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Reading Space 01

The major purpose of a 3D internal scene is to create depth. Without natural light (sun light), I needed to precisely control the difference of internal lighting. Although there was an original internal designer, what I was supposed to do was not only convert a design from 2D to 3D, but to create a scene that was harmonizing and comfortable. In general, the feeling of light is weaker than in an external space. Therefore, if there are French windows in a room, I will let sun rays light the floor to emphasize lighting effects.

 

Although I needed to follow the original design regarding lighting, sometimes, because of the effect in a scene, I needed to add more lights to create an atmosphere. In addition, one of the purposes of this form of animation is to present the feeling of space. Hence, lighting is one of the major factors to approach this goal. The contrast between darkness and light result in the shape of everything in the real world, and that is the rule of lighting. The other major task is rendering, the exhibiting stage of material. In each project, designers will provide a specific spectrum of colors. Therefore, whatever I put in a scene, the color of material will be concerned. For the purpose of creating a harmonizing sense, I need to change and modify a material over and over again.

 

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Uploaded on January 23, 2009
Taken on January 20, 2009