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15082-Parry_CGI02_Alternative Angle_Final [web]

ProEXR File Description

 

=Attributes=

cameraAperture (float): 36.000004

cameraFNumber (float): 8.000000

cameraFarClip (float): 1000000015047466200000000000000.000000

cameraFarRange (float): 1000.000000

cameraFocalLength (float): 20.000002

cameraFov (float): 83.960320

cameraNearClip (float): 0.000000

cameraNearRange (float): 0.000000

cameraProjection (int): 0

cameraTargetDistance (float): 8088.867188

cameraTransform (m44f)

channels (chlist)

compression (compression): Zip

dataWindow (box2i): [0, 0, 3999, 2665]

displayWindow (box2i): [0, 0, 3999, 2665]

lineOrder (lineOrder): Increasing Y

name (string): ""

pixelAspectRatio (float): 1.000000

screenWindowCenter (v2f): [0.000000, 0.000000]

screenWindowWidth (float): 1.000000

type (string): "scanlineimage"

 

=Channels=

A (half)

B (half)

G (half)

MultiMatteElement.B (half)

MultiMatteElement.G (half)

MultiMatteElement.R (half)

MultiMatteElement_01.B (half)

MultiMatteElement_01.G (half)

MultiMatteElement_01.R (half)

R (half)

VRayExtraTex_AO.B (half)

VRayExtraTex_AO.G (half)

VRayExtraTex_AO.R (half)

VRayGlobalIllumination.B (half)

VRayGlobalIllumination.G (half)

VRayGlobalIllumination.R (half)

VRayLightSelect.B (half)

VRayLightSelect.G (half)

VRayLightSelect.R (half)

VRayLight_LIGHT.B (half)

VRayLight_LIGHT.G (half)

VRayLight_LIGHT.R (half)

VRayLight_Sun.B (half)

VRayLight_Sun.G (half)

VRayLight_Sun.R (half)

VRayLight_road.B (half)

VRayLight_road.G (half)

VRayLight_road.R (half)

VRayLighting.B (half)

VRayLighting.G (half)

VRayLighting.R (half)

VRayMtlID.B (half)

VRayMtlID.G (half)

VRayMtlID.R (half)

VRayRawReflection.B (half)

VRayRawReflection.G (half)

VRayRawReflection.R (half)

VRayRawTotalLighting.B (half)

VRayRawTotalLighting.G (half)

VRayRawTotalLighting.R (half)

VRayReflection.B (half)

VRayReflection.G (half)

VRayReflection.R (half)

VRayReflectionFilter.B (half)

VRayReflectionFilter.G (half)

VRayReflectionFilter.R (half)

VRayRefraction.B (half)

VRayRefraction.G (half)

VRayRefraction.R (half)

VRayRefractionFilter.B (half)

VRayRefractionFilter.G (half)

VRayRefractionFilter.R (half)

VRaySelfIllumination.B (half)

VRaySelfIllumination.G (half)

VRaySelfIllumination.R (half)

VRaySpecular.B (half)

VRaySpecular.G (half)

VRaySpecular.R (half)

VRayWireColor.B (half)

VRayWireColor.G (half)

VRayWireColor.R (half)

VRayZDepth1 (half)

VRayZDepth2 (half)

 

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Uploaded on July 26, 2016