View allAll Photos Tagged retrocomputing
The first sign of a bad C439 is a vertical stripe on the left side of the screen. More info: trmm.net/VT100
kids learning goto statements in basic ;) (eng: "you can't use it - you can't use it - you can't use it" ...)
Vintage graphics I made in 1997 for a version of the 'El Diablero' Adventure Game.
Screen Text:
'I AM NEXT TO A POOL OF BLUISH WATER.
I SEE:
NOTHING
OBVIOUS EXITS ARE:
WEST, SOUTH.
WHAT DO I DO NOW?'
The Original game was based on the Castenada books and was written for the Dragon 32 by Ken Kallsh and is available online to play using a Dragon32/64 emulator.
My Amiga 600 with built in Flickerfixer by Indivision. The LCD monitor is connected to a built in VGA port in the back.
Un Atari 1040 ST e un Commodore Amiga A1200. L'Amiga sta facendo girare Frontier, il seguito del celebre Elite.
An Atari 1040 ST and a Commodore Amiga A1200. The Amiga is running Frontier, the follow-up to the notorious Elite.
Macintosh IIsi (M0360) with Macintosh Color Display (M1212), AppleDesign Keyboard (M2980) and MacAlly mouse. Installed System 7.1.
The sign next to the base of the machine reads as follows (as near as I can tell, it's a bit fuzzy -- I've put guesses about the text in italics):
[quote]
CADR - The LISP Machine
(late 1970s)
The LISP machine was the first hardware implementation of the AI programming language LISP. Researchers had long been frustrated by the constraints of running LISP programs on large mainframes. They developed LISP machines as stand alone, single user, high-performance computers that could run LISP programs faster and more efficiently. The first machines were hand assembled by Richard Greenblatt at the MIT AI Lab in the mid-1970s. This CADR machine was the basis of commercial products sold by two companies, LISP Machines, Inc founded by Richard Greenblatt, and Symbolics, founded by an ex-administrator of the AI Lab Russell Noftsker. The story of these two companies is typical. While successful in the mid-1980s, the advent of powerful microcomputers that could run LISP programs at similar speeds drove both companies into bankruptcy, LISP in 1987 and Symbolics in 1995.
[/quote]
Vintage graphics I made in 1997 for a version of the 'El Diablero' Adventure Game.
Screen Text:
'I AM IN A CANYON, WITH SHEER WALLS ON BOTH SIDES.
I SEE:
A DIAMONDBACK SNAKE
OBVIOUS EXITS ARE:
WEST, EAST.
WHAT DO I DO NOW?'
The Original game was based on the Castenada books and was written for the Dragon 32 by Ken Kallsh and is available online to play using a Dragon32/64 emulator.
My Amiga 600 with built in Flickerfixer by Indivision. I removed the useless RF modulator, modded the case so that a VGA port would fit.
The Hektor III was used by the Open University for computing courses in the early 1980s. It has a 8085A CPU running at 3.024 MHz and 64 KB RAM, 8K ROM and came with a separate 1200/75-baud modem. Video output is monochrome only with 80x24, 40x24 and 73x35 text modes and a 640x240 graphic mode. It has a built in speaker, TV/RF output, composite video output, cassette port, serial port and a 40-pin interface for an external peripheral board.
There are not many of these around as they were supposed to go back to the OU at the end of the course.
I also have the modem for it and the ring bound HEF User Manual.