Stepped Animation

When starting the animation, I thought first it would be important to go through the entire dialogue keying out key poses. To separate each key pose made it so every keyframe is linear. My character plays between a few emotions passion, proud and angry. My rig gave me control over: Cheeks, eye brows, Jaw, middle lip, outer lip, nose. The poses consisted a lot of frowns, open jaws and extreme squashes and stretching. I though my rig handled these emotions very well and made the animation process less troublesome.

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Uploaded on April 19, 2016