test

Ok, we’re rocking. I figured the constraint problem out. To help anyone who may need the same thing, here’s how.

To rotate the door and have the hand hold on you:

1)Create locator, name it, point snap to door group(I have door plus handle), then Shift select door group and parent(not parent constrain).

2)At the frame you want the hand to stick to the door select the locator, Shift select the hand control(or whatever you want to stick to the door then do a parent constraint with default settings.

Now you should see a Blend Parent 1 attribute added to you control. Key from 0 to 1 to bind hand to door then key back to 0 to release door.

Hope this is helpful.

 

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Uploaded on December 3, 2010
Taken on December 3, 2010