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305024.ECE.MB

ProEXR File Description

 

=Attributes=

cameraAperture (float): 36.000000

cameraFNumber (float): 8.000000

cameraFarClip (float): 1000000015047466200000000000000.000000

cameraFarRange (float): 999999984306749440.000000

cameraFocalLength (float): 40.000000

cameraFov (float): 62.328514

cameraNearClip (float): 0.000000

cameraNearRange (float): 0.000000

cameraProjection (int): 0

cameraTargetDistance (float): 200.000000

cameraTransform (m44f)

channels (chlist)

compression (compression): Piz

dataWindow (box2i): [0, 0, 4499, 3374]

displayWindow (box2i): [0, 0, 4499, 3374]

lineOrder (lineOrder): Increasing Y

pixelAspectRatio (float): 1.000000

screenWindowCenter (v2f): [0.000000, 0.000000]

screenWindowWidth (float): 1.000000

 

=Channels=

A (half)

B (half)

Beauty_render_elements_preset_V (half)

G (half)

R (half)

Z (half)

diffuse.B (half)

diffuse.G (half)

diffuse.R (half)

normals.X (half)

normals.Y (half)

normals.Z (half)

rawLight.B (half)

rawLight.G (half)

rawLight.R (half)

rawReflection.B (half)

rawReflection.G (half)

rawReflection.R (half)

rawRefraction.B (half)

rawRefraction.G (half)

rawRefraction.R (half)

reflect.B (half)

reflect.G (half)

reflect.R (half)

shadow.B (half)

shadow.G (half)

shadow.R (half)

specular.B (half)

specular.G (half)

specular.R (half)

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Uploaded on May 25, 2014
Taken on May 25, 2014