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Left: After // Right: Before modded normal mapping on Ebody

Left:

Modified repeated mapping of the used normal maps of the shine.

 

Right:

Original normal mapping of the used shine as you buy it and apply it.

 

Thanks to ebody being modifyable you can change the scaling of the normal mapping from materials like the one used above.

What gives skin a way more natural look and bypasses the blurry standard mapping, that gives an unrealistic denty skin.

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Uploaded on July 8, 2023