scolemanart
"White Day - A Labyrinth Named School"
'Seong-Ah's suffering'
...and fun with glitches. :D
Through the freecam I managed to get this glitched effect by passing into a wall. Whenever I go into a wall, the surrounding environment (or parts within it) will disappear or blur when I move the mouse from side-to-side.
NoClip/Freecam mode
Forced Windowed Mode with Dxwnd.
GedoSato 8K downscaled to 5128 x 2880
Enhancement: Saturation, Sharpness, and Singe Effect
NVIDIA GeForce GTX 670
"White Day - A Labyrinth Named School"
'Seong-Ah's suffering'
...and fun with glitches. :D
Through the freecam I managed to get this glitched effect by passing into a wall. Whenever I go into a wall, the surrounding environment (or parts within it) will disappear or blur when I move the mouse from side-to-side.
NoClip/Freecam mode
Forced Windowed Mode with Dxwnd.
GedoSato 8K downscaled to 5128 x 2880
Enhancement: Saturation, Sharpness, and Singe Effect
NVIDIA GeForce GTX 670