View allAll Photos Tagged sparkplug

Spark plug 2001 Jeep Cherokee

7/21/2013 @ 95,014 miles factory Champion plug I don't think they were ever changed

plug were worn out, gap was 0.060-75 vs 0.035 factory.

Replaced with Champion platinum power RC12PEC5

Cleaned throttle body

Jumped wire for power window switch lock out

Soldered tan n yellow wires in driver kick panel

Brake cleaner on engine clean up oil ready

MP 44.... I was eyeing this piece for over a year because at 35,000 Yen plus a hefty shipping fee, it would have ended up being close to $500 CAD after shipping.

 

But as luck would have it, a few weeks ago I was able to secure this one at a local EB Games, which was about MSRP, but I was able to benefit from a trade in promotion. It wasn't as a pristine box, but hey it's Optimus Prime, and my MP 36 needed a playmate.

 

So here we have it... the highlights from this figure. Highlights because if I were going to go into full detail, this would probably be an hour long to read.

 

The set is packed with what you'd expect from an Optimus Prime set, along with a few extra surprises. You get Prime and his trailer, along with a die cast Matrix, Energon supply hose, Roller, and the Repair Bay drone thing that apparently is called an Anti-Aircraft gun this time around.

 

You also get the Whitwicky's Spike and Sparkplug, along with Carly, three additional heads (cartoon round faced, battle damaged, Starscream with air intakes), his blaster, a damaged waist effect piece,, Energon Axe, two Energon blast effects that double as thruster effects, and the jet pack itself. There's also an adapter so you can use the base that comes with MP Dinobot with this figure, which is yet another expensive one.

 

Overall, it felt like Takara Tomy decided to pull a Hybrid Convoy and throw the kitchen sink at the set this time, third time and all.

 

The small figures can be positioned to ride in Prime's cab, on Roller,, within the cockpit of the Repair Drone, as well as several magnet friendly surfaces within the Trailer. Decent articulation on them for the tiny size though they're not going to be winning any likeness awards.

 

Going kind of in reverse, I'll quickly go over the non robot stuff because quite frankly while it's neat, it's not really my thing when it comes to Prime,

 

Naturally, the Trailer can be hitched to Prime in Cab mode, and Roller along with the Remote Drone can combine with it in several variations, including the classic Repair Bay. Also like the MP 10 and the Hybrid Convoy trailers, there are legs under the trailer that deploy to give it more stability.

 

New to the formula is that Roller and the Remote Drone can be linked together, forming a mini Tractor Trailer, and the Remote Drone can be taken off it's arm and combined on top of Roller. Furthermore, this particular iteration of the Trailer comes with a removable under carriage so that you can store all his accessories without cluttering the interior of the Trailer itself.

 

His Ion Blaster can be folded up and attached to the various components in different ways.

So lets talk about the actual Prime figure itself.

 

With this relatively recent shift to producing more toon accurate bot modes, it would be an understatement to say that the transformations are becoming more and more complex, mostly because most bot modes don't have wheels hanging out, or other vehicle bits, really. As a result, you pretty much get some really elaborate shell movements along with what is best described as an "inside-out" transformation.

This was the case with the impressive MP 34 Megatron, and it's definitely the case here.

 

The instructions have the transformation officially pegged at 75 steps, which is why it took me an hour to get it done... well mostly.

 

Those who have handled MPs will understand it's not just the steps, but rather, how thing some of these parts can be, coupled with the Lord knows how many hinges and joints are in these things. All these factors put together, coupled with how well pretty much everything fits together, is a true testament to the design team, QC, material selection, and price tag. Build quality is generally not an issue with this figure, though I did have some difficultly swapping out heads and the pieces that make up Prime's pelvis are kind of rough. Since we're on Build Quality, joints don't have any issues either or parts finishes.

 

Paint wise, with the exception of unfortunate areas of paint rub, you're going to get an overall set with great paint applications, with colours chosen by someone who isn't colour blind... or maybe they know how to use the Dropper tool on Photoshop.

 

The chrome work is a bit uneven in that the surfaces can appear to be slightly warped, especially the silver parts on Prime's feet.

 

But hey... they're shiny!

 

When you've finished with transformation, you get a figure that's probably 90% of the way to being truly cartoon accurate. There's the larger than normal backpack, which leads to some back heaviness. Furthermore, proportion wise I feel that Megatron got it closer, as to me Prime's shoulders are bit too small. What makes it even more impressive is that Megatron had to create volume out of thin parts.

 

Functional Matrix chamber is also a nice touch.

 

Size wise, MP44 is probably 1/8" taller than MP10, so the sizes are very comparable.

From an articulation perspective, it's definitely no Three A sixth scale figure, but for a figure that can transform it's go pretty much all the right moves. You get ankle tilts and ankle rollers, double jointed knees, thigh twist, hips, waist, ab crunch by pulling the torso off the waist, shoulders with limited lateral movement, biceps swivels, single jointed elbows, rotating wrist with slight bending capabilities, and ball socket at the base of the head.

