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Here's a tiny snapshot of the challenges of maintaining, operating and making a living as a farmer. According to current statistics, the average income of a farmer in Massachusetts is $28,719.00. A mid-sized new tractor cost between $25,000 and $50,000. Larger ones sell for as much as $150,000. Annual cost of repairs to farm equipment and farm buildings must take a huge chuck out of yearly income. It's no wonder that so many farmers are going out of business and the condition of existing farms often seem less than ideal.
Welcome to the tranquil beauty of a traditional Japanese garden, possibly located in Kyoto. This image captures the serene ambiance of a meticulously designed landscape. At the heart of the scene is a sprawling tree with exposed roots that spread across a lush, moss-covered ground. The tree frames a tranquil pond, its still waters mirroring the greenery and a charming traditional wooden building on the far shore.
The building, with its dark wooden structure and gracefully sloping tiled roof, harmonizes with the surrounding nature. Meticulously maintained shrubs and trees border the pond, creating a picturesque and serene environment. A small arched bridge in the background adds an element of traditional Japanese garden design, enhancing the overall aesthetic and inviting peaceful reflection.
The garden’s design embodies the principles of simplicity and harmony with nature, elements central to Japanese aesthetics. Each detail, from the mossy ground to the gentle curve of the bridge, is thoughtfully arranged to create a sense of balance and tranquility. This scene is a perfect representation of the timeless beauty found in Japanese gardens, where every element contributes to an overall sense of peace and harmony.
Visitors to this garden can enjoy a moment of quiet contemplation, immersing themselves in the natural beauty and serene atmosphere. Whether you’re exploring the cultural heritage of Kyoto or simply seeking a peaceful retreat, this traditional Japanese garden offers a glimpse into the artistry and tranquility of Japan’s landscape design.
you know how it works. I first thought it might be ATT but after many go rounds with them they maintain they are not the source of the snooping. Then I read a little blurb from flicker about them hiring an ex-cop from one of the police forces locally from some where out in California. She is going to lead the flickr equivalent to online censors. ( monitor content of web sites belonging to members ) It might be the Flickr police who have their nose up my backside looking at what I post and what other people send to me. Even though Flickr has guide lines posted about what they will allow on sites with different safety ratings . ( and if I read it correctly a site that is considered safe can have some nudity on it as long as it is within the guidelines set down by Flickr. Which would mean no adult content on a safe site. ) Artsy stuff would pass and so would some partial nudity as long as it is kept tasteful. I have some folks who do send stuff of and adult nature and it does not bother me. I just won't let it out where the public can see it. ( It is not going to my faves page period ) I have been in 29 countries around the world. Different things fly in different countries. I received one heck of a dose of culture shock but learned to deal with it. ( if you have been to Copenhagen, and some other cities in Scandinavia you know what I mean ) Things are very open there ! Toplessness in Europe is so common place hardly anyone one pays attention to it there. However I live in the United States. One of the most prudish countries on the planet. ( we have some loopy people here ). Sometimes I think laws here way overreach what was intended ( different ways different people who are not of the judiciary interpret Them ) and it can cause some problems. Then you have groups who are on a crusade to abolish everything that displeases them. ( know a few like that and they are a pain in every ones back side ) Then you have political groups that have an agenda they push and depending on where you are at ( some states are a little more liberal than others ) can range from gun control to getting rid of government altogether because they think they have a better idea. After reading the flickr blurb about hiring an ex-cop red flags went off. Ex-cop, female, possibly gay ( most of the ones I have come in contact with were and they were assholes ) and probably with a firmly established cop mentality In charge of monitoring content on Flickr...… Going to be an interesting trip to say the least.
Alright! Let's go!
Oh, it's Buffaloman AGAIN. *
Or, 'Terri-Bull'...
Nyuk! Nyuk!
What's he gonna do this-
Origin time!
Wait, what?
No!
We're sorry!
Now??
Buffaloman (バッファローマン) is a Devil Chojin with allegiances to Akuma Shogun and Satan, but works alongside the Justice Chojin for a good portion of the original series, before retiring to teach the New Generation.
About
Buffaloman is a charging bull-themed Chojin and one of the Seven Devil Chojin who were said to be too strong and brutal and banished to the ends of the universe.
His techniques and fighting style usually rely on his immense strength and power, but in tight situations he can lower his power in order to become faster. Additionally, he specialises in brutal fighting. He is quite clever and will often lure his opponents into wasting stamina.
He is depicted as a formidable opponent and far more powerful than any other chojin; the concept of Chojin Power was introduced specifically to illustrate this point. Buffaloman's Chojin Power is 10,000,000 Power, which is 10 times that of Warsman, previously Kinnikuman's greatest opponent. By the end of the series many chojin who surpass 10,000,000 Power have appeared, but Buffaloman still boasts of his power and is the only one where it is treated as an advantage.
Personality
Despite being a Devil Chojin, he normally fights honourably and shows his opponents respect, even when using brutal methods in battle. During his fight with Kinnikuman his good heart is awakened, and he is revived as a Justice Chojin after his first death. He also has a great sense of companionship, showing great respect for his fallen comrades. He returns to his evil ways in Kinnikuman (2011), but he maintains his honorable side and does not hate his former allies.
Appearance
He is very large in both height and frame, and has two curved horns called Long Horns (ロングホーン) on both sides of his head, and has a spike on each knee. He has curly brown hair, with a darker shade of skin and pure white eyes. He wears protective gear around both his legs and arms, and tends to have some sort of chest protection in the first few scenes before being destroyed.
He also has red shoes and gloves. When Buffaloman was possesed, he had purple skin and a fire symbol across his face with a smile on it.
Relationships
Kinnikuman
Kinnikuman is the one that showed him that, even if he was a devil, he could become a hero, making Buffaloman to sacrify his last horn and power for the sake of Meat and the dead Justice Chojin. After his resurrection, he become an ally and friend to Kinnikuman, and he even let Doctor Bombe to use his horns as replacement for Kinnikuman's arm bones.
Springman
Buffaloman has a good relation with all his fellow Devil Chojins, but his closet friend seems to be Springman, and the both of them end up fighting in tag matches. They are also the last two Devil Chojin in been defeated in their debut arc. In Kinnikuman Nisei, is shown that Springman visited Buffaloman in hospital, and both travel to see the final match between Mantaro and Ashuraman.
Mongolman
He and Mongolman end up making a tag team to enter the Universal Chojin Tag Tournament, and they come up with some destructive techniques.
Abilities
Buffaloman primary use his horns to do all kinds of techniques and attacks, as well as his powerful body to destroy his opponents.
History
Prehistory
Buffaloman came from the Buffalo Clan. The clan was growing in power and fought over who would become king, and it descended into many years of fighting until the entire clan was wiped out, which left Buffaloman as the sole survivor. He originally had a Chojin Power of 1,000,000 units, and was continually beaten because he lacked skill. At an unknown point, he was training alone and crossed through a hurricane in his travels. The wind blew away a cross on a church, and it headed straight towards Buffaloman, who was forced to use his own power to stop the cross, which taught him the Chojin Cross Drop.
