View allAll Photos Tagged AugmentedReality
Cindy Krum, CEO of MobileMoxie and author of Mobile Marketing: Finding your customers no matter where they are, talks about Augmented Reality mobile applications at InfoPresse Montreal, Winter, 2010.
Fun Palaces. Sunday 2 October 2016.
File reference: 2016-10-2-DSC01603
Photo by Moata Tamaira.
From the collection of Christchurch City Libraries.
View from the 15th floor of Regus London City Point. Shame it's just a grey day in London!
Download the app: Reg.us/iPhone-app
¡Comienza el debate de TEDxGranViaSalon ¿Nueva? Realidad! Modera: José Luis Navarro Salinas, que acaba de ofrecer su charla #TEDxTalk sobre el tema
Guests sign in and grab an Atomic Greetings' augmented reality card to see if they won a Cruz Industries bike.
SHOOT FYI by Ragdoll Twins at Parallel Vienna 2016 - Art-Fair, 21.9. - 26.9. 2016
The augmented reality installation SHOOT FYI playfully points at actual strategies of social media related affairs. Wearing a headmounted system or mobile device one can destroy the wall in front and thus unveil the space behind where virtual deconstructed icons involved in amorous interactions throw their shadows back onto the 3D-environment. The trigger-image correlates to a disastrous wall.
Trigger wall (5x2.50m), adhesive films, tablet, phone, head mounted set
by Ragdoll Twins (Tina Muliar & Bobby Rajesh Malhotra)
#augmentedreality #mixedreality #art #digitalarts
The exhibition’s ‘mixed reality - virtual art - room’ was shared with Norbert Unfug’s ‘Dream Sequence’ (VR-Installation).
SHOOT FYI will be released as soon as possible at Google Play & Apple App Store, so you can trigger a miniature variation of the original life-sized AR-Installation with your own mobile device.
Curated by medien.kunst.tirol, the other two curated rooms showed works by JoechlTragseiler, Nicole Weniger and Florian Hafele.
Cindy Krum, CEO of MobileMoxie and author of Mobile Marketing: Finding your customers no matter where they are, talks about Augmented Reality mobile applications at InfoPresse Montreal, Winter, 2010.
VIENNA ART WEEK: Augmented Reality meets Albertina (15.11.2017) 2017.viennaartweek.at/de/program/augmented-reality-meets-... | Foto: eSeL
As you can see, this digital mug, which has been washed with the patent pending technology inside the Sinjensen5000, is completely free from spam or any security threats.
Lauren Offers from Aurasma was one of our keynote presentations at MMSS. She presented on Augmented Reality and had several awesome demos!
With a bit of playing I could have matched the colour temperature of the lighting too. The AR object has a highly detailed texture so that you can get up close and read the handwriting. That’s not something you can do with the real object because of the museum case it’s in.
This experiment is using the Sketchfab app on iOS after scanning and uploading the object.
SCOPE merges the basic characteristics of video games and real-life toys to improve existing games or create new ones. By attributing various virtual parameters commonly used in video games (power, life, magic, experience, attack, weapons, etc.) to tangible toys, it brings the toys to life. With this approach, it is possible to create all sorts of video game concepts mixed with the real world. For example, a child’s bedroom could become a natural battleground for play.
a cool augmented reality app by Lemonade, who facilitated our group during the Augmented City workshop.
Mamuţii prind viaţă la Muzeul Antipa prin intermediul aplicaţiei mobile Orange Explorer.
În imagine informaţiile disponibile după scanarea unui marker din incinta muzeului.
Asistentes atendiendo a la exposición de José Luis Navarro Salinas (ponente y moderador de esta edición de TEDxGranViaSalon) ofreciendo su charla #TEDxTalk "¿Nueva? Realidad"
"You know how I always talk about how great the reindeer must have it? You don't? Well anyway, it's awesome." -- Visit holiday.redpepperland.com to snap your own.
SHOOT FYI by Ragdoll Twins at Parallel Vienna 2016 - Art-Fair, 21.9. - 26.9. 2016
The augmented reality installation SHOOT FYI playfully points at actual strategies of social media related affairs. Wearing a headmounted system or mobile device one can destroy the wall in front and thus unveil the space behind where virtual deconstructed icons involved in amorous interactions throw their shadows back onto the 3D-environment. The trigger-image correlates to a disastrous wall.
Trigger wall (5x2.50m), adhesive films, tablet, phone, head mounted set
by Ragdoll Twins (Tina Muliar & Bobby Rajesh Malhotra)
#augmentedreality #mixedreality #art #digitalarts
The exhibition’s ‘mixed reality - virtual art - room’ was shared with Norbert Unfug’s ‘Dream Sequence’ (VR-Installation).
SHOOT FYI will be released as soon as possible at Google Play & Apple App Store, so you can trigger a miniature variation of the original life-sized AR-Installation with your own mobile device.
Curated by medien.kunst.tirol, the other two curated rooms showed works by JoechlTragseiler, Nicole Weniger and Florian Hafele.
Debate de TEDxGranViaSalon ¿Nueva? Realidad Modera: José Luis Navarro Salinas, que acaba de ofrecer su charla #TEDxTalk sobre el tema. En primer plano, Javier Villarrubia (organizador de TEDxGranVia)
VIENNA ART WEEK: Augmented Reality meets Albertina (15.11.2017) 2017.viennaartweek.at/de/program/augmented-reality-meets-... | Foto: eSeL
SHOOT FYI by Ragdoll Twins at Parallel Vienna 2016 - Art-Fair, 21.9. - 26.9. 2016
The augmented reality installation SHOOT FYI playfully points at actual strategies of social media related affairs. Wearing a headmounted system or mobile device one can destroy the wall in front and thus unveil the space behind where virtual deconstructed icons involved in amorous interactions throw their shadows back onto the 3D-environment. The trigger-image correlates to a disastrous wall.
Trigger wall (5x2.50m), adhesive films, tablet, phone, head mounted set
by Ragdoll Twins (Tina Muliar & Bobby Rajesh Malhotra)
#augmentedreality #mixedreality #art #digitalarts
The exhibition’s ‘mixed reality - virtual art - room’ was shared with Norbert Unfug’s ‘Dream Sequence’ (VR-Installation).
SHOOT FYI will be released as soon as possible at Google Play & Apple App Store, so you can trigger a miniature variation of the original life-sized AR-Installation with your own mobile device.
Curated by medien.kunst.tirol, the other two curated rooms showed works by JoechlTragseiler, Nicole Weniger and Florian Hafele.
SCOPE merges the basic characteristics of video games and real-life toys to improve existing games or create new ones. By attributing various virtual parameters commonly used in video games (power, life, magic, experience, attack, weapons, etc.) to tangible toys, it brings the toys to life. With this approach, it is possible to create all sorts of video game concepts mixed with the real world. For example, a child’s bedroom could become a natural battleground for play.
About the Project :- With numerous successful seasons, Pro Kabaddi League is
back, bigger and better, and with the highest viewership in India.
MS Dhoni is a part of the campaign that attracted a major chunk
of the audience. A kiosk was set up in 4 different locations and
installations were put up, the audience member had to get on the
stage and copy the dance steps that MS Dhoni portrayed on the
screen simultaneously, and later, a QR Code was provided to collect
points. Towards the end, the audience took to their social medias and
posed with the hashtag #LEPANGA #BHIDEGATOHBADHEGA.
#LEPANGA #BHDIEGATOHBADHEGA #PROKABADDILEAGUE
Website :- iiclab.com/
Ben Cerveny at PICNIC talking about aggregate identity & Augmented Reality cities becoming 'self aware'