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Nintendo Entertainment System

Probably one my my most favorite video game systems. :)

 

I made this for the Speed Modelling Challenges over at 3DTotal.com

 

I went all the way to the full 90 mins, and even though I measured out everything down to the millimeter, I had to sacrifice a ton of details to get it done in time.

 

I tried to use different techniques to help speed up things. I used a lot of splines and extrudes for certain shapes like the controller ports and plugs. The controller itself was a couple of simple boxes converted to editable polys and some more extruded splines to get the shapes I needed.

 

Luckily texturing time isn't counted. Textures were a combination of pictures and free fonts that I found online.

 

I give you: The Nintendo Entertainment System!

 

3D Studio Max, V-Ray render with Ambient Occlusion pass added in Photoshop.

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Uploaded on January 9, 2016