He eventually met and struck a deal with Satan, who granted him more Chojin Power each time he killed another chojin. Eventually he killed so many that his power had climbed to 10,000,000.
He and his comrades, all known as the Seven Devil Chojin (Springman, Atlantis, Stereo Cassette King, Black Hole, Mister Khamen, and The Mountain), were eventually captured by a grouping of 100,000 Justice Chojin and Space Police and trapped in a Chojin Roach Motel and sent into space.
Kinnikuman
Buffaloman initially appears as a villain, as one of the Seven Devil Chojin. He steals parts of Meat's body and forces Kinnikuman to fight in a tournament to retrieve them, culminating in a tag-match between Kinnikuman and Mongolman against Buffaloman and Springman. He joins the Justice Chojin side, after renouncing Satan and freeing Meat. He will later participate in various tournaments alongside the Justice Chojin, before fighting alongside Ataru Kinniku in the Survivor Match for the Kinniku Throne Arc.
Seven Devil Chojin Arc
Harabote reveals that seven chojin were banned from the Olympics, due to their ruthless nature, and these seven Devil Chojin were placed into a floating space prison named a "Roach Motel". The "Roach Motel" is accidentally opened, when Kinnikuman is thrown straight onto the release mechanism during celebrations of his most recent victory. Buffaloman and the other Devil Chojin arrive at a fan-appreciation day, where Kinnikuman and his friends are celebrating the conclusion of the 21st Chojin Olympics.
Buffaloman initially attacks Warsman, who attacks him in defence of the children present. He announces that they cannot allow Kinnikuman to call himself "champion", until he had defeated each of the Seven Devil Chojin. Buffaloman splits Alexandria Meat's body into seven pieces; this forces Kinnikuman to beat them all within 10 days, if he wants to save his friend. When Kinnikuman is too injured to keep fighting the Seven Devils (after he defeated SteCassette King and Black Hole), his friends step in to take on the remaining Devil Chojin in his place. Buffaloman is pitted against Warsman.
In the match, we see Warsman dodging a series of Hurricane Mixers. On the eleventh try, Buffaloman pierces Warsman's hip, and proceeds to take out a chunk of Warsman's helmet. Warsman tries an arm hold, but Buffaloman breaks free and attempts a knee drop, which is countered by a Jet Liner. Buffaloman is unaffected again, and uses a Long Horn Boomerang. Warsman follows with a Palo Special, but is thrown off by Buffaloman and damages his legs. Warsman then destroys his Bear Claws on Buffaloman's horn, when attempting a Screw Driver attack.
Buffaloman pierces a hole through Warsman's chest, which inspires Warsman to use his own version of the Fire of Inner Strength. After an exchange of blows, Warsman begins to smoke from his body, and he grows too exhausted to properly continue the match. Warsman attacks with his Bear Claws one last time, and he manages to break off one of Buffaloman's longhorns. Buffaloman uses a series of Hurricane Mixers to kill Warsman. He then walks away and leaves Warsman deceased in the ring.
The final match takes places in the Denen Colosseum.
Buffaloman faces Kinnikuman in a double match with Springman. There is only one hour left of the deadline, so Kinnikuman only has one hour to save Meat. The stadium is designed as a giant countdown, with bars around the edges that move for each second, and that will destroy pieces of Meat's body at the 30 minutes and 60 minute marks. Just as Kinnikuman is about to fight alone, Mongolman appears to make it a true tag-team match and join Kinnikuman in his fight against Springman and Buffaloman.
Despite it being called a tag-team match, Buffaloman's attention is focused exclusively on Kinnikuman, while Springman fights against Mongolman. Mongolman defeats Springman and saves Meat's limb. Buffaloman is an extremely tough opponent, and - changing colour, as he uses the full force of his 10 million Chojin Power - uses his power to reverse Kinnikuman's techniques, including his trademark finishing move: the Kinniku Buster. During an exchange of blows, Harabote uncovers information on Buffaloman.
After Buffaloman helps fix Kinnikuman's mask, he becomes fully possessed by Satan. When Buffaloman goes beneath the ring, shredding the canvas with his horn, Kinnikuman uses his arm to stop the horn, and tosses him back onto the ring. Buffaloman loses control of his power when he absorbs Kinnikuman's Burning Inner Strength. Buffaloman pierces Kinnikuman's body with his horn, before - overwhelmed by The Fire - the power returns to Kinnikuman and allows him survive.
Due to the respect Kinnikuman showed him, even though they were mortal enemies, Buffaloman changes sides at the end of the match. He cries out the key that will free Meat's head, which allows Meat to be saved just before the final countdown. Buffaloman vows to join the Justice Chojin, if he survives Satan's punishment for defeat. He s fatally injured by Satan, but - before he dies - he gives up his Chojin Power, bought with the blood of other heroes, to bring back to life Warsman, Robin Mask and Wolfman, who had died fighting his teammates.
Golden Mask Arc
Kinnikuman struggles to make it through a door to the final match, and - at the last moment - Buffaloman uses his high chojin power to keep the door open for him. When Kinnikuman offers him a seat at the ring-side, on the side of the justice chojin, Buffaloman refuses and joins the devil chojin in the corner of Ashuraman. Ashuraman appears to gain the upper-hand, but - in a dispute with Meat - Buffaloman inadvertently gives Kinnikuman inspiration needed to counter-attack.
After Akuma Shogun murders Ashuraman, Buffaloman is inspired to rejoin the justice chojin.
He then confronts the Devil Knights leader, Akuma Shogun, in order to give Kinnikuman more time to perfect the Kinniku Driver. He is eventually defeated by Devil Shogun's Hell's Guillotine technique. During the fight between Akuma Shogun and Kinnikuman, Akuma Shogun begins to revive the Devil Knights and absorb them to become more powerful, but Buffaloman puts on Akuma Shogun's mask and fights them off, which gives Kinnikuman the chance he needed to defeat Akuma Shogun with the Kinniku Driver.
Dream Chojin Tag Arc
A second Mount Fuji appears in Japan.
On top of this mountain, the Universal Chojin Tag Team trophy appears. Underneath, there appears a series of rings that allow for eight tag-teams to compete. Buffaloman - along with the other justice chojin - goes to Kourakuen Hall to discuss the situation. Buffaloman refuses to team up with Kinnikuman and leaves. He sends a letter to Mongolman, asking him to join him as a new tag-team.
Buffaloman and Mongolman forms the 20 Million Powers. The name of their combo comes from Buffaloman's 10,000,000 power and Mongolman's 10,000,000 techniques (10 Million + 10 Million). In the first-round match-ups, the teams are required to navigate a labyrinth to be matched against their opponents, and the 20 Million Powers are matched against the Most Dangerous Combo. Just as the 20 Million Powers and Most Dangerous Combo are about to begin their fight, during the Dream Chojin Tag Arc, the Killer Game Combo arrive. This leads to the Killer Game Combo defeating the Most Dangerous Combo.