The hips have a neat design to them - you can't pull them down to get more range of motion, but the waist flap does rotate with the upper leg, so it will naturally move out of the way. Prime also has flaps all around the waist to facilitate maximum range of motion there.

 

The aforementioned shoulders unfortunately somewhat limit the forward posing capabilities of the arms, the wrists are really not that useful, and the actual waist movement is quite limited without popping the the torso up,

 

Small ankle spurs also limit the types of dynamic poses the figure can pull of because of the heavy backpack.

 

Hands are kind of neat, Like with other MP figures with fists (such as Arcee), the index figure is separate from the other three, which are moulded together. Joints are present where these digits meal the palm of the hand, and the fingers have functional joints at the first point outward from the palm. This overall allows you to get a competent looking gun holding hand, along with a decent looking closed fist.

 

Overall, you'll still have great time playing within the limits, but it's just somewhat of a letdown given how great Megatron turned out.

 

A few more notes before closing out here. The Prime heads all have functional points on them, and they're pretty thin too, so be mindful of that while handling them. There's also a battery pack, which I've yet to power up, but I believe it's a combination of lights and sounds.

 

I've been fortunate enough to possess all three MP Optimus Primes, though this is my first Takara version. MP 01 will always remain a classic, despite being a comparatively crude figure... I mean, the thing is about a foot tall transformed and has so much die cast in it you can use it as a weapon of mass destruction.

 

In the battle of MP 10 versus MP 44, it's really a tough call. It comes down to preference because they both represent high quality versions of the character, just that MP 10 is the toy aesthetic whereas MP 44 is all about that show accuracy. MP 44 undoubtedly pairs with MP 36 much better than MP 10.

I'd say if you got one of those MP 36+ figures, which mimics Megatron's classic toy appearance, you're probably alright sticking with MP 10 from a looks perspective, especially if all you're really into is the bot mode and aren't too fussed about having all those points of articulation.

 

It's a combination of taste, and price, though there are some insane resellers who are trying to sell MP10 for basically the same price as a MP 44.

 

Hopefully Toys R Us will do their usual thing, and bring some version of MP 44 to its stores, most likely pulling a Rodimus Prime and ditching the trailer. Still, it would be a good compromise to get the main figure and hopefully keep the glorious paint (it's Toys R Us... you never know).

 

Now if they'd only make that MP Wheelie that I've always wanted...

MP 44.... I was eyeing this piece for over a year because at 35,000 Yen plus a hefty shipping fee, it would have ended up being close to $500 CAD after shipping.

 

But as luck would have it, a few weeks ago I was able to secure this one at a local EB Games, which was about MSRP, but I was able to benefit from a trade in promotion. It wasn't as a pristine box, but hey it's Optimus Prime, and my MP 36 needed a playmate.

 

So here we have it... the highlights from this figure. Highlights because if I were going to go into full detail, this would probably be an hour long to read.

 

The set is packed with what you'd expect from an Optimus Prime set, along with a few extra surprises. You get Prime and his trailer, along with a die cast Matrix, Energon supply hose, Roller, and the Repair Bay drone thing that apparently is called an Anti-Aircraft gun this time around.

 

You also get the Whitwicky's Spike and Sparkplug, along with Carly, three additional heads (cartoon round faced, battle damaged, Starscream with air intakes), his blaster, a damaged waist effect piece,, Energon Axe, two Energon blast effects that double as thruster effects, and the jet pack itself. There's also an adapter so you can use the base that comes with MP Dinobot with this figure, which is yet another expensive one.

 

Overall, it felt like Takara Tomy decided to pull a Hybrid Convoy and throw the kitchen sink at the set this time, third time and all.

 

The small figures can be positioned to ride in Prime's cab, on Roller,, within the cockpit of the Repair Drone, as well as several magnet friendly surfaces within the Trailer. Decent articulation on them for the tiny size though they're not going to be winning any likeness awards.

 

Going kind of in reverse, I'll quickly go over the non robot stuff because quite frankly while it's neat, it's not really my thing when it comes to Prime,

 

Naturally, the Trailer can be hitched to Prime in Cab mode, and Roller along with the Remote Drone can combine with it in several variations, including the classic Repair Bay. Also like the MP 10 and the Hybrid Convoy trailers, there are legs under the trailer that deploy to give it more stability.

 

New to the formula is that Roller and the Remote Drone can be linked together, forming a mini Tractor Trailer, and the Remote Drone can be taken off it's arm and combined on top of Roller. Furthermore, this particular iteration of the Trailer comes with a removable under carriage so that you can store all his accessories without cluttering the interior of the Trailer itself.

 

His Ion Blaster can be folded up and attached to the various components in different ways.

So lets talk about the actual Prime figure itself.

 

With this relatively recent shift to producing more toon accurate bot modes, it would be an understatement to say that the transformations are becoming more and more complex, mostly because most bot modes don't have wheels hanging out, or other vehicle bits, really. As a result, you pretty much get some really elaborate shell movements along with what is best described as an "inside-out" transformation.

This was the case with the impressive MP 34 Megatron, and it's definitely the case here.

 

The instructions have the transformation officially pegged at 75 steps, which is why it took me an hour to get it done... well mostly.

