BossBricks
Lego Overwatch: Orisa
PLEASE COMMENT IF YOU FAVE
So, I'm gonna get better about posting. I have quite a few uploads ready to go.
To celebrate the release of Orisa in overwatch, I've been working on a brick built version of her.
I tried to get the build as close to her as I could, but lack of reference made that a little tricky.
I got most of my reference from IGN's Victory pose and emote footage which really helped with the back and legs.
Now let's get into the Quadmech centaur herself.
Orisa:
The main build wasn't very difficult and I went through at least four versions of the legs before I finally settled. The "torso" part was the last thing I made before I started the head.
When I started the face, I couldn't decide between either a 2x2 round or a regular head. I eventually settled on the regular head for scale, with a sculpted skull and the horns glued on. The backpack is pretty simple, made of easily identifiable parts, but it was too round, so I had to trim down the 2x2 rounds which the arms go into. The arms are basic as well, with only a few paint mods added to them.
Overall, I'm really happy with how she turned out, and I'm super pumped to start playing her!
Thanks for reading!
Boss
Lego Overwatch: Orisa
PLEASE COMMENT IF YOU FAVE
So, I'm gonna get better about posting. I have quite a few uploads ready to go.
To celebrate the release of Orisa in overwatch, I've been working on a brick built version of her.
I tried to get the build as close to her as I could, but lack of reference made that a little tricky.
I got most of my reference from IGN's Victory pose and emote footage which really helped with the back and legs.
Now let's get into the Quadmech centaur herself.
Orisa:
The main build wasn't very difficult and I went through at least four versions of the legs before I finally settled. The "torso" part was the last thing I made before I started the head.
When I started the face, I couldn't decide between either a 2x2 round or a regular head. I eventually settled on the regular head for scale, with a sculpted skull and the horns glued on. The backpack is pretty simple, made of easily identifiable parts, but it was too round, so I had to trim down the 2x2 rounds which the arms go into. The arms are basic as well, with only a few paint mods added to them.
Overall, I'm really happy with how she turned out, and I'm super pumped to start playing her!
Thanks for reading!
Boss