synth3sis
[The Survivors RPG] Tournament 2, Round 3: Outskirt skirmish
User: Ttaz Kor
Location: Coruscant outskirts
///Log Entry\\\
After rendezvousing with Zach back on the upper levels of Coruscant, he gave us our next assignment. It seemed that our coordinated strikes on Imperial and Futurist targets had been a success, so much so that the remaining Imperial troops in the sector had begun to flee. Seemed like the mighty Galactic Empire was not so mighty anymore.
Zach sent Hozz to track down some troopers that had made their way into the city’s sewer system, and he charged me with retrieving plans for a new Imperial base on Mimban. Our intel gathered from Survivor sympathizers on Coruscant indicated that a camp of Imperials had taken the plans with them when they went into hiding on the outskirts of Coruscant. Fortunately, we had their current location narrowed down to an old industrial complex.
Now that the Imperial Barracks in the Northeast docks were abandoned, I made my way back there and commandeered a Trexler Marauder. A half a rotation later, I was at the site of the old industrial complex.
The complex didn’t seem to be very heavily guarded -- the Imperials’ numbers were getting thinner. A single guard stood outside of my way in, an old maintenance entrance. After concealing my ride, I carefully made my way through all the vents, dischargers, and heat sinks covering the top level of the industrial complex. As I got closer to the entrance, the guard noticed me and opened fire. Blaster bolts whizzed by as I kept walking. What was an E-11 rifle going to do to my beskar?
The stormtrooper standing guard seemed to panic as I came closer and closer. His blaster fire ricocheted harmlessly off my armor, and as he continued to fire, I stepped right in front of him, drew my blaster, and put a bolt straight through his plastoid. Stepping by his now limp body, I opened the door, only to see a room full of officers and storm troopers gathered around an astromech with their weapons drawn.
That day, my beskar saved my life for the third time.
Too bad the stormtroopers couldn’t say the same for their cheap plastoid armor.
I retrieved the plans from the astromech, and hurried back to meet up with Zach and Hozz. We were finally ready to get off of Coruscant.
\\\End Log///
This is my entry to round 3 of the Survivors RPG Galactic Battles: Riots on Coruscant tournament. I’m competing with Hubba Blooba in the final round.
I’m pretty happy with how the build turned out, especially the greebling! I think it’s one of the best greeble jobs I’ve done so far. I also enjoyed posing the figures and getting that 3L trans red bar to rest just in the right place. Hope you guys enjoy!
[The Survivors RPG] Tournament 2, Round 3: Outskirt skirmish
User: Ttaz Kor
Location: Coruscant outskirts
///Log Entry\\\
After rendezvousing with Zach back on the upper levels of Coruscant, he gave us our next assignment. It seemed that our coordinated strikes on Imperial and Futurist targets had been a success, so much so that the remaining Imperial troops in the sector had begun to flee. Seemed like the mighty Galactic Empire was not so mighty anymore.
Zach sent Hozz to track down some troopers that had made their way into the city’s sewer system, and he charged me with retrieving plans for a new Imperial base on Mimban. Our intel gathered from Survivor sympathizers on Coruscant indicated that a camp of Imperials had taken the plans with them when they went into hiding on the outskirts of Coruscant. Fortunately, we had their current location narrowed down to an old industrial complex.
Now that the Imperial Barracks in the Northeast docks were abandoned, I made my way back there and commandeered a Trexler Marauder. A half a rotation later, I was at the site of the old industrial complex.
The complex didn’t seem to be very heavily guarded -- the Imperials’ numbers were getting thinner. A single guard stood outside of my way in, an old maintenance entrance. After concealing my ride, I carefully made my way through all the vents, dischargers, and heat sinks covering the top level of the industrial complex. As I got closer to the entrance, the guard noticed me and opened fire. Blaster bolts whizzed by as I kept walking. What was an E-11 rifle going to do to my beskar?
The stormtrooper standing guard seemed to panic as I came closer and closer. His blaster fire ricocheted harmlessly off my armor, and as he continued to fire, I stepped right in front of him, drew my blaster, and put a bolt straight through his plastoid. Stepping by his now limp body, I opened the door, only to see a room full of officers and storm troopers gathered around an astromech with their weapons drawn.
That day, my beskar saved my life for the third time.
Too bad the stormtroopers couldn’t say the same for their cheap plastoid armor.
I retrieved the plans from the astromech, and hurried back to meet up with Zach and Hozz. We were finally ready to get off of Coruscant.
\\\End Log///
This is my entry to round 3 of the Survivors RPG Galactic Battles: Riots on Coruscant tournament. I’m competing with Hubba Blooba in the final round.
I’m pretty happy with how the build turned out, especially the greebling! I think it’s one of the best greeble jobs I’ve done so far. I also enjoyed posing the figures and getting that 3L trans red bar to rest just in the right place. Hope you guys enjoy!