DSC_7853
If you owned a 3DS, there's a good chance you played a little game called Kid Icarus: Uprising.
One of the first games that painfully, and I do mean PAINFULLY, reminded us that the 3DS really should have had dual analog to begin with, the game was effectively a 3D shooter, with some sections where your character, Pit, would run on the ground.. yeah.. Pit can't really fly without assistance from Palutena, but that's a story for another time.
Pit, along with his emo Frienemy, Dark Pit (or if you're feeling angry, Pitoo) would eventually join forces to battle Medusa, the traditional main baddie of the Kid Icarus series. The pair have gone on to make appearances in subsequent Smash Brothers games... and I don't think much else.
As annoying as the game was to actually play, I finished it and rather enjoyed the experience, though I didn't get into the weapon customizing enough to make a run at it at higher difficulties.
Annnnnyyyway, Nintendo was, up to this point, very, very much in-house merch production and even then, it was only a few series (at least that I ever caught wind of here in Canada) only. Then one day, it's like all caution was thrown to the winds, and several toy producers, including Max Factory, were permitted.
Within the 2012 - 2014 time frame, several Figma were released.I wasn't really paying attention as I was getting prepared for my first child, and as life goes, things pass you by. The good news is that the Other M Varias Suit Samus and Skyward Sword link would see a reissue so I was able to recover from not getting it Round One.
Pit and Dark Pit, however, eluded me for years.. well, not really eluded but I wasn't exactly going to pay those prices.
So over the years, there have been a few ads popping up here and there for the two, but never as a pair or never with the box. It just so happened that while I was in Manitoba, I was able to procure a complete set with almost full box material for $150, missing predominately an insert from the Dark Pit box and for some odd reason, the paper instructions.
Not exactly a super stellar deal, but way cheaper than market value for these.
Pit and Dark Pit are effectively the same figure, with some differences because evil clone and all that jazz. Both sets come with the figure, two expressions (neutral, yelling) converting twin swords (separate/joined), an arrow, several hands including a dedicated arrow drawing hand, some AR Cards (used with the 3DS game) and the typical Figma stand. Pit comes with some Rings of Light effects (two for his right wrist, two for use on the arrow) and a Monoeye (trademark enemy) with its own stand, whereas Dark Pit comes with a staff/rife. Not sure what the difference in price was between the two, but if the same, then clearly Dark Pit got shafted. All weapons and effects can be shared between the two figures easily.. well as easily as one can get those stupid wrist rings to cooperate.
Both figures, unsurprisingly, share the same limitations. Being top heavy, both figures can be hard to balance without using the included stand, and I can imagine it's probably the nice wings that throw things off.
Al the typical Figma 1.0 articulation points are there, which includes ankles, knees, thighs, waist, midtorso, shoulders with some chest compress, elbows, wrist (thankfully with the peg embedded in the body) head swivel/pivot. and the points of articulation on the wings.
Surprisingly, the half skirt REALLY limits leg articulation, with neither leg being able to get anywhere even close to 90 degrees perpendicular with the body.The size of the hands and feet also limit the amount of posing options. Overall, you're not really going to be able get too many dynamic poses out of the pair.
So while the articulation is somewhat of a letdown, the sculpting, paintwork, and overall finish are quite good. Your typical Figma quality is met here to say the least, with I'd say exceptional work on the feather detailing of the wings. It's safe to say that neither Pit nor Dark Pit fit the standard Figma body, so the parts all look to be one of a kind, as it were, including the accurately oversized forearms and lower legs, as well as the proportionally sized head... of course, I suspect this is also Max Factory went ahead and made both Pit and Dark Pit.
Bringing out that extra bit of shine in this figure would be the exceptional paintwork and decal work on both figures. No real paint bleeding to complain about, with some truly great gold highights on the wrists, buckles,shoulder orb, crown, and the various bands on the body. No plastic flash issues to discuss, and assembly on both of mine were, again high quality as one would expect from a Figma release - nothing loose, nothing falling off or at weird angles, and solid joints that will hold their pose.
There is no doubt that these two embody the characters of which they are based off of. It's too bad about the limited articulation, and based on how long it was between the last two Icarus games, I'm betting we're not going to see a new version any time soon. Still, I guess being kind of unique pieces and being very late in the Figma 1.0 game has resulted in a product that, overall, can stand the test of time.
Just.. don't ask them to do any crazy poses.
