Alex Wilding
Alex Wilding
shot 8
I created a sphere &made the texture go onto the inside of the sphere. I again used window-rendering editor and hypershade to assign blinn textures to the rocket floor and walls.
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Uploaded on October 22, 2015
shot 8
I created a sphere &made the texture go onto the inside of the sphere. I again used window-rendering editor and hypershade to assign blinn textures to the rocket floor and walls.
20
views
0
faves
0
comments
Uploaded on October 22, 2015