DSC_2838
Well.. we made it. It's now officially August 2020, and we can officially start to wind this one down day by day.
One of the more interesting figure things that has happened to me recently is that thanks to a trade with a fellow collector, I've been able to increase my Fate collection by two figures. We look at the first of these two, the Saber Bride figma.
Released way back in 2013, this Figma came as the Collectors Edition pack in for the Sony PSP Fate/Extra CCC game. I've never played the game, so I can only guess that at some point in the narrative, Saber (in this case, Nero Claudius) gets dressed in in a bridal gown of sorts.
I say of sorts because despite being a bridal gown, her trademark ass-window still makes an appearance here. There's also a variety of chains, zippers, belts, and other aesthetics that make this a unique garment, including what look like singe marks at the hem of the dress
As with Cute from Queen's Blade: Spiral Chaos, Saber Bride is a full fledged release, complete with figure, two total faceplates (neutral and smiling with eyes shifted), two front hair pieces, with one strangely recreating Arturia Pendragon.. again, maybe it's a story thing, her weapon Aestus Estus in a white and black colour scheme, a full complement of posing hands, and of course the Figma stand.
It's interesting that while most Fate characters went up in size when transitioning to their 2.0 iterations, it seems that Nero has actually shrunk. In fact, the only thing that seems to have gotten larger would be her hair.. everything else shrunk. It's very bizarre to say the least.
Unfortunately, Saber Bride is one of those figures where you can clearly see they've recycled the basic body shape which of course means her limbs are rather lanky.
Articulation is limited by the 1.0 body technology, along with the outfit itself. As always, the points of the articulation (ankles, knees, hips, waist, mid torso, shoulders, elbow, wrist, head) are all present, including two additional points for the shirt to move. But the cuts in the body restrict range of motion of limbs. The veil on the back of her head restricts movement like long hair would.
Overall, the relatively rigid articulation combined with the limited wrist movement due to the old hand design, basically means you're probably going to stick with elegant, static poses rather than any dynamic ones.
Paint work is a strange mix of crisp finishes and kind of sloppy masking. Kind of like with KOS-MOS, I suppose. the base white paint is sharp, and for the most part the silver paint apps are too. But the other colours? Not that great compared to your typical Figma figure. Work on the face and hair seem standard, and the paint work on the weapon itself is beautiful
Build quality is overall what you'd expect - smooth operation of limbs, joints hold positions, seams are well hidden, parts don't crumble under pressure of movement. For me though, the one sore spot was the the Arturia style hair didn't seem to want to so sit properly, resulting in a larger than desired gap in the hairline.
So overall, a bit sloppy, but par for the Figma course in that you end up with a solid figure. Saber Bride is stylish looking, if a bit lanky.
At this stage in the game though, I personally wouldn't suggest throwing any real money at this version of the figure as there's a 2.0 on the way.
But, having said that, the 1.0 has given me a taste of what to expect, and if executed well, the 2.0 might get a preorder from me and its all thanks to this "preview".
DSC_2838
Well.. we made it. It's now officially August 2020, and we can officially start to wind this one down day by day.
One of the more interesting figure things that has happened to me recently is that thanks to a trade with a fellow collector, I've been able to increase my Fate collection by two figures. We look at the first of these two, the Saber Bride figma.
Released way back in 2013, this Figma came as the Collectors Edition pack in for the Sony PSP Fate/Extra CCC game. I've never played the game, so I can only guess that at some point in the narrative, Saber (in this case, Nero Claudius) gets dressed in in a bridal gown of sorts.
I say of sorts because despite being a bridal gown, her trademark ass-window still makes an appearance here. There's also a variety of chains, zippers, belts, and other aesthetics that make this a unique garment, including what look like singe marks at the hem of the dress
As with Cute from Queen's Blade: Spiral Chaos, Saber Bride is a full fledged release, complete with figure, two total faceplates (neutral and smiling with eyes shifted), two front hair pieces, with one strangely recreating Arturia Pendragon.. again, maybe it's a story thing, her weapon Aestus Estus in a white and black colour scheme, a full complement of posing hands, and of course the Figma stand.
It's interesting that while most Fate characters went up in size when transitioning to their 2.0 iterations, it seems that Nero has actually shrunk. In fact, the only thing that seems to have gotten larger would be her hair.. everything else shrunk. It's very bizarre to say the least.
Unfortunately, Saber Bride is one of those figures where you can clearly see they've recycled the basic body shape which of course means her limbs are rather lanky.
Articulation is limited by the 1.0 body technology, along with the outfit itself. As always, the points of the articulation (ankles, knees, hips, waist, mid torso, shoulders, elbow, wrist, head) are all present, including two additional points for the shirt to move. But the cuts in the body restrict range of motion of limbs. The veil on the back of her head restricts movement like long hair would.
Overall, the relatively rigid articulation combined with the limited wrist movement due to the old hand design, basically means you're probably going to stick with elegant, static poses rather than any dynamic ones.
Paint work is a strange mix of crisp finishes and kind of sloppy masking. Kind of like with KOS-MOS, I suppose. the base white paint is sharp, and for the most part the silver paint apps are too. But the other colours? Not that great compared to your typical Figma figure. Work on the face and hair seem standard, and the paint work on the weapon itself is beautiful
Build quality is overall what you'd expect - smooth operation of limbs, joints hold positions, seams are well hidden, parts don't crumble under pressure of movement. For me though, the one sore spot was the the Arturia style hair didn't seem to want to so sit properly, resulting in a larger than desired gap in the hairline.
So overall, a bit sloppy, but par for the Figma course in that you end up with a solid figure. Saber Bride is stylish looking, if a bit lanky.
At this stage in the game though, I personally wouldn't suggest throwing any real money at this version of the figure as there's a 2.0 on the way.
But, having said that, the 1.0 has given me a taste of what to expect, and if executed well, the 2.0 might get a preorder from me and its all thanks to this "preview".