colorgrade13
Dual Viewer Comps
I am trying to create a defocus look for an idea I have in my head. I did some research and came up empty. The Blur node features are not enough to truly render a defocus look. Then I vaguely remember a chapter in one of my books by an industry heavy weight for vex compositing. His name is Steven Wright. If I am correct , the image in the left viewer is as close as I am going to get based of my understanding of his book.
So I ask NatronNation members if you can tell a difference between the left and right viewer. Every aspect has to be examined. That includes the darkest to brighten pixels, offset of pixels and clarity.
Dual Viewer Comps
I am trying to create a defocus look for an idea I have in my head. I did some research and came up empty. The Blur node features are not enough to truly render a defocus look. Then I vaguely remember a chapter in one of my books by an industry heavy weight for vex compositing. His name is Steven Wright. If I am correct , the image in the left viewer is as close as I am going to get based of my understanding of his book.
So I ask NatronNation members if you can tell a difference between the left and right viewer. Every aspect has to be examined. That includes the darkest to brighten pixels, offset of pixels and clarity.