M.R. Yoder
Variable Position Armature
I scrapped my SHIP, but I'm going forward with improved versions of my favorite features. The armature was out of balance on the previous version, putting a lot of pressure on the hinge that connects the armature to the fuselage, and limiting the amount of weight I could build into the engine pods. I used 16 Exo-Force click hinges in a row like a piano hinge, and towards the end, it still wasn't enough, and the engines were comically undersized for the hull. I've moved the fulcrum more towards the center of gravity, and the hinge now holds additional weight no problem, and I'll build a SHIP hull in proportion to the engines. Live and learn, but if I can't make it work this go around, then I throw in the towel!
Variable Position Armature
I scrapped my SHIP, but I'm going forward with improved versions of my favorite features. The armature was out of balance on the previous version, putting a lot of pressure on the hinge that connects the armature to the fuselage, and limiting the amount of weight I could build into the engine pods. I used 16 Exo-Force click hinges in a row like a piano hinge, and towards the end, it still wasn't enough, and the engines were comically undersized for the hull. I've moved the fulcrum more towards the center of gravity, and the hinge now holds additional weight no problem, and I'll build a SHIP hull in proportion to the engines. Live and learn, but if I can't make it work this go around, then I throw in the towel!