I am a concept artist currently at Insomniac Games. I have worked on 4 titles for PlayStation 2 &3. Titles include Ratchet and Clank 2: Going Commando, Ratchet and Clank3: Up Your Arsenal, Ratchet and Clank: Deadlocked, the high acclaimed Resistance: Fall of Man for PS3, and most recent release, Ratchet and Clank Future: Tools of Destruction.

 

I am proficient in PhotoShop and Maya. My main specialty, however are in digital painting, production design, model packaging, and concept design.

 

Apart from my full time position, I am also an instructor at Art Institute of California Inland Empire teaching background design and layout.

 

Education:

BFA Art Center College of Design (honors) 2003

BS University of California, Santa Cruz. Molecular biology 1995

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