Hello
I'm a content creator in Second Life and designer in real life.
My goal is to make high-end fashion and design in the best possible quality for the virtual world Second Life.
I have been rather inactive in SL for about two years and I got a lot more time for creating again. I will take this as a chance for major changes: A new brand name "Tagged!", all new products as Fitted Mesh (or Liquid Mesh), and use of Materials whereever it makes sense.
Most of my old products are sculpted, or include sculpted parts. All textures have been baked and were seamless (even layer clothes).
Software I'm using for my work:
* Blender for 3D modelling projection painting, baking textures etc
* The GIMP for graphics and textures
* Inkscape for vector graphics
* Latest Second Life Viewers
* And, of course, Ubuntu Linux (I turned my back on Apple and Microsoft)
- JoinedJune 2010
- OccupationIndustrial & Graphic Design
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