EMazingbrix
Target II: Kaller | Dark Times RPG
Designation: CT-2864
Nickname: Ambush
Class: Infantry
Rank: Private
Weapons: DC-15 Rifle
Unit: 56th Naval Assault Legion, 457th Attack Corps, 11th Mobile Defense Fleet
//MISSION LOG// ... //CT-2864// … //DOWNLOADING// … //AUTHORIZING// … //VALIDATING// … //ACCESS GRANTED// … //BEGIN LOG// ...
“Watch ou—”
CT-0987’s sentence is cut short as his corpse hits the dust, two blaster wounds in his back. I immediately turn around, raising my blaster, just in time to blast the guard, the one trying to catch me off guard, out of my way. Backed by two more troopers, I proceed to send a warning shot around the wall, which is immediately returned threefold. Our next salvo is executed to perfection, as we each quickly back up and light up the skies, eliminating both the Bounty Hunter and the CIS Asset’s bodyguard. The next salvos, concentrated on the roof, manage to blow up the anti-personnel cannon stationed up there, allowing our ground troops to flank around back.
“This is CT-2864, inform high command we’ve captured the target and are proceeding to extrac—”
“Take cover!!”
CT-5324 and I manage to take cover in time, but the rest of my squad is disintegrated as a laser-gun armed Sheathipede lands near our battlegrounds, for just a mere instant. It’s just enough time for its occupants to drag our prize away, leaving us empty handed. It turns around, its engines heating up, thrusting the shuttle into the atmosphere. We’ve lost.
“Haar’chak!”
//PLAYBACK COMPLETE// ... //LOG ENDED//
My second build for the Dark Times RPG, Target II. C&C always welcome, cya!
Target II: Kaller | Dark Times RPG
Designation: CT-2864
Nickname: Ambush
Class: Infantry
Rank: Private
Weapons: DC-15 Rifle
Unit: 56th Naval Assault Legion, 457th Attack Corps, 11th Mobile Defense Fleet
//MISSION LOG// ... //CT-2864// … //DOWNLOADING// … //AUTHORIZING// … //VALIDATING// … //ACCESS GRANTED// … //BEGIN LOG// ...
“Watch ou—”
CT-0987’s sentence is cut short as his corpse hits the dust, two blaster wounds in his back. I immediately turn around, raising my blaster, just in time to blast the guard, the one trying to catch me off guard, out of my way. Backed by two more troopers, I proceed to send a warning shot around the wall, which is immediately returned threefold. Our next salvo is executed to perfection, as we each quickly back up and light up the skies, eliminating both the Bounty Hunter and the CIS Asset’s bodyguard. The next salvos, concentrated on the roof, manage to blow up the anti-personnel cannon stationed up there, allowing our ground troops to flank around back.
“This is CT-2864, inform high command we’ve captured the target and are proceeding to extrac—”
“Take cover!!”
CT-5324 and I manage to take cover in time, but the rest of my squad is disintegrated as a laser-gun armed Sheathipede lands near our battlegrounds, for just a mere instant. It’s just enough time for its occupants to drag our prize away, leaving us empty handed. It turns around, its engines heating up, thrusting the shuttle into the atmosphere. We’ve lost.
“Haar’chak!”
//PLAYBACK COMPLETE// ... //LOG ENDED//
My second build for the Dark Times RPG, Target II. C&C always welcome, cya!