ORION_brick
SNOTvember
Well I failed No-SNOT-November pretty much immediately so I figured I would just lean into it and practice. My MOCs tend to rely on custom stickers over actual brick designs and I want to shift that. I made a "simple" engine pod component that I could use in a later build but that required some unusual SNOT and angles in its contruction. If you look closely, you will see that the top-rear cheese-grater slopes are actually overhung a half-plate by the top bows. Also, the total "build area" is an odd number of studs tall. The other side of the engine has several technic holes for mounting and there is an internal technic frame.
Skills practiced (L-R, T-B):
-Basic color blocking and larger-than-brick object placement
-More extreme color blocking
-Full images
-Complicated shapes
-Integrating 3D parts with 2D images
-Lettering and lettering effects
To say I am pleased with the results would be an understatement. I had many more ideas but they required more space to pull off.
SNOTvember
Well I failed No-SNOT-November pretty much immediately so I figured I would just lean into it and practice. My MOCs tend to rely on custom stickers over actual brick designs and I want to shift that. I made a "simple" engine pod component that I could use in a later build but that required some unusual SNOT and angles in its contruction. If you look closely, you will see that the top-rear cheese-grater slopes are actually overhung a half-plate by the top bows. Also, the total "build area" is an odd number of studs tall. The other side of the engine has several technic holes for mounting and there is an internal technic frame.
Skills practiced (L-R, T-B):
-Basic color blocking and larger-than-brick object placement
-More extreme color blocking
-Full images
-Complicated shapes
-Integrating 3D parts with 2D images
-Lettering and lettering effects
To say I am pleased with the results would be an understatement. I had many more ideas but they required more space to pull off.