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Eggmen and other Mulshians

CREATURE: The Mulshians are a race of physically basic but technologically and culturally sophisticated humanoids native to the planet Ergnoplis in the Beta Octant near the Equator of the Prime Galaxy, and mostly restricted to it by choice. They are distinguished by small, thorny horns on their tops and crest markings on their foreheads. Nicknamed "Egg People" due to their superficial resemblance to cracked eggs, they are a fully civilized and mostly peaceful race with an exceptionally high racial potential for both ambition and useful mutation. Although the relative rate of mutants within the population is very low, the mutants the Mulshian race has produced have all proven to be truly exceptional individuals.

HEIGHT RANGE: 1.2–1.8 Meters.

WEIGHT RANGE: 90–140 lb.

DURABILITY VALUE: 400–700

 

(Custodian's Note: The following entry was written in Age 770, when the Eggmen were still alive and active, hence its referral to them in the present tense. This will be updated eventually.)

 

 

GROUP: INDIVIDUALS (5): The Eggmen Super Team is an illustrious five–man mercenary team consisting of five Mulshians born with bizarre mutant powers enabling the harnessing of basic elements. They are known by the names Fire–Egg, Water–Egg, Plant–Egg, Electric–Egg and Wind–Egg. Only Plant–Egg's "normal" given name is known; Fire–Egg and Electric–Egg never revealed theirs, and Water–Egg and Wind–Egg never had any other names. The Eggmen have gone on countless adventures throughout the Prime Galaxy, working with numerous clients up to and including angelic entities. Despite being "mercenaries", they rarely end up actually being paid for anything they do, but they don't mind this much because they have a genuine, shared enthusiasm for adventure and doing heroic deeds. It is said that they have visited almost every inhabited planet in the Prime Galaxy, and they are not only by far the most notable members of the Mulshian race, but among the most notable mortals of all time altogether. Originally, the group was simply known as the "Eggmen". The name changed to "Eggmen Super Team" only when all five members had joined together.

 

Wind–Egg is the only female Eggmen member. Abandoned by her xenophobic parents for being a mutant, she was found and raised by an advanced cult under the control of a lesser Primal Deity, Ket'Spallus, by whom she was named a “champion” and served as an interplanetary ninja assassin for years before encountering Fire–Egg and Water–Egg, whom she had been tasked to kill but who convinced her to join them. The trio returned to Wind–Egg’s master and vanquished him along with his cult. Due to her upbringing, Wind–Egg has dabbled in the Primal Arts and has developed the unique power to create “wind–familiars” from the elemental Primal Energies. She is usually (see below) the most level–headed of the group and is frequently on the receiving end of one–sided romantic advances by the idiotic Water–Egg.

In Age 750, Wind–Egg had a traumatic near–death experience that made her go crazy and caused her to leave the Eggmen and become a nun, believing that this was the true and only way to atone for her past sins and avoid damnation. Three years later, an attack on her church by invading Skellen finally knocked the sense back into her, and Wind–Egg defeated them before seeking out and rejoining the Eggmen.

 

Fire–Egg is the official leader and “founder” of the Eggmen Super Team. He is a ruthless pragmatist, social elitist (though he usually ends up helping those he looks down upon anyway) and tactical genius whose leadership has helped win multiple wars (such as the Third Skellen Wars), and his immunity to all types of fire damage including explosion blasts has proved quite useful. Fire–Egg was born into and raised by a successful business couple, who were brutally killed by Oseeron of the (not yet formed as of then) Dynamo Legion, beginning the legendary conflict between the two groups. He was the first to take up the group’s current profession as an adventurer and mercenary, and first met Water–Egg in Age 746 on a mission to kill an Ohgroid on the loose in South Egg City. Water–Egg helped Fire–Egg destroy the foul beast and afterward was taken up as his sidekick and apprentice, coining the name of “The Eggmen” which initially referred to them as a duo.

 

Electric–Egg is a psychopath and former violent criminal who was sentenced to death for multiple murders, but saved by the other four Eggmen in order to recruit him after the ill–advised first attempt to kill him via electric chair (which caused the entire prison block to explode). Later, he largely reformed under their guidance and learned to take out his rage only on the evil. This makes Electric–Egg by far the most brutal of the group, never sparing an opponent when the choice is his and having a penchant for electrocution from the inside–out. His love of killing has even proved to be an inconvenience on a few occasions when the other Eggmen needed to take a foe alive for questioning. Plant–Egg loves creating new weapons for Electric–Egg for the express purpose of seeing the creative and brutal ways in which he will use them.