Brocken Jr. does not want his loss to count for nothing, so - to allow the 20 Million Powers to win - he challenges Buffaloman and allows himself to be pinned; this allows 20 Million Powers to officially win the match. This technical win allows the 20 Million Powers to advance to the next round, but the 20 Million Powers attack the Killer Game Combo for their intrusion. Buffaloman uses a feint against Screw Kid, but Mongolman - using the distraction to attack - injures his leg in the process.
Buffaloman is then struck by Kendaman, and the Killer Game Combo ask for formal permission to enter the tournament in the place of the Most Dangerous Combo. The 20 Million Powers declare that they will earn their place in the next round by first defeating the Killer Game Combo. The match began with a fierce one-on-one battle between Buffaloman and Kendaman, but Buffaloman tries a Hurricane Mixer on Kendaman, but it fails. Buffaloman is then caught in a Scorpion Defence by Kendaman.
He proceeds to break off his Long Horn and breaks the glass of the War-Cube, but is then attacked by a Hell's Screwdriver, which is only stopped by the thrown hair of Mongolman. Buffaloman counters with a powered-up Hurricane Mixer. Fearing the punishment that comes from failing their superiors, Screw Kid and Kendaman begin to use dirty tactics. At this point Neptuneman and Big the Budo reveal themselves, and Kendaman and Screw Kid abandon the match to attack them, and the 20 Million Powers win by default, as the Killer Game Combo are killed by the Hell Missionaries outside of the ring.
During the match-up lottery for the semi-final placements, the 20 Million Powers are matched with the Hell Missionaries. The first match is between the Muscle Brothers and the Stray Devil Chojin Combo, and the 20 Million Powers stay at the edge of the ring to act as spotters. At the end of the match, after the defeat of the Stray Devil Chojin Combo, the Hell Missionaries attack Sunshine, only to be stopped by the 20 Million Powers. They then allow the Hell Missionaries to attack, as the dolls - created by the Stray Devil Chojin to steal the justice chojin Friendship Power scatter, and thus creates animosity between the justice chojin.
The semi-final match against the Hell Missionaries is a simple barbed-wire cage match, but also a mask-removal death-match in which Mongolman must bet his mask. Buffaloman is thrown into the barbed wire by Neptuneman, who then switches with Mongolman, who is at a disadvantage from being unable to use the rope for his techniques. After being thrown into the screen cage, Mongolman rebounds with a kick.
After a series of blows, the 20 Million Powers seem to have the upper hand. Mongolman begins to suffer flashbacks within the ring, as the cage reminds him of his match against Warsman, and Buffaloman is unable to tag in, as both of the Hell Missionaries attack him. The spirit of Warsman helps Mongolman. Buffaloman is tagged in and uses a Buffalo Avalanche Drop. He proceeds to attach his Long Horn, and uses a Hurricane Heat. Mongolman is tagged into the match, but subject to a Cross Bomber.
Neptuneman uses his Magnet Power in retaliation. This heals the wounds of the Hell's Missionaries, and they try continuously to attack with Cross Bombers attacks, only to fail. Due to the Iron Sweat on Mongolman and Buffaloman, they are dragged towards the Hell Missionaries by their magnet power, and they almost defeat the 20 Million Powers with a Magnetic Storm Driver. The 20 Million Powers are then further attacked by a magnetic suplex. They are soon entangled in the magnetic barbed wires, as they regain their Friendship Power, and the Justice Chojin regain their power of friendship overall.
The iron sweat breaks from Mongoman and Buffaloman, and Buffaloman uses his Longhorn Train. This increases the power of the Hell's Missionaries, who use a Silhouette Body Press, and - after a series of blows - are thrown from the war-cube. The Hell's Missionaries summon thunder to increase their electrical power. Their Lightning Sabre attack renders Buffaloman and Ramenman immobile, and Buffaloman uses a fragment of Iron Sweat to draw Neptuneman away from Mongolman.
Buffaloman collapses against the mat, defeated by the Light Sabres.
Mongolman carries Buffaloman on his back, as they try again for a Longhorn Train, but they are defeated by a Magnetic Storm Crash. Once Ramenman is defeated, Buffaloman is rushed to hospital alongside Kinnikuman and Ramenman. At hospital, Doctor Bombe removes Buffaloman's horn in order to save Kinnikuman's arm, even knowing it would result in Buffaloman's death, but the tears in Buffaloman's eyes mark his consent to the procedure.
Blood Oath Brigade Formation!
This story covered the formation of Kinnikuman Soldier's team in detail. Brocken Jr. and Buffaloman want to join Soldier's team, but Asuraman and The Ninja aren't on board with that idea. According to Asuraman, Buffaloman is too easily swayed by his emotions, which is why he never became a Devil Knight despite having exceptional talent.
Kinnikuman Soldier shows up and interrupted Asuraman and The Ninja's departure. In response, The Ninja attempted to read Kinnikuman Soldier's mind with his Expose the Heart jutsu, but there's nothing to read. Unlike the other Fated Princes, Soldier has no ambition to destroy his opponents and take over the throne.
Asuraman gets into a fight against Soldier, but Soldier easily fends him off. Soldier even escaped the Asura Buster in a similar fashion to Kinnikuman and counters with a Dragon Cube Suplex. Buffaloman deduces why Soldier would pick those four. Pride is their main characteristic. According to Asuraman, "all four chojin are bull headed guys who won't listen to anyone".
Asuraman asks if Soldier is a fake Soldier and Soldier confirms this theory. He ambushed the real Soldier's team while they were training near Mt. Fuji and stole the real Soldier's mask. The fake Soldier explains that he joined the tournament because the Friendship Power the Justice Chojin use is a sham and that the pride that they share can bring out their true strength.
Asuraman wants Soldier to prove why this team of outcasts would make an excellent team. Soldier tells him to be silent. A real man would never talk so much. Instead, he'd silently watch the result with his own eyes. Asuraman follows up with his Tornado Hell, but Soldier dodges, causing the building already worn down by the Rolling Cube Suplex to collapse on top of them. Soldier heals them all with a Face Flash. With this act, Soldier convinced them to join his team for the upcoming tournament.
Survivor Match Arc
When Kinnikuman's right to the Kinniku Throne was challenged by five pretenders to the throne, Ataru Kinniku forms a team of five people to fight in a tournament to determine who shall be king of Planet Kinniku. [50] Buffaloman - sans his horns - arrives at the house of Brocken Jr., along with Asuraman and The Ninja. Ataru asks them to join his team, as well as to meet him at Nagoya Castle in three days time, and - during that time - they watch him from a distance to ascertain his character.
After Ataru defeats Bockman and saves a boy, Buffaloman and the others decide to join his team. They proceed to enter Nagoya Castle and face against Team Phoenix, as they announce they have formed The Chojin Blood Oath Brigade. After the defeat of The Ninja and Asuraman, Nagoya and Himeji Castles fly away from their locations and join as one structure.
