Im an original mesh designer, weight painter and artist. My creative passion includes meshing for SL, Genesis, and dabbling with AI art. Training includes Blender, Maya, Zbrush, Substance Painter, Substance Designer, Illustrator and Photoshop. My AI art is developed on my own models and local base system so I am better able to get the results I want. I'm currently working on new 3d and AI art for release soon. I love sharing my mesh and art creations with friends and family. My private collection includes lots of items I will be sharing soon.

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