 

Turvalom, better known as Plant–Egg, is a freakish genius with an IQ of over three hundred, who was the last member to join. For the first three decades of his life, he lived on the isolated island nation of Wrenchaii to the North of Ergnoplis' main continent. There, he utilized the limited local resources as best as he possibly could to create technology for the technologically–impaired general population of Wrenchaii. Due to the island's seclusion, he remained unaware of the other Eggmen's existence even when they were famed across the planet (excluding Wrenchaii). That finally changed in Age 753 when the Skellen attacked all populated areas on the planet, including Wrenchaii, and Plant–Egg left his homeland to help the people of the main continent with his intellect, inventions and powers. This led to him meeting Fire–Egg there and then joining him.

Plant–Egg is the team’s in–house inventor, and was the one responsible for the schematic planning of their legendary base of operations. It is generally agreed that these skills are on the whole more useful than his actual elemental powers, which are mainly limited to the manipulation of existing plants, something that is rarely convenient. In addition, Plant–Egg has also created most if not all of the group’s weapons, vehicles and other gadgets, some of which have gone on to benefit Mulshian society as a whole. His tactical genius is a complement to that of Fire–Egg’s and the two are often partners in this regard. For this reason he is considered the second–in–command of the group, although at times Plant–Egg’s over–reliance on logic can work to his detriment. He was the last member to join, and was responsible for the team's moving on to interplanetary adventures.

 

Water–Egg is a mentally stunted and unstable individual disowned by his true parents due to his retardation, given up for adoption and raised by a poor old couple in the slums of the planet until he was recruited by Fire–Egg and taken under his wing. He is kindhearted to the point of naiveté and is in love with Wind–Egg, who has never reciprocated his feelings for her due to his stupidity even though he once saved her life outright. Water–Egg’s potential powers are probably the greatest out of all the Eggmen’s, water being an omnipresent force, however they are handicapped by his limited intelligence. Numerous attempts to “cure” his mental condition have never worked. Nonetheless, he more then proved his worth to the group and to the Prime Galaxy itself when he was the one to slay the evil Puvivlar, the elusive leader of the Dynamo Legion. Overall, Water–Egg is living proof that retards are people too, and more importantly that they can kick your ass. Ones with mutant powers, at least. In particular, he becomes far more powerful and competent when angered.

 

INDIVIDUALS (2): Below are two famously evil Mulshian individuals who were both stopped and killed by members of the Eggmen:

 

Yunk McMonkBur (679–746): The single most vile, depraved, despicable Mulshian who ever lived. Yunk McMonkBur served as the president of South Egg City, one of the four capital cities of Ergnoplis, for more than twenty years, starting in Age 723 and ending with his 100%–deserved brutal murder in Age 746. He was a master of deception, and used a convincing facade of decency in order to attain the position of president through standard means, winning the vote by which he was elected with a healthy 63% of all ballots cast. In reality, however, McMonkBur was a sociopathic, deranged worshipper of Genome whose chosen goal in life was to cause and perpetuate as much mass suffering as possible. While he did communicate with Genome on several occasions, there is no evidence that the Dark Lord of Corruption at any point possessed or forcibly corrupted him; rather, it would appear, by all accounts, that McMonkBur was simply that evil entirely of his own nature and accord, which many have found hard to believe, both at the time and to this day. While president, Yunk McMonkBur saw to it that conditions in South Egg City, which already had severe problems of poverty and class division before he took office, only got worse for the poor. Throughout his reign, he orchestrated several disastrous events, such as fires and bombings, to occur in the city (mainly its impoverished Eastern side), which were the only problems he ever made any effort to solve among the numerous ones that plagued South Egg. These staged acts of support, along with his charisma, allowed McMonkBur to continue passing himself off throughout the years as a decent man who was genuinely struggling and trying to do his best. While a majority of people recognized Yunk McMonkBur as a rather poor leader throughout most of his reign, few had any idea that he was actually evil until his heinous crimes were revealed following his death. Those who did suspect anything significant were generally silenced; McMonkBur personally committed more than a dozen murders, and besides that, he usually had his will enforced by others via a complex web of lies and blackmailing. Very few people were directly aware of McMonkBur's true colors, and the handful of individuals in this "inner circle" of his were all corrupt to the extent that they allowed his monstrous deeds to continue in exchange for bloated sums of money. After McMonkBur's death, every one of his accomplices either were executed or committed suicide.

