignment of limb, poor joint strength, flimsy materials, and so on. Finishes on the parts are great, smooth surfaces overall. I'm especially happy with the fact they made those long bangs of hers out of a more pliable material so that when she faces forward the hair can lay closer to her bust line.
A solid figure, to say the least, though to be fair it's only rarely that Figma are made with questionable design choices. It's really the range of motion that is limiting. Otherwise, she's a gorgeous looking figure that I'm sure would look right at home on any anime or video game figure shelf.
DSC_0321
If you've made it this far then congrats, you're two weeks away from exiting this incredibly trying year. I'm ending it in both a typical and atypical way - typical in that I'll be stuck with the fam, atypical in that I just started a new job. I'll be around home much more often now, but the flip side is that my toy hunting capabilities have been significantly reduced.
Still, as always, I stay tuned to my surroundings and occasionally you land something like this.
Figma 205: Honda Futayo from Horizon on the Middle of Nowhere, which I was able to find locally for $30 CAD.
Again, the surprise of nobody, this was purchased mainly because the design of the figure looks awesome, coupled with the usual criteria of being well priced and me being able to actually get to it. The series itself seems to be one of those Sci Fi X Sorcery type deals and seems to be fondly remembered by many people. Honda-san herself is the daughter of a high ranking general serving the leader of Far East, part of the world they live in.
Being Figma 205, this figure was one of the earlier releases after Figma had moved into the 2.0 body (better proportions and so on). Strangely, she still operates using the old style hands with the pegs attached to them, which is unfortunate as it limits what she can do with them. From a curves perspective, Futayo is definitely packing in both the bust and thigh department, which is canon according to all the data I've gathered. This figure is quite possibly the most curvy Figma that I own.
The set comes with the figure (include two ridiculously easy to lose hair ornaments), three total faces (neutral, shouting, slight smile), nine additional hands including one dedicated to holding the spear (thought specifically what it does I'm not sure as I didn't open the bag), a sword and sheath, a spear that can covert into a super long polearm, energy effect for the spear tip, additional hair for attaching a spell glyph, a knee pad with an attachment for her warping glyph (total of three such glyphs), three additional holders for displaying glphys in her wake, and of course the Figma stand.
Points of articulation are pretty typical for females using the 2.0 body. You get ankles, single jointed knees, hips with thigh twist, mid torso joint, shoulders with slight later movement and bicep swivel, single jointed elbows with forearm pivot, the wonky wrists as described above and head. In addition, her ponytail has one point of articulation, as do each of the left and right flaps of her outfit - sadly the middle flap at the back does not move.
Range of motion is, as expected, not as robust as with a Figuart, mostly due to the single jointed knees, non-dislocating hips, and the sacrificing of a waist joint in order to maintain curves of the figure. Upper body is generally able to keep up with Figuarts stuff, and has better posing for the arms themselves, even if there is no true Butterfly joint. All-in-all, you'll do alright for posing except for really deep lunges, aided by the fact she actually comes with a stand.
Paint wise, overall decent product. Work on the body itself features a mix of glossy and matte paint. The white, flesh colours and grey of her upper body appear to be matte. As with most other glossy paint applications, there is some paint bleed present and the finish isn't as smooth as with matte paints. Noticable over the entire figure, not nothing that would be a deal breaker. This slightly messy finish is not limited to the body, but any finishes on the weapons have the same issue. There are also slight masking issues on the hands where the fingers are not enclosed in the glove.
Decals however, remain as sharp as ever and are applied sharply and properly aligned.
Finally, from a Build Quality perspective, all is well. Parts fit together nicely, with no issues regarding misalignment of limb, poor joint strength, flimsy materials, and so on. Finishes on the parts are great, smooth surfaces overall. I'm especially happy with the fact they made those long bangs of hers out of a more pliable material so that when she faces forward the hair can lay closer to her bust line.
A solid figure, to say the least, though to be fair it's only rarely that Figma are made with questionable design choices. It's really the range of motion that is limiting. Otherwise, she's a gorgeous looking figure that I'm sure would look right at home on any anime or video game figure shelf.