DSC_7853
If you owned a 3DS, there's a good chance you played a little game called Kid Icarus: Uprising.
One of the first games that painfully, and I do mean PAINFULLY, reminded us that the 3DS really should have had dual analog to begin with, the game was effectively a 3D shooter, with some sections where your character, Pit, would run on the ground.. yeah.. Pit can't really fly without assistance from Palutena, but that's a story for another time.
Pit, along with his emo Frienemy, Dark Pit (or if you're feeling angry, Pitoo) would eventually join forces to battle Medusa, the traditional main baddie of the Kid Icarus series. The pair have gone on to make appearances in subsequent Smash Brothers games... and I don't think much else.
As annoying as the game was to actually play, I finished it and rather enjoyed the experience, though I didn't get into the weapon customizing enough to make a run at it at higher difficulties.
Annnnnyyyway, Nintendo was, up to this point, very, very much in-house merch production and even then, it was only a few series (at least that I ever caught wind of here in Canada) only. Then one day, it's like all caution was thrown to the winds, and several toy producers, including Max Factory, were permitted.
Within the 2012 - 2014 time frame, several Figma were released.I wasn't really paying attention as I was getting prepared for my first child, and as life goes, things pass you by. The good news is that the Other M Varias Suit Samus and Skyward Sword link would see a reissue so I was able to recover from not getting it Round One.
Pit and Dark Pit, however, eluded me for years.. well, not really eluded but I wasn't exactly going to pay those prices.
So over the years, there have been a few ads popping up here and there for the two, but never as a pair or never with the box. It just so happened that while I was in Manitoba, I was able to procure a complete set with almost full box material for $150, missing predominately an insert from the Dark Pit box and for some odd reason, the paper instructions.
Not exactly a super stellar deal, but way cheaper than market value for these.
Pit and Dark Pit are effectively the same figure, with some differences because evil clone and all that jazz. Both sets come with the figure, two expressions (neutral, yelling) converting twin swords (separate/joined), an arrow, several hands including a dedicated arrow drawing hand, some AR Cards (used with the 3DS game) and the typical Figma stand. Pit comes with some Rings of Light effects (two for his right wrist, two for use on the arrow) and a Monoeye (trademark enemy) with its own stand, whereas Dark Pit comes with a staff/rife. Not sure what the difference in price was between the two, but if the same, then clearly Dark Pit got shafted. All weapons and effects can be shared between the two figures easily.. well as easily as one can get those stupid wrist rings to cooperate.
Both figures, unsurprisingly, share the same limitations. Being top heavy, both figures can be hard to balance without using the included stand, and I can imagine it's probably the nice wings that throw things off.
Al the typical Figma 1.0 articulation points are there, which includes ankles, knees, thighs, waist, midtorso, shoulders with some chest compress, elbows, wrist (thankfully with the peg embedded in the body) head swivel/pivot. and the points of articulation on the wings.
Surprisingly, the half skirt REALLY limits leg articulation, with neither leg being able to get anywhere even close to 90 degrees perpendicular with the body.The size of the hands and feet also limit the amount of posing options. Overall, you're not really going to be able get too many dynamic poses out of the pair.
So while the articulation is somewhat of a letdown, the sculpting, paintwork, and overall finish are quite good. Your typical Figma quality is met here to say the least, with I'd say exceptional work on the feather detailing of the wings. It's safe to say that neither Pit nor Dark Pit fit the standard Figma body, so the parts all look to be one of a kind, as it were, including the accurately oversized forearms and lower legs, as well as the proportionally sized head... of course, I suspect this is also Max Factory went ahead and made both Pit and Dark Pit.
Bringing out that extra bit of shine in this figure would be the exceptional paintwork and decal work on both figures. No real paint bleeding to complain about, with some truly great gold highights on the wrists, buckles,shoulder orb, crown, and the various bands on the body. No plastic flash issues to discuss, and assembly on both of mine were, again high quality as one would expect from a Figma release - nothing loose, nothing falling off or at weird angles, and solid joints that will hold their pose.
There is no doubt that these two embody the characters of which they are based off of. It's too bad about the limited articulation, and based on how long it was between the last two Icarus games, I'm betting we're not going to see a new version any time soon. Still, I guess being kind of unique pieces and being very late in the Figma 1.0 game has resulted in a product that, overall, can stand the test of time.
Just.. don't ask them to do any crazy poses.