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render glass test

17/02/14

 

This is a rendered stelated icosahedron. Instead of the program 'Blender' I was using for rendering, I found one more suited to Apple Macs called 'Kerkythea' which easily allowed me to render objects as if they were glass. I have recently been [physically] experimenting with the aesthetics of reflections and so this works as an effective concept experiment. The refractions and prism-lighting effects of polished glass are truly beautiful - even more so as they are affected by the position of light and the observer, especially on this complex manifold I have chosen to model the glass texture on.

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Uploaded on February 17, 2014
Taken on February 17, 2014