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The-Cyber-Wolf

1G "Quadruped" Beast System

2Rh "Wolf CLaws" Beast System

1G "Thrusters"

2Rd "Blaster Turret"

 

Captain's Right (if chosen)-Howl: The Cyber Wolf activates an EMP burst that cripples it's enemy's systems!

Roll one Purple Die. Frame's equal to or less than the number rolled from any player's Company, within 2 units of The Cyber Wolf are rendered immobile for the duration of this round. They can not move. They can not attack or counter attack. They can still spot and defend, and they can still activate their Captain's Right. (if allowed) This can only be cast once per round ONLY during The Cyber Wolf's turn. The Cyber Wolf can NOT declare an attack on the turn this Right is used.

 

LDD: www.dropbox.com/s/vub8ahgy40462qv/Green_Mech7_Ani-Bot_Cyb...

 

All bricks and pieces can be found as shown on Lego.com pick-a-brick shop.lego.com/en-US/Pick-A-Brick-ByTheme or LEGO.com "replace missing parts" service.lego.com/en-us/replacementparts#BasicInfo

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Uploaded on April 6, 2014
Taken on April 6, 2014