In the final match during the semi-finals battle against Team Super Phoenix and Team Soldier (Soldier, Buffaloman, and Brocken) competed in a 6-Man Tag Match against Super Phoenix (Mammothman, and Prisman). The match takes place in a floating multi-sided ring. Buffaloman, for the most part, fought against Mammothman. Tremendously weaker without his Long Horns, he found himself losing against the nearly unstoppable Mammothman. He was finally able to gain and advantage when Kinnikuman returned the Long Horns used to fix his arm before the Tag match finals. Soon after, Brocken took out Prisman, but then fell into the canyon below and died. Seeing how much Soldier and Buffaloman cared for their fallen comrade convinced Super Phoenix that Soldier wasn't the real Soldier.
As Soldier begins to have his true identity figured out by his own father Mayumi as his long-lost elder son Ataru, the Evil Gods choose to sabotage him to eliminate him and help Phoenix win the tournament. The God of Brutality steals a page from the Muscle Prophecy, a book owned by Kinniku Clan royalty which contains past, present, and even future information on every Chojin ever, as a means to reveal who Soldier is to Super Phoenix. As the God of Brutality attempts to give the page to Super Phoenix via Mammothman, Buffaloman sees a vision of Mayumi in his head, forcing him to take the page to protect it. As the mammoth Chojin prepares to hand it to Phoenix, the bull Chojin performs the Chojin Cross Drop on him, jumping out of the ring and forcing Buffaloman to hold the page in his mouth. As they fall, Mammothman hits Buffaloman with his Nose Fencing technique and retains the page. At the last second, Buffaloman hits Mammothman with a Buffalo Bomb on the roof of the Himeji/Nagoya castle and saves the page again.
The Evil Gods then arrived and began attacking the floating ring in an attempt to take out Ataru. As the ring fell, Buffaloman caught it and held it up. Weakened from the battle with Mammothman, he put on a red headband given to him by the other Justice Chojins and found enough strength to not only hold the ring up longer but also remove his arm guards and toss them up to Ataru. He then pushed it into the air and as it fell again, he jumped up and hit it with a Hurricane Mixer, successfully putting it back in mid-air. Unfortunately, Buffaloman had no more strength and fell into the canyon below. He is revived (along with his teammates) after the tournament by Kinnikuman's Face Flash.
Kinnikuman 2011
Perfect Origin Arc
Prehistory
Like all the other Idol Chojin, Buffaloman was sent off to his home of Spain by Harabote so he could be placed in Medical Suspension, to help him recover from his many injuries from matches past.
However, when he finished his Medical Suspension and made his return while the Seven Devil Chojin invaded the full-scale tournament going on, he declared he was a Devil Chojin again, renegading on his Idol Chojin friends out of nowhere.
The Seven Devil Chojin reconvene in their base. Buffaloman returns, where they all decide which of the Perfect Large Numbers they shall do battle against, and Buffaloman decides to fight against Strong the Budo, due to the fact that whomever fights him will likely lose and he will not sacrifice his teammates. The Mountain refuses to allow this to happen, and offers to sacrifice himself instead, due to the team needing Buffaloman to serve as their leader. He asks only that Buffaloman not avert his gaze during his match.
After Black Hole's match with Dalmatiman, Buffaloman announces that the Devil Chojin are going to purge all Perfect Chojin for their master, Devil Shogun. During the first stage, he mostly oversees how the Devil Chojin fight the Perfect Chojin.
In a flashback, it's revealed that Buffaloman made the choice to return to the Devil Chojin and fight alongside them, which the Seven Devil Chojin welcomed greatly. But they wouldn't let him join them to fight the Perfect Large Numbers because he was their "ace", their leader and without them, the Seven Devil Chojin couldn't perform at their best.
Diablos vs. John Does
Grim Reaper and Turboman enter with the New Large Numbers.
Grim Reaper reveals the next location - of the second-stage of the tournament - will be the Saqqara Pyramid, which has been relocated to Japan's Tottori Dunes. The Grim Reaper lands on the third step, while Turboman takes the fourth step. The Justice Chojin follow them to the mountain, and Buffaloman is assigned against Turboman, who attacks him with a drop-kick before he can enter the ring.
He then drags Buffaloman into the ring with a Turboman Stunner. Turboman punches Buffaloman while he's down, until Buffaloman counters with a headbutt and proceeds to use a back-drop. [60] It is then that Springman arrives on the fourth step to fight the Grim Reaper. [61] Grim Reaper begin the match with a Buzzsaw Hat, which cuts Springman's leg as he enters the ring with a jump.
Grim Reaper throws Springman against the corner-post, but the post goes through Springman's hollow body and allows him to remain unharmed, and a Spring-Body Breaking-Squeeze breaks the corner-post. A Spring Transfer allows him to distract Grim Reaper, whereby he land a drop-kick to the face. While Turboman and Grim Reaper, struggle in their matches and appear to be losing, Jak Tea fights against Black Hole and creates a strong geyser before he dies. This creates a crack along the pyramid.
Turboman frees himself from Buffaloman with a Somersault Kick. He tries a body-press, but Buffaloman catches him and counters with a back-flip. The fifth step finally collapses from the cracks and descends into the fourth step, where the two single matches combine into one tag-match. Turboman gets Buffaloman into a tombstone pile-driver, but - as he prepares for another attack - Springman and Buffaloman combine to use a Chojin Dodgeball. Springman is chastised for attacking Turboman, who was not his original opponent, as the match rules must abide by those of a single-match (due to the unusual circumstances).
The two teams agree to form a tag-team match with tag-team rules.
Springman lunges at Turboman, who uses a lariat and a Starter Revolver, but gets his arm caught inside Springma, who retaliates with a Spring Cyclone. Springman proceeds to use a Killer-Coil Head Attack. A second attempt at the attack is deflected by Turboman's a back-kick. It nearly knocks Springman out of the ring, until Buffaloman catches him. Turboman charges with a flying-cross, but the Diabolos counter again with a Devil Expander. Buffaloman then bounces off Springman to kick Turboman, who proceeds with a series of blows. Turboman uses a Glove Revolver and a Turbine Chop.
Buffaloman and Turboman return to their corners, and Turboman tags in Grim Reaper, who spins around on Turboman's head and delivers an Ignition Dress to Buffaloman. They proceed to use a John Does Arrow. The Diabolos try another Devil Expander, but Turboman dives through Springman and knocks Buffaloman out of the ring, before hitting him again with another John Does Arrows. A High-Capacity John Does Arrow sends Turboman towards Buffaloman, who manages to catch him and slams him against the wall, which causes the wall to crumble into the shape of a flight of stairs.
This allows Springman to use a Devil Slinky. He uses a Spring Body-Breaking Squeeze, which causes Turboman's body to start to glow, as Turboman stores the energy of his opponents. Turboman uses a High-Speed Turbo-Crash, as their two attacks seem to create a stalemate, but soon the release of Turboman's energy causes Springman to harden. He proceeds to stab Springman in his face with Revolver Spikes, and a Revolver Fin causes Springman's body to crash into Buffaloman.
Springman finds strength to lift Buffaloman, despite his weakened state. The Diabolos attempt a Long Horn Train, but - when it only glances off Turboman - follow with a Most Super Express. They follow with a third attack, which against glances off Turboman, but Turboman finds strength to use a Revolver Stud while Springman starts to crumble away. Springman uses all his strength to throw Buffaloman into a Hurricane Mixer, and Buffaloman's horns break through Turboman's Revolver attack and pierce his chest. This leads to Turboman's death, followed by Springman dying within Buffaloman's arms.