 

Those who have handled MPs will understand it's not just the steps, but rather, how thing some of these parts can be, coupled with the Lord knows how many hinges and joints are in these things. All these factors put together, coupled with how well pretty much everything fits together, is a true testament to the design team, QC, material selection, and price tag. Build quality is generally not an issue with this figure, though I did have some difficultly swapping out heads and the pieces that make up Prime's pelvis are kind of rough. Since we're on Build Quality, joints don't have any issues either or parts finishes.

 

Paint wise, with the exception of unfortunate areas of paint rub, you're going to get an overall set with great paint applications, with colours chosen by someone who isn't colour blind... or maybe they know how to use the Dropper tool on Photoshop.

 

The chrome work is a bit uneven in that the surfaces can appear to be slightly warped, especially the silver parts on Prime's feet.

 

But hey... they're shiny!

 

When you've finished with transformation, you get a figure that's probably 90% of the way to being truly cartoon accurate. There's the larger than normal backpack, which leads to some back heaviness. Furthermore, proportion wise I feel that Megatron got it closer, as to me Prime's shoulders are bit too small. What makes it even more impressive is that Megatron had to create volume out of thin parts.

 

Functional Matrix chamber is also a nice touch.

 

Size wise, MP44 is probably 1/8" taller than MP10, so the sizes are very comparable.

From an articulation perspective, it's definitely no Three A sixth scale figure, but for a figure that can transform it's go pretty much all the right moves. You get ankle tilts and ankle rollers, double jointed knees, thigh twist, hips, waist, ab crunch by pulling the torso off the waist, shoulders with limited lateral movement, biceps swivels, single jointed elbows, rotating wrist with slight bending capabilities, and ball socket at the base of the head.

The hips have a neat design to them - you can't pull them down to get more range of motion, but the waist flap does rotate with the upper leg, so it will naturally move out of the way. Prime also has flaps all around the waist to facilitate maximum range of motion there.

 

The aforementioned shoulders unfortunately somewhat limit the forward posing capabilities of the arms, the wrists are really not that useful, and the actual waist movement is quite limited without popping the the torso up,

 

Small ankle spurs also limit the types of dynamic poses the figure can pull of because of the heavy backpack.

 

Hands are kind of neat, Like with other MP figures with fists (such as Arcee), the index figure is separate from the other three, which are moulded together. Joints are present where these digits meal the palm of the hand, and the fingers have functional joints at the first point outward from the palm. This overall allows you to get a competent looking gun holding hand, along with a decent looking closed fist.

 

Overall, you'll still have great time playing within the limits, but it's just somewhat of a letdown given how great Megatron turned out.

 

A few more notes before closing out here. The Prime heads all have functional points on them, and they're pretty thin too, so be mindful of that while handling them. There's also a battery pack, which I've yet to power up, but I believe it's a combination of lights and sounds.

 

I've been fortunate enough to possess all three MP Optimus Primes, though this is my first Takara version. MP 01 will always remain a classic, despite being a comparatively crude figure... I mean, the thing is about a foot tall transformed and has so much die cast in it you can use it as a weapon of mass destruction.

 

In the battle of MP 10 versus MP 44, it's really a tough call. It comes down to preference because they both represent high quality versions of the character, just that MP 10 is the toy aesthetic whereas MP 44 is all about that show accuracy. MP 44 undoubtedly pairs with MP 36 much better than MP 10.

I'd say if you got one of those MP 36+ figures, which mimics Megatron's classic toy appearance, you're probably alright sticking with MP 10 from a looks perspective, especially if all you're really into is the bot mode and aren't too fussed about having all those points of articulation.

 

It's a combination of taste, and price, though there are some insane resellers who are trying to sell MP10 for basically the same price as a MP 44.

 

Hopefully Toys R Us will do their usual thing, and bring some version of MP 44 to its stores, most likely pulling a Rodimus Prime and ditching the trailer. Still, it would be a good compromise to get the main figure and hopefully keep the glorious paint (it's Toys R Us... you never know).

 

Now if they'd only make that MP Wheelie that I've always wanted...

MP 44.... I was eyeing this piece for over a year because at 35,000 Yen plus a hefty shipping fee, it would have ended up being close to $500 CAD after shipping.

 

But as luck would have it, a few weeks ago I was able to secure this one at a local EB Games, which was about MSRP, but I was able to benefit from a trade in promotion. It wasn't as a pristine box, but hey it's Optimus Prime, and my MP 36 needed a playmate.

 

So here we have it... the highlights from this figure. Highlights because if I were going to go into full detail, this would probably be an hour long to read.

 

The set is packed with what you'd expect from an Optimus Prime set, along with a few extra surprises. You get Prime and his trailer, along with a die cast Matrix, Energon supply hose, Roller, and the Repair Bay drone thing that apparently is called an Anti-Aircraft gun this time around.

 

You also get the Whitwicky's Spike and Sparkplug, along with Carly, three additional heads (cartoon round faced, battle damaged, Starscream with air intakes), his blaster, a damaged waist effect piece,, Energon Axe, two Energon blast effects that double as thruster effects, and the jet pack itself. There's also an adapter so you can use the base that comes with MP Dinobot with this figure, which is yet another expensive one.