In Age 746, Yunk McMonkBur enacted his most depraved plot yet by releasing an Ohgroid, which he managed to summon through a Genomist ritual, into the Eastern side of South Egg City. After letting the demon run rampant for some time, he eventually had the then–up–and–coming mutant hero known as Fire–Egg hired to destroy the monster, underestimating Fire–Egg's strength and willpower. While seeking out the Ohgroid, Fire–Egg met Water–Egg, thus leading to the founding of the Eggmen, and after they killed the vile creature, Fire–Egg demanded that President McMonkBur bring reform to his city, leading to a confrontation during which the flame mutant discovered that Yunk McMonkBur himself had sent the Ohgroid and subsequently subjected the president to a slow, painful death. Afterwards, Fire–Egg assisted in reforming South Egg and its government, eventually revealing McMonkBur's atrocities to the public. Following this revelation, the evil president swiftly came to be recognized as the most hated figure in Mulshian history, and a symbol of pure evil in Ergnoplian culture.

 

Rahrahler (697–750): A ruthless anarchist terrorist who was nowhere near as flagrantly monstrous as McMonkBur (due to having more of a motive for his actions, which was actually brought about as a result of McMonkBur's wrongdoing) but has become nearly as notorious, though less actively hated, since the incident involving him. Rahrahler was an initially latent psychopath who grew up under poor living conditions in South Egg City, which only got worse after Yunk McMonkBur took office. Though his childhood and the worst of his personal struggles were well past him when the evil president came to power, Rahrahler still bore firsthand witness to the increasingly terrible standards of living in his city throughout the period of McMonkBur's "leadership", and became increasingly bitter and disgruntled as a result. When McMonkBur was killed and it was revealed that all the suffering that took place under his leadership had been deliberately caused and perpetuated by him, Rahrahler snapped, became convinced that all political leaders were evil, and determined to destroy South Egg City's government, plunging the city into a state of anarchy and disorder where everyone would suffer more or less equally, thus establishing fairness in Rahrahler's warped mind. Over the next four years, Rahrahler would seek out and recruit others from across Ergnoplis who agreed with his twisted cause, including a deformed, albino strongman named Bobbert, who became the terrorist's right hand man and primary enforcer, and meticulously develop a plot to bring South Egg to its knees, one involving high explosives covertly placed beneath the city's capital building. Towards the end of making these preparations, Rahrahler and his followers encountered the Guardian Primal Deity Wepon'Shoup, from whom they eventually received a great deal of weaponry before using that very same weaponry to destroy Wepon'Shoup for his four powerful artifact weapons. Rahrahler, however, was severely injured by the deity in the process, being punched in the face by his lethally mighty fist. Rahrahler lost his right eye and proper function of his mouth from this blow, and as a result received mechanical augmentations to these parts, which would define his image in the minds of the Mulshian population once he showed himself.

Not long after turning on Wepon'Shoup, Rahrahler and his men made their move, occupying a large apartment building in South Egg and holding its inhabitants hostage, with the intent of drawing all the law enforcement officials to the location of the building, from which they could witness the destruction of the city's capital building when Rahrahler detonated the bombs. The terrorist leader could have triggered the activation device for the explosives at any point, but he was determined to make as great a spectacle of the capital building's destruction as possible, as well as to lure all of South Egg's police to one place so that he and his men could kill them with their superior weaponry, thus leaving no one to maintain or restore order. And when the Eggmen, consisting, at the time, of Fire–Egg, Water–Egg, Wind–Egg and Electric–Egg, arrived on the scene, Rahrahler made it an additional priority and self–imposed prerequisite for activating the bombs to kill them. This ultimately proved to be his undoing, as the mutant heroes managed to fight their way up the floors of the apartment building through all of his minions and, ultimately, him himself, leaving few alive; of those few, Rahrahler was not one. He was killed brutally by Electric–Egg, who also successfully destroyed his trigger device and rescued the hostages. The bombs themselves were later removed from beneath South Egg's capital building and disposed of. Wind–Egg, however, was nearly killed during this operation by one of the lesser terrorists, and her resultant near–death experience caused her to leave the team for three years, rejoining the other Eggmen only when faced with the threat of a full–blown Skellen invasion.

Rahrahler's legacy lives on in the minds of the Mulshian population; since his demise he has inspired a number of copycats who generally claim to support his anarchist beliefs, and almost all of whom have been much younger than him and nowhere near as competent or well–prepared in their attempts to cause havoc. These "Wannabe–Rahrahlers" have often worn masks reminiscent of the mouth apparatus worn by their source of inspiration.

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Uploaded on January 8, 2014