The Grim Reaper proceeds to Turboman's corpse, where he opens Turboman's back and steals his Earth Unit (which allows him to store energy to use against an opponent), and then kicks Turboman's body out of the ring. The Grim Reaper removes his robe, which he uses to taunt Buffaloman like a matador, and uses a Skeleton Body to avoid being struck with a Hurricane Mixer. The Grim Reaper states that people fall victim to Buffaloman's attack due to fear and fidgety movements, but - knowing no fear - he cannot be hurt.
The Grim Reaper grabs Buffaloman by his horns, before grabbing at his skin and flipping him over, and - in the process - tears chunks of skin from Buffaloman. The Grim Reaper proceeds to tear off more skin from Buffaloman, and attacks with a Dress Spear, which reveals all the scars on Buffaloman's body from previous matches. He is eventually countered by Buffaloman's Buffalo Hammer. The Grim Reaper proceeds to capture Buffaloman's legs, as he sets up for a John Does Arrows, before revealing it can double as a solo-technique called the Phantom Canon. This causes Buffaloman's scars to reopen in a bloody manner.
Buffaloman summons his blood back into his body by force of will. The scars move to Buffaloman's horn and turn it into a Long Horn, before he speeds around the Grim Reaper and lands a series of blows. The Grim Reaper uses an Ignition Dress, followed by a Thunder Sabre, which pins Buffaloman to the canvas, and the Grim Reaper uses the Earth Unit to absorb power from Buffaloman. The sheer power from Buffaloman causes the Earth Unit to break, and Buffaloman uses a Hurricane Mixer.
This is followed with a Chojin Cross Slam. The Diabolos are declared the winners of the match, and Psychoman exposes his chest with the offer that Buffaloman kills him as he sees fit, due to the Perfect Chojin suicide rule and out of respect to Buffaloman as the victor. The Grim Reaper taunts Buffaloman until Buffaloman stabs him through the chest with his horn, and this cements Buffaloman's return to a Devil Chojin, preventing him from going back to his Justice Chojin allies. Psychoman then vanishes.
Buffaloman takes a piece of Springman's body and leaves.
After the Perfect Origin hit the scene, and Grim Reaper reveals himself to be Psychoman, Buffaloman decides to make up for letting him escape alive, but Devil Knight Planetman beats Buffaloman to fighting Psychoman. Buffaloman mostly observes while the Devil Knights take on the Perfect Origin.
Buffaloman vs. Ganman
The fight takes place on the first ring of Yggdrasil.
They begin by clashing horns in a rapid succession, before Ganman slams Buffaloman's head onto the corner-post with a bulldog headlock. Ganman attempts to ram into Buffaloman, but Buffaloman counters with a preemptive kick, and attempts a body-press, which is caught by Ganman in turn. He throws Buffaloman down, before they lock hands centre of the ring, and Ganman attempts a double over-hook suplex; which prompts Buffaloman to state that he cannot lose, as he must avenge Sneagator.
Buffaloman extends one horn, and uses it to pierce into Ganman's right shoulder. This is followed by a Hurricane Devil Sword, as well as a Buffalo Hammer, until Ganman throws Buffaloman out of the ring and forces him to prevent his fall by drilling into the stone ring. Buffaloman drills a tunnel under the ring, which allows him to pierce his horn through the surface for a Devil Shark manoeuvre. It is impossible for Ganman to "read" Buffaloman's moves while he is underground, and Buffaloman knocks him down by targeting his legs.
Ganman begins to dodge the horn by sensing Buffaloman's breathing, and catches the horn in his hands, which he uses to drag Buffaloman out of the ring, before using Elk Horn Scissors. He slams Buffaloman onto the ring, which reduces the size of his horn, and Ganman shines a light down on Buffaloman with his cyclops eye. Buffaloman attempts a Hurricane Mixer, but Ganman catches him by his horns and proceeds to use a brain-buster. It is revealed Buffaloman is holding back his power, and Kinnikuman and Akuma Shogun convince him to use his full power once more. Buffaloman breaks out of a Canadian Back-Breaker.
He uses a Reverse Suplex, before struggling evenly with Ganman in the middle of the ring. The two engage in a series of even blows, but the scars on Buffaloman start to reopen as he gains back the Friendship Power of the Justice Chojin, and - after an equal battle - Ganman breaks off one of Buffaloman's horns. Ganman gains the upper-hand, after a series of carefully aimed blows, until Buffaloman punches his own eye so that he is left with one working eye (just like Ganman) in order to create a 'fair' fight.
They lock together evenly again in the ring, until Buffaloman dares Ganman to use his eye power on Chojin Enma. This provokes Ganman to use an Elk Horn Compressor, as he states he will not use his eye power on Chojin Enma due to having faith in him as a person. He follows with an Elk Horn Tempest, but - as the throws Buffaloman - Buffaloman uses his one remaining horn to swing on the corner-post. Buffaloman builds up speed by moving post to post, and uses a new finishing move: Hurricane Giga Blaster.
This completely destroys Ganman's horns. Ganman reveals he has remembered Buffaloman's name, which proves he considers Buffaloman a worthy adversary due to how he forgets all other opponents' names, and hands him his dumbbell. This kills Ganman, who dies upon the canvas.
Omega Centauri's Six Spear Arc
He was hanging out with the remaining of the Devil Chojin, when suddenly, a magic barrier seal them inside their HQ, making them unable to face off against the Omega invaders.
Unnamed Arc
As Brocken Jr. and Ataru console Ashuraman's loss after he saw Satan Cross die to The Natural, Buffaloman and The Ninja arrive. Buffaloman notes the coincidence of the five in the same location. The Chojin Blood Oath Brigade has formed again. Ataru believes it is up to the Chojin Blood Oath Brigade to unite as one and put an end to the dangers of the Choushin. Ashuraman is the one who will step up to the plate first.
During the fight between Caucasusman and Mammothman, the Chojin Blood Oath Brigade talk about Mammothman's poor showing in his fight against Caucasusman. Buffaloman talks about how tough Mammothman was during their fight and that Mammothman's calmness unnerved him. The Choushin are crafty enough to place their opponents into tricky situations and Mammothman is not used to that. All they can do is wait for something within Mammothman to break.
After the declaration of the God of Harmony about the opening of the Tower of Babel, Buffaloman decides to be one of the chojins to enter the tower. Once they arrive and enter, they are challenged by the first god, who introduced himself as the God of Evolution, now known as The Executioner. He didn't feel confortable leaving the first rival to Geronimo, knowing that if the young chojin fail, they will be all doomed. But surprinsigly, Geronimo wins, and three new doors are opened.
He decides to travel with Kinnikuman and Warsman, arriving to the next level where they are greet by the choushin of said level. Kinnikuman tries to hide behind Buffaloman, but he take him and tries to throw him into the ring, annoyed by his cowardice, but Warman is the one that jumps into the ring to face against the choushin, who introduce himself as Onyxman.
