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Cup No.0234 - 1 - 2560X2048 - 02-09-2020

Cup No.0234 - 1

2560X2048

512 Samples

02-09-2020

Time: 08:14.70

Mem: 62.08M Peak Mem; 189.58Mb

HDRI: kiara_interior_1k.hdr

Denoising: Yes

Lighting: Default

 

Dimple normal map shader @50% Mixed with Ceramic shader

Mostly works some difference between the dimple map colour & white ceramic but for the most part it looks right in the image.

Its rough and really needs a bunch of work to make it more even. A round UV on a square texture does not really work.

The Dimple texture gave me grief for a good bit just to get it to work.

"Colour Management" under "" Tab, Set to "Display Device: None" to get rid of that overbrighting of the Normal map bake. This drove me mad for a good chunk. A small rim on the dimples to blur the edges bought it back and I just said F'it as the dimples blended better to the ceramic.

 

Edge of saucer is too sharp as its a solidified plane and the bevel is not working right.

 

Forgot to upgrade the HDRI when rendering for the Daily3D image. Still works away though.

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Uploaded on September 4, 2020