Madeline Gannon is a Researcher / Designer / Educator whose work merges disciplinary knowledge from architecture, robotics, computer science, human-computer interaction, and design to explore the edges of digital creativity. Her research investigates digital-to-analog feedback loops in the context of craft, tectonics, aesthetics, and interaction. Gannon is currently pursuing a PhD in Computational Design from Carnegie Mellon University. She also holds a Masters of Science of Computational Design from Carnegie Mellon University, and Masters of Architecture from Florida International University.

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