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FREAK (fucking) SHOWROOM!

For support to my friends i post this pic from LogLady Loon stream

i'm not an artist in this showroom but i think this is a wanderful event to see!!

slurl.com/secondlife/ModaSL/126/76/1144

 

 

[Flyer Pic: Hio Taringa]

[Flyer layout: Loglady Loon]

 

WHAT IS FREAK SHOW?

 

SL is a vanity universe. As plodding ants we build our perfect bodies, with precision and paranoia, day by day, like little gods of ourselves. We create a b-side universe, convincing ourselves to be what/who we have done.

Nothing original, nothing particular. It's the research of Beauty, of Perfection, whatever form or nature it has got.

This small parallel world allows us to do what we want and it gives us never-ending possibilities.

Flying, teletransporting, join groups made up people from different countries and culture. But it's not enough.

SL gives birth to Art. Digital art, graphic art, less appreciated, less recognized, less welcome.

During my tour around SL I've met every kind of people. And I have to tell you: human beings in SL are the same in RL. With just one exception. The Artists.

Cause SL is a "popular" game, where everybody can create Art. The employ exhibits in one of the most important galleries of Metaverse; the housewife becomes one of the most important visionary artists ever seen; the shy girl has thousands of views on Flickr.

And I, Loglady Loon, want to challenge them all.

The research of Beauty, the obsession for Perfect Avatar. Perfect man, perfect woman. This common vision nauseates me.

For this reason I tried to do the opposite process.

I wanted to create a Nightmare. I've forced artists to think in opposite sense: leaning toward the Macabre. Generating the Ugly.

And the most interesting thing is that this process seems to be more "palpable", more plausible, more human. But it's not enough. I wanted to dehumanize the process and at the same time I wanted them to think about the humanization of a piece of life so much immaterial that could generate similar and opposite thoughts about our reality.

Here the Freak comes to life.

Made inhuman by his look, the Freak man comes down toward a Nightmare. Because he's alone, because he's unique, because he's tremendously original. And this idea could be useful for us too, cause through this project we can put ourselves in a virtual Elephant Man's shoes and think about how the concept of Beauty brakes our wishes, how it carnally and mentally blocks ourselves into a state of Social Paranoia encompassed in a ecomonic scheme that pressures us to do what someone else thinks it's better for everyone.

Self-improvement is masturbation, Palahniuk said. But we are too addicted to reason in a healthy way. And so, let's join to Arts, the last shelter for weak and introspective people.

The Freak Showroom originates from here.

Guidelines are simple: all artists has to create a Freak-Avatar, respecting and reflecting the reality, the history and the culture inside this phenomenon; afterwards they had to create a digital opera, a free, cathartic, genuine one.

All most important artists of Metaverse joined the project, from different countries, social or cultural level. TV and virtual newspapers have been pleasantly stimulated, many people I've never met joined the project and helped me.

Lack of Beauty Paranoia induced the artists to feel themselves free, to let themselves go, testing "stream of consciousness", an experience that we must feel as more as possible. It's only when the mind has no limits or schemes that it's able to Create truly.

We are too grown up for being genuin, but desire still exists, and in my opinion this is the most important thing.

Showroom setting is, obliviously, a circus. Interely made for the show by a great builder, Miss Asenath Rossini, Time Warp Circus will give hospitality to more than 60 artists from different countries, in Jacopo Perenti's ModalSL-Freak Show SIM.

Show will be available for 15 days and it will start on 2nd February 2009.

In a world in which you can have "one, no one and hundred thousand" identities, you are finally free to create something only for yourself, tremendously for yourself. It could be seen as a "revenge" of Second Life, versus the cultural mediocrity of real world. We have been able to surpass the hypocrisy wall against ourselves, carrying a precious baggage full of feelings and emotions that we will never forget.

 

Loglady Loon

 

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Uploaded on January 26, 2009
Taken on January 26, 2009