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Personal Project: Mandalorian (Cobalt)

In this section I have decided to display my active projects as a way to illustrate alternative constructive applications to a costume. This design was based off of the character Boba Fett from Star Wars and was an exercise that took up to a year to complete (in-between work and collage)

 

I wanted to create this as a way to develop my understanding of armour and props. Taking the thematic and overall rustic/weathered science fiction look of the films and create an authentic character that would fit into the Mandalorian culture.

 

The fabric elements of this costume was a mixture of recycled cloths and materials to create a layered look that draws parallels to the nomads of the eastern regions, roaming the deserts. Taking this outlook from the in-universe Tuskin Raiders, utilising a scavenged, heavy layered fabric look.

 

The armour was created by a long prosses of 3D printing. each section was up to six hours of printing time. After the initial models were made I applied spot/knifing putty to act as a filler to then sand out the layering lines of the model. The sections were then primed with a black base to then apply silver. Sections were then masked up and the coloured elements were applied and sanded to create a weathered metallic look. I then applied a watered acrylic airbrush over the sections to create a stained look and pronounce a greater depth in the armour, and subsequently create a used look. This is equipment and is used on the regular, so natural ware and tare is expected.

 

I was happy overall with the presentation of this costume, however in future I might redo the metallic paint, in favour of more of a chrome look. I would also redesign the thigh pieces to be larger and have a more interesting shape. This prosses allows myself to then set into creating a new costume, building upon what worked and what I could expand further.

 

I wanted to tell a story with this costume. I wanted to illustrate the journey of this character and include small elements that, to this character, creates meaning and sets the characters development into motion. I wanted him to be a gunslinger a character that is defined by his own laws and reforms a sense of duty, he's an honourable rough. Each dent and scratch of paint could tell a story, you can tell by the costume that he knows the game, he knows what's at stake. I included a small crystal necklace (Made out of resin) which acts as a memento, a moment that defines his character. Possibly a promise. Or a warning

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Uploaded on February 22, 2022