 

Overall, it felt like Takara Tomy decided to pull a Hybrid Convoy and throw the kitchen sink at the set this time, third time and all.

 

The small figures can be positioned to ride in Prime's cab, on Roller,, within the cockpit of the Repair Drone, as well as several magnet friendly surfaces within the Trailer. Decent articulation on them for the tiny size though they're not going to be winning any likeness awards.

 

Going kind of in reverse, I'll quickly go over the non robot stuff because quite frankly while it's neat, it's not really my thing when it comes to Prime,

 

Naturally, the Trailer can be hitched to Prime in Cab mode, and Roller along with the Remote Drone can combine with it in several variations, including the classic Repair Bay. Also like the MP 10 and the Hybrid Convoy trailers, there are legs under the trailer that deploy to give it more stability.

 

New to the formula is that Roller and the Remote Drone can be linked together, forming a mini Tractor Trailer, and the Remote Drone can be taken off it's arm and combined on top of Roller. Furthermore, this particular iteration of the Trailer comes with a removable under carriage so that you can store all his accessories without cluttering the interior of the Trailer itself.

 

His Ion Blaster can be folded up and attached to the various components in different ways.

So lets talk about the actual Prime figure itself.

 

With this relatively recent shift to producing more toon accurate bot modes, it would be an understatement to say that the transformations are becoming more and more complex, mostly because most bot modes don't have wheels hanging out, or other vehicle bits, really. As a result, you pretty much get some really elaborate shell movements along with what is best described as an "inside-out" transformation.

This was the case with the impressive MP 34 Megatron, and it's definitely the case here.

 

The instructions have the transformation officially pegged at 75 steps, which is why it took me an hour to get it done... well mostly.

 

Those who have handled MPs will understand it's not just the steps, but rather, how thing some of these parts can be, coupled with the Lord knows how many hinges and joints are in these things. All these factors put together, coupled with how well pretty much everything fits together, is a true testament to the design team, QC, material selection, and price tag. Build quality is generally not an issue with this figure, though I did have some difficultly swapping out heads and the pieces that make up Prime's pelvis are kind of rough. Since we're on Build Quality, joints don't have any issues either or parts finishes.

 

Paint wise, with the exception of unfortunate areas of paint rub, you're going to get an overall set with great paint applications, with colours chosen by someone who isn't colour blind... or maybe they know how to use the Dropper tool on Photoshop.

 

The chrome work is a bit uneven in that the surfaces can appear to be slightly warped, especially the silver parts on Prime's feet.

 

But hey... they're shiny!

 

When you've finished with transformation, you get a figure that's probably 90% of the way to being truly cartoon accurate. There's the larger than normal backpack, which leads to some back heaviness. Furthermore, proportion wise I feel that Megatron got it closer, as to me Prime's shoulders are bit too small. What makes it even more impressive is that Megatron had to create volume out of thin parts.

 

Functional Matrix chamber is also a nice touch.

 

Size wise, MP44 is probably 1/8" taller than MP10, so the sizes are very comparable.

From an articulation perspective, it's definitely no Three A sixth scale figure, but for a figure that can transform it's go pretty much all the right moves. You get ankle tilts and ankle rollers, double jointed knees, thigh twist, hips, waist, ab crunch by pulling the torso off the waist, shoulders with limited lateral movement, biceps swivels, single jointed elbows, rotating wrist with slight bending capabilities, and ball socket at the base of the head.

The hips have a neat design to them - you can't pull them down to get more range of motion, but the waist flap does rotate with the upper leg, so it will naturally move out of the way. Prime also has flaps all around the waist to facilitate maximum range of motion there.

 

The aforementioned shoulders unfortunately somewhat limit the forward posing capabilities of the arms, the wrists are really not that useful, and the actual waist movement is quite limited without popping the the torso up,

 

Small ankle spurs also limit the types of dynamic poses the figure can pull of because of the heavy backpack.

 

Hands are kind of neat, Like with other MP figures with fists (such as Arcee), the index figure is separate from the other three, which are moulded together. Joints are present where these digits meal the palm of the hand, and the fingers have functional joints at the first point outward from the palm. This overall allows you to get a competent looking gun holding hand, along with a decent looking closed fist.

 

Overall, you'll still have great time playing within the limits, but it's just somewhat of a letdown given how great Megatron turned out.

 

A few more notes before closing out here. The Prime heads all have functional points on them, and they're pretty thin too, so be mindful of that while handling them. There's also a battery pack, which I've yet to power up, but I believe it's a combination of lights and sounds.

 

I've been fortunate enough to possess all three MP Optimus Primes, though this is my first Takara version. MP 01 will always remain a classic, despite being a comparatively crude figure... I mean, the thing is about a foot tall transformed and has so much die cast in it you can use it as a weapon of mass destruction.

 

In the battle of MP 10 versus MP 44, it's really a tough call. It comes down to preference because they both represent high quality versions of the character, just that MP 10 is the toy aesthetic whereas MP 44 is all about that show accuracy. MP 44 undoubtedly pairs with MP 36 much better than MP 10.

