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Figma Fire Emblem: Awakening - Lucina.

 

Lucina has actually been in my hoard for quite a while now, probably since I'm going to say November or so of 2017. She's actually been opened and displayed, and even had her half assed photoshoot that I never really got around to developing. So in continuing with my ongoing, never ending series, I did a few more "fresh" photos.

 

If you haven't played Fire Emblem: Awakening on the 3DS by this point in time, there's really no point in trying to conceal any spoilers.

 

Lucina first appears as a mysterious masked sword fighter that duels Chrom, one of the first characters your amnesiac main character (canonically named Robin) meets on his/her journey. She is later revealed to be Chrom's daughter from the distant future, where she has trained and mastered sword fighting from her father. Can't quite remember, but I think he's dead or something at that point in time, and she's traveling to change history.

 

Or something.. I don't know. I just play the games and slaughter my enemies.

 

Lucina here is the first Fire Emblem action figure I ever purchased, given that up until recently (say the last 10 years or so) Nintendo has been quite stingy with it's merchandising rights. The figure was designed based in cooperation with Masaki Apsy, who I'm guessing is the sculptor for this, and a whole slew of other, action figures. I see that name being tossed around a lot on a variety of projects these days.

 

Lucina comes with a variety of parts, as one would expect. There's the main figure, along with an addition blushing face plate, as well as two full sets of hair, allowing for unvisored/visored situations, as well as long hair/short hair looks. an unsheathed Falchion as well as a hilt only piece for sticking into her scabbard, a variety of hands, and the usual stand with arm. Her articulated cape and "leather strap" complete the ensemble.

 

Paint app quality and decal work have always been of a high quality for Figma. They've pretty much been like that since the early days, and naturally Lucina is no exception. Brighter colours aren't quite as solidly applied as darker ones, but is no surprise given that traditionally these do require more coats of paint. Finishes on the various parts is good, with no rough edges or poor finishes in general.

 

Articulation on Lucina is on par with most Figma, with the bonus of an articulated cape. However, as she has a one piece soft rubber tunic, Lucina has zero waist articulation, which really hurts her posing game, especially since she's a sword wielder. Her shoulder articulation is also limited by the pauldrons she has on (and keep falling off), though she does have some degree of chest collapse.

 

Having said all that, while she's less articulated than her Fates Figma counterpart, I certainly feel the design of Lucina is more memorable.

 

It's somewhat saddening, but at a measly two figures, I'm pretty sure my Fire Emblems Figma collection is complete.. or maybe its a good thing because I'd go broke if they released characters like Tharja, Camilla, and the rest of the cast because unlike the Fate stuff that I collect because it looks neat, I actually have connections with the Fire Emblem crew.

 

Limiting articulation at the waist aside, anther very good entry into the Nintendo Figma world.

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Uploaded on March 8, 2019