Kinnikuman Nisei
Buffaloman acts as a teacher within the Hercules Factory. He is matched against Terry the Kid in the graduation matches, which he loses and allows for Terry the Kid to graduate. He will later participate in an exhibition match during the Chojin Olympics, which he fights with Ramenman against The Machineguns. In the Ultimate Chojin Tag Tournament, he again teams up with Ramenman, but will ultimately lose against the Muscle Brothers Nouveau.
Hercules Factory Arc
He became one of the many instructors at the Hercules Factory, training the future generation of chojin to fight evil. He is then assigned to the last test for the First Year Graduation: fight one of the new generation chojin, to see if he is worthy or needs more training.
He end up fighting Terry the Kid, the son of the famous Terryman. After a quick fight, Terry the Kid manage to defeat him with his Texas Clover Hold, congratulating him for his win shortly after.
HF First Year Replacement Matches Arc
He is shown to have been defeated by one of the new First Years: Jade. He then return to see the final match of the tournament, alongside the other teachers that were defeated by the Generation EX.
Demon Seed Arc
Buffaloman meets with Meat and goes with him to check a disturbance. He collapses when Alexandria Meat is taken by six tendrils, much like what happened to him 36 years ago, and the six people reveal themselves to be the ultimate Devil Chojin: the Demon Seeds. Buffaloman cries to see that the new generation cannot enter the General Palast.
Jade begs Buffaloman to help, but Buffaloman - weeping and in a rage - strikes Jade over and over, as he expresses guilt over his actions 36 years ago that set current events into action.
He stabs himself in the chest with a jagged piece of rock, and tears open the wound to accept the General Stone and reaffirms his pact with Satan. [85] He uses his newfound powers to open a hole in the barrier, but only one chojin can pass through as his strength is not enough for more. The barrier closes just after Mantaro Kinniku enters, trapping them both inside, but also cutting off Buffaloman's horn in the process.
Buffaloman tosses away the General stone, only to be carried - in his weak state - by Mantaro. Mantaro is forced to choose an opponent, but The Constellation attacks before the match, and Buffaloman blocks an arrow aimed at Mantaro with his body in defence of his ex-pupil. The Constellation pushes the arrow further into the wound and then proceeds to break his arm, but Buffaloman counters with his Hurricane Mixer. The Constellation uses a Suplex, which smashes Buffaloman's head against the concrete floor and cracks open his skull, incapacitating him.
Mantaro struggles to gain an advantage, but Buffaloman's advice helps him to counter. The Constellation uses a broken post of the ring to attack Buffaloman, so as to stop his invaluable advice, and it strikes Buffaloman on the forehead and knocks him unconscious. He regains consciousness just long enough to offer Mantaro further encouragement, before he faints once more. Mantaro tries to carry Buffaloman to safety, but - due to his injuries - passes out in the central chamber and collapses next to Buffaloman, at which point the B-Evolutions arrive.
Ultimate Chojin Tag Tournament Arc
Prehistory
Buffaloman appears late into this arc, as he participates in the tournament at Kourakuen Stadium. He is featured alongside Mongolman (Ramenman) as part of the 20 Million Powers; despite his missing horns, from the match three days ago in his timeline, Buffaloman seeks to distract the New Generation (to which he sees as the villains). Buffaloman chastises Robin Mask for helping Chaos Avenir, as he believes they are responsible for Alisa Mackintosh's accident.
Battle Royale
He fights against The Gaon and Emperor Death, in a battle royale for the opening match, and their opponents start with the upper hand.
History
Prehistory
Buffaloman came from the Buffalo Clan. The clan was growing in power and fought over who would become king, and it descended into many years of fighting until the entire clan was wiped out, which left Buffaloman as the sole survivor. He originally had a Chojin Power of 1,000,000 units, and was continually beaten because he lacked skill. At an unknown point, he was training alone and crossed through a hurricane in his travels. The wind blew away a cross on a church, and it headed straight towards Buffaloman, who was forced to use his own power to stop the cross, which taught him the Chojin Cross Drop.
He eventually met and struck a deal with Satan, who granted him more Chojin Power each time he killed another chojin. Eventually he killed so many that his power had climbed to 10,000,000.
He and his comrades, all known as the Seven Devil Chojin (Springman, Atlantis, Stereo Cassette King, Black Hole, Mister Khamen, and The Mountain), were eventually captured by a grouping of 100,000 Justice Chojin and Space Police and trapped in a Chojin Roach Motel and sent into space.
Kinnikuman
Buffaloman initially appears as a villain, as one of the Seven Devil Chojin. He steals parts of Meat's body and forces Kinnikuman to fight in a tournament to retrieve them, culminating in a tag-match between Kinnikuman and Mongolman against Buffaloman and Springman. He joins the Justice Chojin side, after renouncing Satan and freeing Meat. He will later participate in various tournaments alongside the Justice Chojin, before fighting alongside Ataru Kinniku in the Survivor Match for the Kinniku Throne Arc.
Seven Devil Chojin Arc
Harabote reveals that seven chojin were banned from the Olympics, due to their ruthless nature, and these seven Devil Chojin were placed into a floating space prison named a "Roach Motel". The "Roach Motel" is accidentally opened, when Kinnikuman is thrown straight onto the release mechanism during celebrations of his most recent victory. Buffaloman and the other Devil Chojin arrive at a fan-appreciation day, where Kinnikuman and his friends are celebrating the conclusion of the 21st Chojin Olympics.
Buffaloman initially attacks Warsman, who attacks him in defence of the children present. He announces that they cannot allow Kinnikuman to call himself "champion", until he had defeated each of the Seven Devil Chojin. Buffaloman splits Alexandria Meat's body into seven pieces; this forces Kinnikuman to beat them all within 10 days, if he wants to save his friend. When Kinnikuman is too injured to keep fighting the Seven Devils (after he defeated SteCassette King and Black Hole), his friends step in to take on the remaining Devil Chojin in his place. Buffaloman is pitted against Warsman.
In the match, we see Warsman dodging a series of Hurricane Mixers. On the eleventh try, Buffaloman pierces Warsman's hip, and proceeds to take out a chunk of Warsman's helmet. Warsman tries an arm hold, but Buffaloman breaks free and attempts a knee drop, which is countered by a Jet Liner. Buffaloman is unaffected again, and uses a Long Horn Boomerang. Warsman follows with a Palo Special, but is thrown off by Buffaloman and damages his legs. Warsman then destroys his Bear Claws on Buffaloman's horn, when attempting a Screw Driver attack.
Buffaloman pierces a hole through Warsman's chest, which inspires Warsman to use his own version of the Fire of Inner Strength. After an exchange of blows, Warsman begins to smoke from his body, and he grows too exhausted to properly continue the match. Warsman attacks with his Bear Claws one last time, and he manages to break off one of Buffaloman's longhorns. Buffaloman uses a series of Hurricane Mixers to kill Warsman. He then walks away and leaves Warsman deceased in the ring.
The final match takes places in the Denen Colosseum.
