Justin_Myles
Animation | Final Compositing
9 and a half hours later my animation is rendered and I begin compositing the final visuals.
Although I did texture the character I still adjust settings such as the hue and saturation in the footage along with adding a background and extras. (Like rain and a cinematic appeal)
I take inspiration from the original footage in Blade Runner by adding a background that is reminiscent of a futuristic like city without taking to much away from the animated model.
I also take visual inspiration from the recent film "Enders Game" along with the video game "Battlefield 4".
I create the environment with photoshop creating a foreground, midground (Character model) and background.
I also add a cheeky lens flare in the foreground but I make sure it doesn't take over the footage.
Animation | Final Compositing
9 and a half hours later my animation is rendered and I begin compositing the final visuals.
Although I did texture the character I still adjust settings such as the hue and saturation in the footage along with adding a background and extras. (Like rain and a cinematic appeal)
I take inspiration from the original footage in Blade Runner by adding a background that is reminiscent of a futuristic like city without taking to much away from the animated model.
I also take visual inspiration from the recent film "Enders Game" along with the video game "Battlefield 4".
I create the environment with photoshop creating a foreground, midground (Character model) and background.
I also add a cheeky lens flare in the foreground but I make sure it doesn't take over the footage.