I'd say if you got one of those MP 36+ figures, which mimics Megatron's classic toy appearance, you're probably alright sticking with MP 10 from a looks perspective, especially if all you're really into is the bot mode and aren't too fussed about having all those points of articulation.

 

It's a combination of taste, and price, though there are some insane resellers who are trying to sell MP10 for basically the same price as a MP 44.

 

Hopefully Toys R Us will do their usual thing, and bring some version of MP 44 to its stores, most likely pulling a Rodimus Prime and ditching the trailer. Still, it would be a good compromise to get the main figure and hopefully keep the glorious paint (it's Toys R Us... you never know).

 

Now if they'd only make that MP Wheelie that I've always wanted...

MP 44.... I was eyeing this piece for over a year because at 35,000 Yen plus a hefty shipping fee, it would have ended up being close to $500 CAD after shipping.

 

But as luck would have it, a few weeks ago I was able to secure this one at a local EB Games, which was about MSRP, but I was able to benefit from a trade in promotion. It wasn't as a pristine box, but hey it's Optimus Prime, and my MP 36 needed a playmate.

 

So here we have it... the highlights from this figure. Highlights because if I were going to go into full detail, this would probably be an hour long to read.

 

The set is packed with what you'd expect from an Optimus Prime set, along with a few extra surprises. You get Prime and his trailer, along with a die cast Matrix, Energon supply hose, Roller, and the Repair Bay drone thing that apparently is called an Anti-Aircraft gun this time around.

 

You also get the Whitwicky's Spike and Sparkplug, along with Carly, three additional heads (cartoon round faced, battle damaged, Starscream with air intakes), his blaster, a damaged waist effect piece,, Energon Axe, two Energon blast effects that double as thruster effects, and the jet pack itself. There's also an adapter so you can use the base that comes with MP Dinobot with this figure, which is yet another expensive one.

 

Overall, it felt like Takara Tomy decided to pull a Hybrid Convoy and throw the kitchen sink at the set this time, third time and all.

 

The small figures can be positioned to ride in Prime's cab, on Roller,, within the cockpit of the Repair Drone, as well as several magnet friendly surfaces within the Trailer. Decent articulation on them for the tiny size though they're not going to be winning any likeness awards.

 

Going kind of in reverse, I'll quickly go over the non robot stuff because quite frankly while it's neat, it's not really my thing when it comes to Prime,

 

Naturally, the Trailer can be hitched to Prime in Cab mode, and Roller along with the Remote Drone can combine with it in several variations, including the classic Repair Bay. Also like the MP 10 and the Hybrid Convoy trailers, there are legs under the trailer that deploy to give it more stability.

 

New to the formula is that Roller and the Remote Drone can be linked together, forming a mini Tractor Trailer, and the Remote Drone can be taken off it's arm and combined on top of Roller. Furthermore, this particular iteration of the Trailer comes with a removable under carriage so that you can store all his accessories without cluttering the interior of the Trailer itself.

 

His Ion Blaster can be folded up and attached to the various components in different ways.

So lets talk about the actual Prime figure itself.

 

With this relatively recent shift to producing more toon accurate bot modes, it would be an understatement to say that the transformations are becoming more and more complex, mostly because most bot modes don't have wheels hanging out, or other vehicle bits, really. As a result, you pretty much get some really elaborate shell movements along with what is best described as an "inside-out" transformation.

This was the case with the impressive MP 34 Megatron, and it's definitely the case here.

 

The instructions have the transformation officially pegged at 75 steps, which is why it took me an hour to get it done... well mostly.

 

Those who have handled MPs will understand it's not just the steps, but rather, how thing some of these parts can be, coupled with the Lord knows how many hinges and joints are in these things. All these factors put together, coupled with how well pretty much everything fits together, is a true testament to the design team, QC, material selection, and price tag. Build quality is generally not an issue with this figure, though I did have some difficultly swapping out heads and the pieces that make up Prime's pelvis are kind of rough. Since we're on Build Quality, joints don't have any issues either or parts finishes.

 

Paint wise, with the exception of unfortunate areas of paint rub, you're going to get an overall set with great paint applications, with colours chosen by someone who isn't colour blind... or maybe they know how to use the Dropper tool on Photoshop.

 

The chrome work is a bit uneven in that the surfaces can appear to be slightly warped, especially the silver parts on Prime's feet.

 

But hey... they're shiny!

 

When you've finished with transformation, you get a figure that's probably 90% of the way to being truly cartoon accurate. There's the larger than normal backpack, which leads to some back heaviness. Furthermore, proportion wise I feel that Megatron got it closer, as to me Prime's shoulders are bit too small. What makes it even more impressive is that Megatron had to create volume out of thin parts.

 

Functional Matrix chamber is also a nice touch.

 

Size wise, MP44 is probably 1/8" taller than MP10, so the sizes are very comparable.