Buffaloman faces Kinnikuman in a double match with Springman. There is only one hour left of the deadline, so Kinnikuman only has one hour to save Meat. The stadium is designed as a giant countdown, with bars around the edges that move for each second, and that will destroy pieces of Meat's body at the 30 minutes and 60 minute marks. Just as Kinnikuman is about to fight alone, Mongolman appears to make it a true tag-team match and join Kinnikuman in his fight against Springman and Buffaloman.
Despite it being called a tag-team match, Buffaloman's attention is focused exclusively on Kinnikuman, while Springman fights against Mongolman. Mongolman defeats Springman and saves Meat's limb. Buffaloman is an extremely tough opponent, and - changing color, as he uses the full force of his 10 million Chojin Power - uses his power to reverse Kinnikuman's techniques, including his trademark finishing move: the Kinniku Buster. During an exchange of blows, Harabote uncovers information on Buffaloman.
After Buffaloman helps fix Kinnikuman's mask, he becomes fully possessed by Satan. When Buffaloman goes beneath the ring, shredding the canvas with his horn, Kinnikuman uses his arm to stop the horn, and tosses him back onto the ring. Buffaloman loses control of his power when he absorbs Kinnikuman's Burning Inner Strength. Buffaloman pierces Kinnikuman's body with his horn, before - overwhelmed by The Fire - the power returns to Kinnikuman and allows him survive.
Due to the respect Kinnikuman showed him, even though they were mortal enemies, Buffaloman changes sides at the end of the match. He cries out the key that will free Meat's head, which allows Meat to be saved just before the final countdown. Buffaloman vows to join the Justice Chojin, if he survives Satan's punishment for defeat. He s fatally injured by Satan, but - before he dies - he gives up his Chojin Power, bought with the blood of other heroes, to bring back to life Warsman, Robin Mask and Wolfman, who had died fighting his teammates.
Golden Mask Arc
Kinnikuman struggles to make it through a door to the final match, and - at the last moment - Buffaloman uses his high chojin power to keep the door open for him. When Kinnikuman offers him a seat at the ring-side, on the side of the justice chojin, Buffaloman refuses and joins the devil chojin in the corner of Ashuraman. Ashuraman appears to gain the upper-hand, but - in a dispute with Meat - Buffaloman inadvertently gives Kinnikuman inspiration needed to counter-attack.
After Akuma Shogun murders Ashuraman, Buffaloman is inspired to rejoin the justice chojin.
He then confronts the Devil Knights leader, Akuma Shogun, in order to give Kinnikuman more time to perfect the Kinniku Driver. He is eventually defeated by Devil Shogun's Hell's Guillotine technique. During the fight between Akuma Shogun and Kinnikuman, Akuma Shogun begins to revive the Devil Knights and absorb them to become more powerful, but Buffaloman puts on Akuma Shogun's mask and fights them off, which gives Kinnikuman the chance he needed to defeat Akuma Shogun with the Kinniku Driver.
Dream Chojin Tag Arc
A second Mount Fuji appears in Japan.
On top of this mountain, the Universal Chojin Tag Team trophy appears. Underneath, there appears a series of rings that allow for eight tag-teams to compete. Buffaloman - along with the other justice chojin - goes to Kourakuen Hall to discuss the situation. Buffaloman refuses to team up with Kinnikuman and leaves. He sends a letter to Mongolman, asking him to join him as a new tag-team.
Buffaloman and Mongolman forms the 20 Million Powers. The name of their combo comes from Buffaloman's 10,000,000 power and Mongolman's 10,000,000 techniques (10 Million + 10 Million). In the first-round match-ups, the teams are required to navigate a labyrinth to be matched against their opponents, and the 20 Million Powers are matched against the Most Dangerous Combo. Just as the 20 Million Powers and Most Dangerous Combo are about to begin their fight, during the Dream Chojin Tag Arc, the Killer Game Combo arrive. This leads to the Killer Game Combo defeating the Most Dangerous Combo.
Brocken Jr. does not want his loss to count for nothing, so - to allow the 20 Million Powers to win - he challenges Buffaloman and allows himself to be pinned; this allows 20 Million Powers to officially win the match. This technical win allows the 20 Million Powers to advance to the next round, but the 20 Million Powers attack the Killer Game Combo for their intrusion. Buffaloman uses a feint against Screw Kid, but Mongolman - using the distraction to attack - injures his leg in the process.
Buffaloman is then struck by Kendaman, and the Killer Game Combo ask for formal permission to enter the tournament in the place of the Most Dangerous Combo. The 20 Million Powers declare that they will earn their place in the next round by first defeating the Killer Game Combo. The match began with a fierce one-on-one battle between Buffaloman and Kendaman, but Buffaloman tries a Hurricane Mixer on Kendaman, but it fails. Buffaloman is then caught in a Scorpion Defence by Kendaman.
He proceeds to break off his Long Horn and breaks the glass of the War-Cube, but is then attacked by a Hell's Screwdriver, which is only stopped by the thrown hair of Mongolman. Buffaloman counters with a powered-up Hurricane Mixer. Fearing the punishment that comes from failing their superiors, Screw Kid and Kendaman begin to use dirty tactics. At this point Neptuneman and Big the Budo reveal themselves, and Kendaman and Screw Kid abandon the match to attack them, and the 20 Million Powers win by default, as the Killer Game Combo are killed by the Hell Missionaries outside of the ring.
During the match-up lottery for the semi-final placements, the 20 Million Powers are matched with the Hell Missionaries. The first match is between the Muscle Brothers and the Stray Devil Chojin Combo, and the 20 Million Powers stay at the edge of the ring to act as spotters. At the end of the match, after the defeat of the Stray Devil Chojin Combo, the Hell Missionaries attack Sunshine, only to be stopped by the 20 Million Powers. They then allow the Hell Missionaries to attack, as the dolls - created by the Stray Devil Chojin to steal the justice chojin Friendship Power scatter, and thus creates animosity between the justice chojin.
The semi-final match against the Hell Missionaries is a simple barbed-wire cage match, but also a mask-removal death-match in which Mongolman must bet his mask. Buffaloman is thrown into the barbed wire by Neptuneman, who then switches with Mongolman, who is at a disadvantage from being unable to use the rope for his techniques. After being thrown into the screen cage, Mongolman rebounds with a kick.
After a series of blows, the 20 Million Powers seem to have the upper hand. Mongolman begins to suffer flashbacks within the ring, as the cage reminds him of his match against Warsman, and Buffaloman is unable to tag in, as both of the Hell Missionaries attack him. The spirit of Warsman helps Mongolman. Buffaloman is tagged in and uses a Buffalo Avalanche Drop. He proceeds to attach his Long Horn, and uses a Hurricane Heat. Mongolman is tagged into the match, but subject to a Cross Bomber.
Neptuneman uses his Magnet Power in retaliation. This heals the wounds of the Hell's Missionaries, and they try continuously to attack with Cross Bombers attacks, only to fail. Due to the Iron Sweat on Mongolman and Buffaloman, they are dragged towards the Hell Missionaries by their magnet power, and they almost defeat the 20 Million Powers with a Magnetic Storm Driver. The 20 Million Powers are then further attacked by a magnetic suplex. They are soon entangled in the magnetic barbed wires, as they regain their Friendship Power, and the Justice Chojin regain their power of friendship overall.
