Cup No.0234 - 1 - 2560X2048 - 02-09-2020
Cup No.0234 - 1
2560X2048
512 Samples
02-09-2020
Time: 08:14.70
Mem: 62.08M Peak Mem; 189.58Mb
HDRI: kiara_interior_1k.hdr
Denoising: Yes
Lighting: Default
Dimple normal map shader @50% Mixed with Ceramic shader
Mostly works some difference between the dimple map colour & white ceramic but for the most part it looks right in the image.
Its rough and really needs a bunch of work to make it more even. A round UV on a square texture does not really work.
The Dimple texture gave me grief for a good bit just to get it to work.
"Colour Management" under "" Tab, Set to "Display Device: None" to get rid of that overbrighting of the Normal map bake. This drove me mad for a good chunk. A small rim on the dimples to blur the edges bought it back and I just said F'it as the dimples blended better to the ceramic.
Edge of saucer is too sharp as its a solidified plane and the bevel is not working right.
Forgot to upgrade the HDRI when rendering for the Daily3D image. Still works away though.
Cup No.0234 - 1 - 2560X2048 - 02-09-2020
Cup No.0234 - 1
2560X2048
512 Samples
02-09-2020
Time: 08:14.70
Mem: 62.08M Peak Mem; 189.58Mb
HDRI: kiara_interior_1k.hdr
Denoising: Yes
Lighting: Default
Dimple normal map shader @50% Mixed with Ceramic shader
Mostly works some difference between the dimple map colour & white ceramic but for the most part it looks right in the image.
Its rough and really needs a bunch of work to make it more even. A round UV on a square texture does not really work.
The Dimple texture gave me grief for a good bit just to get it to work.
"Colour Management" under "" Tab, Set to "Display Device: None" to get rid of that overbrighting of the Normal map bake. This drove me mad for a good chunk. A small rim on the dimples to blur the edges bought it back and I just said F'it as the dimples blended better to the ceramic.
Edge of saucer is too sharp as its a solidified plane and the bevel is not working right.
Forgot to upgrade the HDRI when rendering for the Daily3D image. Still works away though.