Character Animation

A brief description about my animation and some criticizing for it

In this animation, the 3D character named Jackie is walking slowly and calm in an environment. He's at the edge of the area and tries to cross the river to the other side of the forest. There are 3 rocks on the river which Jackie uses as a way of crossing the river. He smiles at the beginning, showing overconfidence, that this is going to be an easy thing for him. Jackie starts by lowering a little down to gain power to jump from rock to rock but on the last one, he stepped on the edge of the rock and got shocked. He tried to spin his arms backwards to be able to get some distance away from the edge of the rock but fails and falls in the river. This animation, i consider it one of favorites so far and it helped me to improve my animation skills. I struggled a lot on the walk cycle on the ground and on the air which i could have done better. There are some small issues with the legs moving slow on some points and remain overextended. The perfect anticipation was at the beginning when Jackie prepared for the first jump. The other anticipations on other rocks were not really perfectly timed and were a bit slow, The wave of the hands were important for the jump as it made the jump more better looking and realistic, showing anticipation. Some things like the landing on the rocks and the jumps could have been better, one of the few things which we're really challenging because they were things i haven't tried last year to animate. I also searched for walking cycle references for a easy guide in making the character walk, even testing myself, by walking and jumping to understand how realistic it should be.

Overall I believe this animation is a big improving step on my animation/modelling skills.

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Uploaded on December 11, 2015