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Type 25 Tardis (Ver1)

Ngl, I'm impressed I actually finished this. It probably didn't help that I used the console unit in two builds, then forgot which one was the main one, then misplaced the one that had promise, but we got there in the end.

 

And after all that, I don't even like the finished product. If you've got a good memory, you'll recognise the console unit from a WIP I showed off....over a year ago. Here it is for anyone who isn't familiar with it...so everyone probably: flic.kr/p/2jmn8S5

 

So before I elaborate on why I don't really like it, let's do a virtual walkthrough. The Tardis spans several floors, though only two are populated. The empty space between them is...well empty space. In Universe, you'd access the top layer through a lift, or a magic "enter here, exit there" door. The middle layer is just blank space.

 

The structure itself isn't too elaborate, it's got all the usual guff, a door, hundreds of round things, pitch blackness cos you can't do lighting in Stud.io, the usual stuff. But the central bit, that's where things get interesting. At first, I was content with just having the gear ball on top of the time rotor but when I put everything together it looked a bit odd. So I did the human thing and made it bigger. It's now got two spinny rings that fill in the space at the top rather nicely. The console too has changed a fair bit since I shared the WIP pic. It's now got a boxy bit at the top, just to help separate the control unit from the timey wimey stuff. And the whole thing is encased in a sort of inner sanctum, with large cut out sections at the bottom. There's also what I'll call "Viewing slits" at the top, so people can sit up there and be mesmerised by the spinny rings.

 

Now that's out of the way I'll list off what I don't like. I don't like how Stud.io renders copper, so that's gonna have to be changed or gotten rid of. It also seems to have rendered the gunmetal pipes as shiny black, so they're gonna need changed too. I'm also going to have to remove the ceiling of the lower level to let more light in, as the whole lower level's in complete darkness, probably teeming with Vashta Nerada to boot. I should probably also have added a little more to the whole build to make it a bit more interesting, as it's a bit bare bones at the minute. Might also change the floor colour to make it wood instead of...stone, or whatever you interpret the grey as. Should also do multiple renders as well, to show off some of the details that are obscured by darkness, or just plain old bad picture angling.

 

Think I'd better cut myself off there before I give myself too much crit and wind up demoralising myself. Still, at least now I'll remember what to do next time. Tbh, the only reason this is getting uploaded is cos it took over two hours to render, and I've not got a great deal of other builds to upload.

 

Right, that's your lot, you can go back to your day now.

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Uploaded on November 28, 2021