G-STAR 2025
G-STAR 2025, held from November 13–16 at the BEXCO Convention Center in Busan, South Korea, once again stood as the largest gaming exhibition in the country, gathering global leaders from across the gaming ecosystem. Xsolla maintained a strong presence throughout the four-day event, hosting over 200 business meetings at its booth in the B2B Hall and organizing an exclusive mixer event for decision-makers and C-level executives from 100+ leading Korean and Japanese game companies, including SEGA, Cygames, NC, and Netmarble. The company also showcased impactful outdoor advertising campaigns and conducted media interviews highlighting its strategic goals for the APAC region. These efforts reinforced Xsolla’s commitment to empowering partners across Asia while driving collaboration, visibility, and sustainable growth within the global gaming industry.
Xsolla, G-STAR 2025, Busan gaming, South Korea gaming event, BEXCO, Korean gaming industry, Japanese gaming industry, SEGA, Cygames, NC, Netmarble, global gaming, business networking, APAC strategy, game publishing, video game business, interactive entertainment, outdoor advertising, brand visibility, global partnerships, November 2025, gaming conference, mixer event
G-STAR 2025
G-STAR 2025, held from November 13–16 at the BEXCO Convention Center in Busan, South Korea, once again stood as the largest gaming exhibition in the country, gathering global leaders from across the gaming ecosystem. Xsolla maintained a strong presence throughout the four-day event, hosting over 200 business meetings at its booth in the B2B Hall and organizing an exclusive mixer event for decision-makers and C-level executives from 100+ leading Korean and Japanese game companies, including SEGA, Cygames, NC, and Netmarble. The company also showcased impactful outdoor advertising campaigns and conducted media interviews highlighting its strategic goals for the APAC region. These efforts reinforced Xsolla’s commitment to empowering partners across Asia while driving collaboration, visibility, and sustainable growth within the global gaming industry.
Xsolla, G-STAR 2025, Busan gaming, South Korea gaming event, BEXCO, Korean gaming industry, Japanese gaming industry, SEGA, Cygames, NC, Netmarble, global gaming, business networking, APAC strategy, game publishing, video game business, interactive entertainment, outdoor advertising, brand visibility, global partnerships, November 2025, gaming conference, mixer event