Eugene Geer: Professional Artist
Arctic Thunder. Game user interface screen.
Final art created in Adobe Photoshop
Used 3d studio max to model and render graphic mugshot frames and create environment. Textures for 3D environment created from stock textures used for game. Environment lit using vert colors. Modeled and textured snowmobiles. Texture maps for snowmobiles were created using renders of high polygon models. Models were lit from all angles so textures could be rendered with a direction of light. High poly models were outsourced.
Character mug shots were created from high poly 3d models or stock photo reference. Flat 2d graphics created in photoshop.
Arctic Thunder. Game user interface screen.
Final art created in Adobe Photoshop
Used 3d studio max to model and render graphic mugshot frames and create environment. Textures for 3D environment created from stock textures used for game. Environment lit using vert colors. Modeled and textured snowmobiles. Texture maps for snowmobiles were created using renders of high polygon models. Models were lit from all angles so textures could be rendered with a direction of light. High poly models were outsourced.
Character mug shots were created from high poly 3d models or stock photo reference. Flat 2d graphics created in photoshop.