Blank Canvas Creative
15044-Glendale Ave_Final_01_Web [jpeg]
ProEXR File Description
=Attributes=
cameraAperture (float): 36.000004
cameraFNumber (float): 15.000000
cameraFarClip (float): 1000000015047466200000000000000.000000
cameraFarRange (float): 1000.000000
cameraFocalLength (float): 17.193659
cameraFov (float): 92.582130
cameraNearClip (float): 0.000000
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 2295.336426
cameraTransform (m44f)
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 3999, 1999]
displayWindow (box2i): [0, 0, 3999, 1999]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
type (string): "scanlineimage"
=Channels=
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VRayDiffuseFilter.B (half)
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VRayGlobalIllumination.B (half)
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Z (half)
15044-Glendale Ave_Final_01_Web [jpeg]
ProEXR File Description
=Attributes=
cameraAperture (float): 36.000004
cameraFNumber (float): 15.000000
cameraFarClip (float): 1000000015047466200000000000000.000000
cameraFarRange (float): 1000.000000
cameraFocalLength (float): 17.193659
cameraFov (float): 92.582130
cameraNearClip (float): 0.000000
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 2295.336426
cameraTransform (m44f)
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 3999, 1999]
displayWindow (box2i): [0, 0, 3999, 1999]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
type (string): "scanlineimage"
=Channels=
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G (half)
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INTERIOR.G (half)
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VRayLighting.R (half)
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VRayRawReflection.G (half)
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VRayReflection.G (half)
VRayReflection.R (half)
VRayReflectionFilter.B (half)
VRayReflectionFilter.G (half)
VRayReflectionFilter.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRayRefractionFilter.B (half)
VRayRefractionFilter.G (half)
VRayRefractionFilter.R (half)
VRaySelfIllumination.B (half)
VRaySelfIllumination.G (half)
VRaySelfIllumination.R (half)
VRayShadows.B (half)
VRayShadows.G (half)
VRayShadows.R (half)
VRaySpecular.B (half)
VRaySpecular.G (half)
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VRayWireColor.B (half)
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Z (half)