From an articulation perspective, it's definitely no Three A sixth scale figure, but for a figure that can transform it's go pretty much all the right moves. You get ankle tilts and ankle rollers, double jointed knees, thigh twist, hips, waist, ab crunch by pulling the torso off the waist, shoulders with limited lateral movement, biceps swivels, single jointed elbows, rotating wrist with slight bending capabilities, and ball socket at the base of the head.

The hips have a neat design to them - you can't pull them down to get more range of motion, but the waist flap does rotate with the upper leg, so it will naturally move out of the way. Prime also has flaps all around the waist to facilitate maximum range of motion there.

 

The aforementioned shoulders unfortunately somewhat limit the forward posing capabilities of the arms, the wrists are really not that useful, and the actual waist movement is quite limited without popping the the torso up,

 

Small ankle spurs also limit the types of dynamic poses the figure can pull of because of the heavy backpack.

 

Hands are kind of neat, Like with other MP figures with fists (such as Arcee), the index figure is separate from the other three, which are moulded together. Joints are present where these digits meal the palm of the hand, and the fingers have functional joints at the first point outward from the palm. This overall allows you to get a competent looking gun holding hand, along with a decent looking closed fist.

 

Overall, you'll still have great time playing within the limits, but it's just somewhat of a letdown given how great Megatron turned out.

 

A few more notes before closing out here. The Prime heads all have functional points on them, and they're pretty thin too, so be mindful of that while handling them. There's also a battery pack, which I've yet to power up, but I believe it's a combination of lights and sounds.

 

I've been fortunate enough to possess all three MP Optimus Primes, though this is my first Takara version. MP 01 will always remain a classic, despite being a comparatively crude figure... I mean, the thing is about a foot tall transformed and has so much die cast in it you can use it as a weapon of mass destruction.

 

In the battle of MP 10 versus MP 44, it's really a tough call. It comes down to preference because they both represent high quality versions of the character, just that MP 10 is the toy aesthetic whereas MP 44 is all about that show accuracy. MP 44 undoubtedly pairs with MP 36 much better than MP 10.

I'd say if you got one of those MP 36+ figures, which mimics Megatron's classic toy appearance, you're probably alright sticking with MP 10 from a looks perspective, especially if all you're really into is the bot mode and aren't too fussed about having all those points of articulation.

 

It's a combination of taste, and price, though there are some insane resellers who are trying to sell MP10 for basically the same price as a MP 44.

 

Hopefully Toys R Us will do their usual thing, and bring some version of MP 44 to its stores, most likely pulling a Rodimus Prime and ditching the trailer. Still, it would be a good compromise to get the main figure and hopefully keep the glorious paint (it's Toys R Us... you never know).

 

Now if they'd only make that MP Wheelie that I've always wanted...

The owner of the hot rod had some nifty ink

National Motor Museum, Birdwood

We had an amazing time on board the Royal Caribbean's Adventure of the Seas on our seven night cruise of New England and Canada (July 27th through August 3rd, 2018). Here are pictures of lighthouses that we took from onboard the Adventure of the Seas. The Spring Point Ledge Light is a sparkplug lighthouse built in 1897 and located in South Portland. Taken on Sunday July 29th, 2018.

Sparky / Spark Plug / Sparks the Feral Cat

Porsche Boxster (986). The insulation had started to crack after ten years.

Spark plug 2001 Jeep Cherokee

7/21/2013 @ 95,014 miles factory Champion plug I don't think they were ever changed

plug were worn out, gap was 0.060-75 vs 0.035 factory.

Replaced with Champion platinum power RC12PEC5

Cleaned throttle body

Jumped wire for power window switch lock out

Soldered tan n yellow wires in driver kick panel

Brake cleaner on engine clean up oil ready

Pictures of the Robbins Reef Lighthouse from on board the Jewel of the Seas on Embarkation Day - Thursday September 14th, 2023 as we headed up to Manhattan for our brief sailaway. The Robbins Reef Light is a sparkplug lighthouse that dates from 1883 (replacing a light that was built in 1839). It is very close to Cape Liberty in Bayonne, New Jersey. I was able to see a number of lighthouses in New York Harbor this trip. On board the Royal Caribbean Jewel of the Seas for a grand 14 day cruise to Greenland (September 14th through 28th, 2023). The cruise embarks from Cape Liberty (Bayonne, NJ) with an actual stop in Manhattan (a delay leaving NYC caused by Hurricane Lee); Nuuk, Qaqortoq & Nanortalik in Greenland; St.John's, Newfoundland before heading back to New York City.

 

As a young boy travelling from Woking to Homerton to see my granny, aunts and uncle, we'd pass the K.L.G. spark plug factory at Putney Vale. This white building with the clock tower made quite an impression on me. Maybe there weren't that many factories I'd pass that made products that I'd be familiar with, although on that same trip I'd view the Oxo building on the south bank of the Thames.

 

So my memories were rekindled upon seeing this clock last Wednesday - I only saw it because I took a "don't know where I'm going" diversion to avoid a traffic jam in Hampton.

