Yordan Petrov
ACA week 1 coursework
www.youtube.com/watch?v=Lp2-Spzwdes
Coursework for ACA module, week 1.
My idea was to make the pendulum seem like a part from a fairly big clock, to have a solid amount of weight. At the same time I didn't want to make it look like a demolition ball swinging of a crane.
I think it worked out well, especially with the pull on the object holding the pendulum.
www.youtube.com/watch?v=8KFhiynMfVM
I decided to go with an arrow barrage. I was wondering if the target should fall down with the last shot, but decided it would make the arrows(the last arrow only) look too heavy.
Other possible outcomes could have included:
An arrow splitting an arrow that is already stuck on the target.
The target moving to avoid the arrows, but getting hit by the last one.(there are no defined limbs or face, so reacting to the shot would have been very difficult to express)
I kind of like the way the arrows that are already stuck respond to the new hits at the target, but... it's still far from looking natural.
www.youtube.com/watch?v=dQgfYilyRN4
I decided to make the target raise up, whip and slap the ball quickly. In order to show the "raise and whip" action during a single object's flight, I decided on using a slow-motion style to have time to clearly display the action and to enforce the feeling of a very quick whip. I'm not entirely happy with the target staying down after the slap, but I didn't want it to go back to it's initial position either :/
ACA week 1 coursework
www.youtube.com/watch?v=Lp2-Spzwdes
Coursework for ACA module, week 1.
My idea was to make the pendulum seem like a part from a fairly big clock, to have a solid amount of weight. At the same time I didn't want to make it look like a demolition ball swinging of a crane.
I think it worked out well, especially with the pull on the object holding the pendulum.
www.youtube.com/watch?v=8KFhiynMfVM
I decided to go with an arrow barrage. I was wondering if the target should fall down with the last shot, but decided it would make the arrows(the last arrow only) look too heavy.
Other possible outcomes could have included:
An arrow splitting an arrow that is already stuck on the target.
The target moving to avoid the arrows, but getting hit by the last one.(there are no defined limbs or face, so reacting to the shot would have been very difficult to express)
I kind of like the way the arrows that are already stuck respond to the new hits at the target, but... it's still far from looking natural.
www.youtube.com/watch?v=dQgfYilyRN4
I decided to make the target raise up, whip and slap the ball quickly. In order to show the "raise and whip" action during a single object's flight, I decided on using a slow-motion style to have time to clearly display the action and to enforce the feeling of a very quick whip. I'm not entirely happy with the target staying down after the slap, but I didn't want it to go back to it's initial position either :/