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Top view of the accessible interrior space of the GHOST

1. Front gunner seat, accessible by lowering ladder

2. Pilot position, accessible from the communication room

3. Communication room and droid repair station

4. Main hallway, connects main ramp, living quarters, communication room, both airlocks* and the backside of the ship

5. Living quarters - has 3 beds, table and some basic furniture to accomodate basic minifgure needs

6. Cargo elevator. Can be used to access the lower cargo hold**

7. Right airlock

8. Left airlock and doorway to common room

9. Access to upper level, main gunner seat and Phantom docking bay

10. Armory and gunsmith

11. Dejarik and dining table

12. Kitchen area

13. Bathroom

14. Engine room, houses 2 hyperdive units and signal jammer

15. Main gunner position***

16. Access hatch for the docking bay

17. Phantom Docking bay

 

*Airlocks cannot be opened due to the structure of the build, they are keeping all the side connections together and play major role to make GHOST swooshable.

** Lower cargo hold access is limited, therfore it's hard to use it for "playing" porpuses. It's possible to put some cargo and boxes while still building this MOC. Cargo will be seen through the large 8x8 grill pieces.

*** Main gun on the top of the ship is fixed and can be reattached at 90 degree increments. I tried to make it freely rotateble but at this scale I didn't want to sacrifce looks for this small function.

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Uploaded on August 17, 2020