Meme Doc P.H.D
Dunewire
Profile
Name: Mason Jerrold
Villain's name: Dunewire
Age: 27
Bio: Mason was born in Pennsylvania. When he was young he was often unstable, and had been a test subject since 16, taken by the will of his own parents who agreed that he was uncontrollable. However Isaiah Harrington offered to rescue him and control his situation if he would work for him, providing the resources to Mason, who hesitatingly accepted the offer. He works as a occasional bodyguard for Harrington and is the second chief of security at Harrington Powers after Isaiah had rebranded and restructured his company.
Powers and abilities: Mason has two powers on both arms. The blue arm allows him to generate wires, and effectively create whips and strings, allowing him to dispatch and choke enemies. The other arm allows him to control sand, manipulate sandstorms, turning into a sand giant, reassemble into sand and generate constructs etc. Carries a gun in his civilian form.
Weaknesses: Only able to use one arm's power and the other arm is usually weaker. Not very well in deflecting melee users, so he gets punched by stronger opponents. Sand can be overwhelmed by elemental powers and sometimes energy. Due to his unstable nature and his powers might unintentionally destroy technology, he has to be kept in check.
Equipment: Test suit refined by Isaiah Harrington's company. Wears a white headband.
Personality: Uncalm, defensive, dauntless, cynical towards enemies. Superficial, brave, willing to take risks.
Dunewire
Profile
Name: Mason Jerrold
Villain's name: Dunewire
Age: 27
Bio: Mason was born in Pennsylvania. When he was young he was often unstable, and had been a test subject since 16, taken by the will of his own parents who agreed that he was uncontrollable. However Isaiah Harrington offered to rescue him and control his situation if he would work for him, providing the resources to Mason, who hesitatingly accepted the offer. He works as a occasional bodyguard for Harrington and is the second chief of security at Harrington Powers after Isaiah had rebranded and restructured his company.
Powers and abilities: Mason has two powers on both arms. The blue arm allows him to generate wires, and effectively create whips and strings, allowing him to dispatch and choke enemies. The other arm allows him to control sand, manipulate sandstorms, turning into a sand giant, reassemble into sand and generate constructs etc. Carries a gun in his civilian form.
Weaknesses: Only able to use one arm's power and the other arm is usually weaker. Not very well in deflecting melee users, so he gets punched by stronger opponents. Sand can be overwhelmed by elemental powers and sometimes energy. Due to his unstable nature and his powers might unintentionally destroy technology, he has to be kept in check.
Equipment: Test suit refined by Isaiah Harrington's company. Wears a white headband.
Personality: Uncalm, defensive, dauntless, cynical towards enemies. Superficial, brave, willing to take risks.