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Lego Metal Gear Solid V Big Boss

Man this game is good. I'm only on mission 40 but I've put 75+ hours into it (taking into account that I didn't play it for around a month and a half). The story, graphics (even on the ps3) and the controls are by far the best I've ever seen in a game (well maybe not the graphics, but they're still pretty damn good). This is probably my game of the year on even one of my favourite games of all time (right behind Pokemon Platinum).

 

So I've had this custom in the works since around the first week of September and man did this guy take a while. I was originally going to upload him around a month ago, but then Brody uploaded his, I instantly had to redo mine because it was shit. I scraped the torso around three times, redid the arms twice and I have around three different versions of the face. The only thing that stayed were the legs, because they weren't that hard to do. Something that I think is cool about my version of Big boss is that the scarf is removable, even through it is sculpted. It's kind of hard to make out but I did also sculpt the piece of shrapnel in his forehead. DD (D Dog) wasn't hard to make at all. I just painted a 2013 police dog white and grey, dry brushed it with black to make it look furry and painted an eye patch onto it. Something that I really wanted to to with this figure was to make the robotic arm removable, but sadly I wasn't able to make it work. If I was able to make it work, you would probably see a variety of bionic arms surrounding him such as the hand of jehuty or the rocket arm.

 

So what do you guys think? Please leave a comment expressing your opinion.

 

I should have a picture of Kaz Miller up sometime within the next few weeks.

 

This photo was edited with Adobe Photoshop CC 2015 as well as iDraw

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Uploaded on November 23, 2015