 

Anyway looking up on K.L.G. on Wikipedia, I discovered that that it is the initials of the guy who radically re-designed the spark plug who was not only a member of the Guinness family but also a racing driver, but also committed suicide. en.wikipedia.org/wiki/Kenelm_Lee_Guinness

 

www.mycountry.co.uk/photo-tour/klg-factory-putney-vale-p6...

     

One thing I did already know though. The building was demolished a few years back and they built an ASDA superstore on it.

 

Boo!! Hiss!! Pants!!

 

Station Road, Hampton, Middlesex

6th June 2012

   

20120606 IMG_4906

Lubec, Maine; built in 1890.

Gasoline Powered Version Instead Of The Usual Diesel.

2018-2019 Storrington Camera Club print entries

20/20

GS500 Spark Plug replacement for a howto on everydayriding.org

Spark plug 2001 Jeep Cherokee

7/21/2013 @ 95,014 miles factory Champion plug I don't think they were ever changed

plug were worn out, gap was 0.060-75 vs 0.035 factory.

Replaced with Champion platinum power RC12PEC5

Cleaned throttle body

Jumped wire for power window switch lock out

Soldered tan n yellow wires in driver kick panel

Brake cleaner on engine clean up oil ready

Spark plug 2001 Jeep Cherokee

7/21/2013 @ 95,014 miles factory Champion plug I don't think they were ever changed

plug were worn out, gap was 0.060-75 vs 0.035 factory.

Replaced with Champion platinum power RC12PEC5

Cleaned throttle body

Jumped wire for power window switch lock out

Soldered tan n yellow wires in driver kick panel

Brake cleaner on engine clean up oil ready

...Is better than no progress.

 

A residential playground and park in an a east side neighborhood in my hometown. I was born and raised on the east side.

 

East Flint, Michigan.

At the convergence of Delaware, Burns & Cook.

Friday, May 18, 2012.

Advertisement from Scribner's Magazine, August 1916.

Does anybody know what I'd need to do to get somebody to park that thing in my driveway for a couple of hours or so, so I could look out my window and see it parked out there?

 

I've got $ome $$$ if that'd be u$eful for anything.

 

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In Farmington, Minnesota, on June 13th, 2009, at the northwest corner of 4th Street and Pine Street.

 

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Library of Congress classification ideas:

HD9999.B883U6 Building cleaning industry—United States—Pictorial works.

TL230.12 Trucks—Pictorial works.

TH7692 Vacuum cleaning—Pictorial works.

HF6146.A27 Advertising characters—Pictorial works.

N7626 Men in art.

NC1002.L63 Logos (Symbols)—Pictorial works.

HD69.B7 Business names—United States—Pictorial works.

CS2309 Names, Personal—Pictorial works.

F614.F22 Farmington (Minn.)—Pictorial works.

This spark plug gapping tool is about 35 years old and it works quite easily. The resulting gap is perfectly parallel between the electrodes. A spark plug can be gapped in just a couple seconds.

 

In use, the spark plug is drawn upwards with the "feeler gauge" set between the electrodes. The upward pressure against the "anvil" adjusts the softer side (ground) electrode to assure a perfect gap.

Direct scan, cleaned up, from the pocket-sized "Motor Encyclopedia Questions and Answers, published by the American Automobile Digest, 1925.

 

Hardbound, glovebox size (did they have gloveboxes back then?) in poor condition; found at a thrift store.

Sitting on the very exposed outer breakwater. The light is sturdy and well maintained by the non-profit Delaware River and Bay Lighthouse Foundation (DRBLHF), but the breakwater needs plenty of expensive repair.

 

Built in 1926 although the station was established in 1902. The cast iron sparkplug style tower is 76 feet tall and encompasses a three story keeper's quarters. A VRB-25 lantern provides a white flash with two red sectors every 5 seconds.

 

Located on the outer breakwater at the tip of Cape Henlopen in Lewes.

"Autobot X" (or Autobot Spike) was custom built with the parts of about 100 "junker" transformers and other robotic toys. He has over 50 points of articulation/moving parts.

 

Some cool features

- Eyes light up

- Left Forearm opens for gun attachment

- Left upper arm opens to reveal gears

- Right arm has laser light built in

- Small button on back triggers "Transforming noise"

- 2nd small button on back triggers other sound effects

- Batteries are all easily replaceable

- Head was scratch built (using a Sigma 6 GI Joe for the face)

- Hydraulic on back of right leg really works

- Several parts are die cast and were cut to size and shape

- Over 11" tall

 

Yes indeed, Don Kearney's Datsun 280z parked on pit road at Road Atlanta, way back when the 'Runoffs' were held there. Think this is about 1975.

Pictures of the Robbins Reef Light from on board the Royal Caribbean Anthem of the Seas at the beginning of our week-long cruise. The Robbins Reef Light is a sparkplug lighthouse that dates from 1883 (replacing a light that was built in 1839). It is very close to Cape Liberty in Bayonne, New Jersey. I was able to see a number of lighthouses in New York Harbor this trip. On board the Royal Caribbean Anthem of the Seas for the Seven Night Labadee & Puerto Plata Cruise (November 6th through 13th, 2022). The cruise embarks from Cape Liberty (Bayonne, NJ) with stops at Labadee, Haiti and Puerto Plata, Dominican Republic before heading back to New York City. The itinerary changed after Hurricane Nicole canceled our planned stops.

