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Amazing Dota 2 Highlights : Invictus Gaming Victory vs OG Dota 2 | Part:1

Amazing Dota 2 Highlights : Invictus Gaming Victory vs OG Dota 2 | Part:1 youtu.be/2TDV82UxcYw Watch "Dota 2 Highlights" or Download Dota 2 Asia Championships 2017 match between Invictus Gaming vs OG. In this Dota 2 Gameplay Championship match, where you will see the super exiting fight between IG vs OG.This Asian Champions macth held on 5 april 2017.You will find some wtf moments of dota 2 tournament and also discover some dota 2 best hero.This is one of the best youtube video on dota 2. #Dota2Highlights #dota2 #dota2gameplay So enjoy the 1st part of super exciting match. please share and drop a like for this video. For more game plays please subscribe to my channel: www.youtube.com/channel/UCkwqDCTHp57nIP6cokAvUFg?sub_conf... Watch other Dota 2 gameplay: Super Exciting Dota 2 Epic Battle:The Dankest name vs 2k Average MMR Victory RD2L Season 11(part 1):www.youtube.com/watch?v=GcpiwF3nuU4 Super Exciting Dota 2 Epic Battle:The Dankest name vs 2k Average MMR Victory RD2L Season 11(part 2):www.youtube.com/watch?v=pw8RBU9YzYk Find Us: E Gamer Blog: ift.tt/2oIBmFU FB FanPage: ift.tt/2oBXSmN Tumblr: ift.tt/2oILA8X Twitter: twitter.com/EgaMer247 A short story of Dota 2 Game from #dota2wiki Dota 2 is a multiplayer online battle arena (MOBA) video game in which two teams of five players compete to collectively destroy a large structure defended by the opposing team known as the "Ancient", whilst defending their own. As in Defense of the Ancients, the game is controlled using standard real-time strategy controls, and is presented on a single map in a three-dimensional isometric perspective.Ten players each control one of the game's 113 playable characters, known as "heroes", with each having their own design, benefits, and weaknesses. Heroes are divided into two primary roles, known as the "carry" and "support". Carries, which are also called "cores", begin each match as weak and vulnerable, but are able to become more powerful later in the game, thus becoming able to "carry" their team to victory. All heroes have a basic damage-dealing attack, in addition to powerful abilities. Each hero has at least four abilities, all of which are unique, which are the primary method of fighting. The most powerful ability for each hero is known as their "ultimate", which requires them to have an experience level of six in order to learn and use. In order to prevent abilities from being spammed without consequence, a magic system in the game exists. Activating an ability costs a hero some of their "mana points", which regenerate slowly over time. Using an ability will also cause it to enter a cooldown phase, in which the ability can not be used again until a timer counts down to zero. All heroes have three attributes: strength, intelligence, and agility, which affect health points, mana points, and attack speed, respectively. Each hero has one primary attribute out of the three, which adds to their non-ability basic damage.Heroes begin each game with an experience level of one, only having access to one of their abilities, but are able to level up and become more powerful during the course of the game, up to a maximum level of 25. Whenever a hero gains an experience level, the player is able to unlock another of their abilities or improve one already learned. Heroes also have an ability augmentation system known as "Talent Trees", which allow players further choices on how to develop their hero.If a hero runs out of health points and dies, a timer begins to count down until they respawn in their base. An older version of the in-game mini-map representing the game's playing field, showing the Radiant side in green and Dire side in red The two teams—known as the Radiant and Dire—occupy fortified bases in opposite corners of the map, which is divided in half by a crossable river and connected by three paths, where are referred to as "lanes".The lanes are guarded by defensive towers that slowly, but frequently, attack any opposing unit who gets within its line of sight. A small group of weak computer-controlled creatures called "creeps" travel predefined paths along the lanes and attempt to attack any opposing heroes, creeps, and buildings in their way.Creeps periodically spawn throughout the game in groups from two buildings, called the "barracks", that exist in each lane and are located within the team's bases. The map is also permanently covered for both teams in fog of war, which prevents a team from seeing the opposing team's heroes and creeps if they are not directly in sight of an allied unit. The map also features a day-night cycle, with some features and mechanics being altered depending on the time of the cycle. Source:ift.tt/1afWNyN youtu.be/2TDV82UxcYw

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Uploaded on April 9, 2017