NGC281 PacMan v1 20-Sep-23 (Explored 22-Sep-23)
Target: NGC281 Pac-Man Nebula
The Pacman nebula is named for the video game it resembles. If you put the moon in front of this nebula you would just block it. It is located 9200 light years away in the constellation of Cassiopeia, which resembles a W or M in the northern skies.
Gear:
Mount: ZWO AM5
Main Cam: ZWO ASI294MC Pro @ gain 121 and 14F
Guide Cam: ZWO ASI120MM Mini with ZWO 30mm f/4 scope
Lens: Sigma 150-600 @ 600
Filter: Antlia ALP-T 5nm Ha and Oiii
Acquisition:
Light frames: Best 48 of 66 5 minute subs totaling 4 Hr integration
Sessions: 20-Sep-23
Location: Waller, Texas country road
Bortle: 5/6 ?
Moon: none for most of session
Processing
• PI - Subframe selector, WBPP
• GraXpert background
• PI SPCC
• PI Russel Croman - BXT NXT STX
• PI Starless Edits
○ Bill Blanshan Mike Cranfield Narrowband Normalization Tool
○ Bill Blanshan GHS Stretch
○ Curves
○ Dark Structure Enhance
• PI Stars Edits
○ Arcsinh Stretch
○ SCNR, Invert and SCNR
○ Curve Saturation
• PS ACR Black point, Highlights, Clarity, Dehaze
• PS Selective Colors
• PS Screen stars layer, copy stars layer/brighten it/mask in selective stars
• PS Watermark
NGC281 PacMan v1 20-Sep-23 (Explored 22-Sep-23)
Target: NGC281 Pac-Man Nebula
The Pacman nebula is named for the video game it resembles. If you put the moon in front of this nebula you would just block it. It is located 9200 light years away in the constellation of Cassiopeia, which resembles a W or M in the northern skies.
Gear:
Mount: ZWO AM5
Main Cam: ZWO ASI294MC Pro @ gain 121 and 14F
Guide Cam: ZWO ASI120MM Mini with ZWO 30mm f/4 scope
Lens: Sigma 150-600 @ 600
Filter: Antlia ALP-T 5nm Ha and Oiii
Acquisition:
Light frames: Best 48 of 66 5 minute subs totaling 4 Hr integration
Sessions: 20-Sep-23
Location: Waller, Texas country road
Bortle: 5/6 ?
Moon: none for most of session
Processing
• PI - Subframe selector, WBPP
• GraXpert background
• PI SPCC
• PI Russel Croman - BXT NXT STX
• PI Starless Edits
○ Bill Blanshan Mike Cranfield Narrowband Normalization Tool
○ Bill Blanshan GHS Stretch
○ Curves
○ Dark Structure Enhance
• PI Stars Edits
○ Arcsinh Stretch
○ SCNR, Invert and SCNR
○ Curve Saturation
• PS ACR Black point, Highlights, Clarity, Dehaze
• PS Selective Colors
• PS Screen stars layer, copy stars layer/brighten it/mask in selective stars
• PS Watermark