Spark plug 2001 Jeep Cherokee

7/21/2013 @ 95,014 miles factory Champion plug I don't think they were ever changed

plug were worn out, gap was 0.060-75 vs 0.035 factory.

Replaced with Champion platinum power RC12PEC5

Cleaned throttle body

Jumped wire for power window switch lock out

Soldered tan n yellow wires in driver kick panel

Brake cleaner on engine clean up oil ready

Solar panels at the base of the Spring Point Ledge Lighthouse in South Portland, Maine. Photo taken on an open house day--visitors are standing at the rail.

 

For editorial or licensing, please contact me at images@johnbald.net (prompt response!).  Prints are available in a variety of sizes: click here for my prints page. ©John Bald, all rights reserved.  Copyright protection applies to all images whether or not a copyright watermark is shown.

 

Spark plug 2001 Jeep Cherokee

7/21/2013 @ 95,014 miles factory Champion plug I don't think they were ever changed

plug were worn out, gap was 0.060-75 vs 0.035 factory.

Replaced with Champion platinum power RC12PEC5

Cleaned throttle body

Jumped wire for power window switch lock out

Soldered tan n yellow wires in driver kick panel

Brake cleaner on engine clean up oil ready

A gaff-rigged staysail cutter sails by the Spring Point Ledge Lighthouse under dramatic clouds on a hot summer day.

 

For editorial or licensing, please contact me at images@johnbald.net (prompt response!).  Prints are available in a variety of sizes: click here for my prints page.

 

©John Bald, all rights reserved.  Copyright protection applies to all images whether or not a copyright watermark is shown.

Spark plug 2001 Jeep Cherokee

7/21/2013 @ 95,014 miles factory Champion plug I don't think they were ever changed

plug were worn out, gap was 0.060-75 vs 0.035 factory.

Replaced with Champion platinum power RC12PEC5

Cleaned throttle body

Jumped wire for power window switch lock out

Soldered tan n yellow wires in driver kick panel

Brake cleaner on engine clean up oil ready

near Norwalk, Connecticut; built in 1902.

We had an amazing time on board the Royal Caribbean's Adventure of the Seas on our seven night cruise of New England and Canada (July 27th through August 3rd, 2018). Our first stop was Portland (Maine) and we took the "Lighthouses of Maine" shore excursion. We could not get on the morning excursion, so ours left at 2pm in the afternoon. The timing might have been very optimal as it clouded up a bit and those amazing clouds that contributed to some fantastic pictures. The excursion provided visits to three lighthouses. The Spring Point Ledge Light is a sparkplug lighthouse built in 1897 and located in South Portland. These are pictures taken at the Spring Point Ledge Light include a few of Portland Head Light and the Adventure of the Seas at port. Taken on Sunday July 29th, 2018.

 

NGK Iridium Laser Platinum spark plugs

 

Type: PFR6Q

 

Info

Camera: Apple iPhone 4

Spark plug 2001 Jeep Cherokee

7/21/2013 @ 95,014 miles factory Champion plug I don't think they were ever changed

plug were worn out, gap was 0.060-75 vs 0.035 factory.

Replaced with Champion platinum power RC12PEC5

Cleaned throttle body

Jumped wire for power window switch lock out

Soldered tan n yellow wires in driver kick panel

Brake cleaner on engine clean up oil ready

Spark plug 2001 Jeep Cherokee

7/21/2013 @ 95,014 miles factory Champion plug I don't think they were ever changed

plug were worn out, gap was 0.060-75 vs 0.035 factory.

Replaced with Champion platinum power RC12PEC5

Cleaned throttle body

Jumped wire for power window switch lock out

Soldered tan n yellow wires in driver kick panel

Brake cleaner on engine clean up oil ready

52 Weeks of Pix 2013

Week 33 of 52

Theme: Brand Names

 

Phillips Petroleum Company uses the Phillips 66 logo. Started in Bartlesville, OK, the orange and black version of the emblem was used from 1930 to 1959.

 

Corporate lore says the top executives were looking for a name for their new gasoline blend when it was realized they were on US Route 66 doing 66 miles per hour. As a result, the Name Phillips 66 was born.

QSL cards are used by radio amateurs to confirm their two-way radio contacts with each other. Each amateur has their own card which is exchanged with the other amateur or 'station' in that two-way contact.

Yes the control tower and the overpass bridge at the swedish track : Ring Knutstorp . The Dunlop bridge is used to let people from one side enter the pitlane area , there is another one to let people over in to the other pit area , and a tunnel for the cars , and people also .

Spark plug 2001 Jeep Cherokee

7/21/2013 @ 95,014 miles factory Champion plug I don't think they were ever changed

plug were worn out, gap was 0.060-75 vs 0.035 factory.

Replaced with Champion platinum power RC12PEC5

Cleaned throttle body

Jumped wire for power window switch lock out

Soldered tan n yellow wires in driver kick panel

Brake cleaner on engine clean up oil ready

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