Richard Lovett
test
Here’s a quick playbast off the first few seconds of my animation. Just trying to rough it out frst so to get the timings on the money. I am having problems getting a smooth transition from him holding the door then letting go as he slams it shut before has stomps off to the locked front door. In this playblast I’m using two locators, one point constained to the door, the other point constrained to the arm IK (I think – tried that many things) then blending between. Two problems are:- the hand jumps, can not smooth out well enough and secondly, as I’m using a locator on the are rig, I now can only animate through the locator and not the proper arm control. I tried point constraining the are IK to the door, which is much cleaner and how I want to do it but as soon as I set a key on the arm control, it breaks the constraint to the door…
Any suggestions very much welcome.
Thanks…
test
Here’s a quick playbast off the first few seconds of my animation. Just trying to rough it out frst so to get the timings on the money. I am having problems getting a smooth transition from him holding the door then letting go as he slams it shut before has stomps off to the locked front door. In this playblast I’m using two locators, one point constained to the door, the other point constrained to the arm IK (I think – tried that many things) then blending between. Two problems are:- the hand jumps, can not smooth out well enough and secondly, as I’m using a locator on the are rig, I now can only animate through the locator and not the proper arm control. I tried point constraining the are IK to the door, which is much cleaner and how I want to do it but as soon as I set a key on the arm control, it breaks the constraint to the door…
Any suggestions very much welcome.
Thanks…