The iron sweat breaks from Mongoman and Buffaloman, and Buffaloman uses his Longhorn Train. This increases the power of the Hell's Missionaries, who use a Silhouette Body Press, and - after a series of blows - are thrown from the war-cube. The Hell's Missionaries summon thunder to increase their electrical power. Their Lightning Sabre attack renders Buffaloman and Ramenman immobile, and Buffaloman uses a fragment of Iron Sweat to draw Neptuneman away from Mongolman.
Buffaloman collapses against the mat, defeated by the Light Sabres.
Mongolman carries Buffaloman on his back, as they try again for a Longhorn Train, but they are defeated by a Magnetic Storm Crash. Once Ramenman is defeated, Buffaloman is rushed to hospital alongside Kinnikuman and Ramenman. At hospital, Doctor Bombe removes Buffaloman's horn in order to save Kinnikuman's arm, even knowing it would result in Buffaloman's death, but the tears in Buffaloman's eyes mark his consent to the procedure.
Blood Oath Brigade Formation!
This story covered the formation of Kinnikuman Soldier's team in detail. Brocken Jr. and Buffaloman want to join Soldier's team, but Asuraman and The Ninja aren't on board with that idea. According to Asuraman, Buffaloman is too easily swayed by his emotions, which is why he never became a Devil Knight despite having exceptional talent.
Kinnikuman Soldier shows up and interrupted Asuraman and The Ninja's departure. In response, The Ninja attempted to read Kinnikuman Soldier's mind with his Expose the Heart jutsu, but there's nothing to read. Unlike the other Fated Princes, Soldier has no ambition to destroy his opponents and take over the throne.
Asuraman gets into a fight against Soldier, but Soldier easily fends him off. Soldier even escaped the Asura Buster in a similar fashion to Kinnikuman and counters with a Dragon Cube Suplex. Buffaloman deduces why Soldier would pick those four. Pride is their main characteristic. According to Asuraman, "all four chojin are bull headed guys who won't listen to anyone".
Asuraman asks if Soldier is a fake Soldier and Soldier confirms this theory. He ambushed the real Soldier's team while they were training near Mt. Fuji and stole the real Soldier's mask. The fake Soldier explains that he joined the tournament because the Friendship Power the Justice Chojin use is a sham and that the pride that they share can bring out their true strength.
Asuraman wants Soldier to prove why this team of outcasts would make an excellent team. Soldier tells him to be silent. A real man would never talk so much. Instead, he'd silently watch the result with his own eyes. Asuraman follows up with his Tornado Hell, but Soldier dodges, causing the building already worn down by the Rolling Cube Suplex to collapse on top of them. Soldier heals them all with a Face Flash. With this act, Soldier convinced them to join his team for the upcoming tournament.
Survivor Match Arc
When Kinnikuman's right to the Kinniku Throne was challenged by five pretenders to the throne, Ataru Kinniku forms a team of five people to fight in a tournament to determine who shall be king of Planet Kinniku. Buffaloman - sans his horns - arrives at the house of Brocken Jr., along with Asuraman and The Ninja. Ataru asks them to join his team, as well as to meet him at Nagoya Castle in three days time, and - during that time - they watch him from a distance to ascertain his character.
After Ataru defeats Bockman and saves a boy, Buffaloman and the others decide to join his team. They proceed to enter Nagoya Castle and face against Team Phoenix, as they announce they have formed The Chojin Blood Oath Brigade. After the defeat of The Ninja and Asuraman, Nagoya and Himeji Castles fly away from their locations and join as one structure.
In the final match during the semi-finals battle against Team Super Phoenix and Team Soldier (Soldier, Buffaloman, and Brocken) competed in a 6-Man Tag Match against Super Phoenix (Mammothman, and Prisman). The match takes place in a floating multi-sided ring. Buffaloman, for the most part, fought against Mammothman. Tremendously weaker without his Long Horns, he found himself losing against the nearly unstoppable Mammothman. He was finally able to gain and advantage when Kinnikuman returned the Long Horns used to fix his arm before the Tag match finals. Soon after, Brocken took out Prisman, but then fell into the canyon below and died. Seeing how much Soldier and Buffaloman cared for their fallen comrade convinced Super Phoenix that Soldier wasn't the real Soldier.
As Soldier begins to have his true identity figured out by his own father Mayumi as his long-lost elder son Ataru, the Evil Gods choose to sabotage him to eliminate him and help Phoenix win the tournament. The God of Brutality steals a page from the Muscle Prophecy, a book owned by Kinniku Clan royalty which contains past, present, and even future information on every Chojin ever, as a means to reveal who Soldier is to Super Phoenix. As the God of Brutality attempts to give the page to Super Phoenix via Mammothman, Buffaloman sees a vision of Mayumi in his head, forcing him to take the page to protect it. As the mammoth Chojin prepares to hand it to Phoenix, the bull Chojin performs the Chojin Cross Drop on him, jumping out of the ring and forcing Buffaloman to hold the page in his mouth. As they fall, Mammothman hits Buffaloman with his Nose Fencing technique and retains the page. At the last second, Buffaloman hits Mammothman with a Buffalo Bomb on the roof of the Himeji/Nagoya castle and saves the page again.
The Evil Gods then arrived and began attacking the floating ring in an attempt to take out Ataru. As the ring fell, Buffaloman caught it and held it up. Weakened from the battle with Mammothman, he put on a red headband given to him by the other Justice Chojins and found enough strength to not only hold the ring up longer but also remove his arm guards and toss them up to Ataru. He then pushed it into the air and as it fell again, he jumped up and hit it with a Hurricane Mixer, successfully putting it back in mid-air. Unfortunately, Buffaloman had no more strength and fell into the canyon below. He is revived (along with his teammates) after the tournament by Kinnikuman's Face Flash.
Kinnikuman 2011
Perfect Origin Arc
Prehistory
Like all the other Idol Chojin, Buffaloman was sent off to his home of Spain by Harabote so he could be placed in Medical Suspension, to help him recover from his many injuries from matches past.
However, when he finished his Medical Suspension and made his return while the Seven Devil Chojin invaded the full-scale tournament going on, he declared he was a Devil Chojin again, renegading on his Idol Chojin friends out of nowhere.
The Seven Devil Chojin reconvene in their base. Buffaloman returns, where they all decide which of the Perfect Large Numbers they shall do battle against, and Buffaloman decides to fight against Strong the Budo, due to the fact that whomever fights him will likely lose and he will not sacrifice his teammates. The Mountain refuses to allow this to happen, and offers to sacrifice himself instead, due to the team needing Buffaloman to serve as their leader. He asks only that Buffaloman not avert his gaze during his match.
After Black Hole's match with Dalmatiman, Buffaloman announces that the Devil Chojin are going to purge all Perfect Chojin for their master, Devil Shogun. During the first stage, he mostly oversees how the Devil Chojin fight the Perfect Chojin.
In a flashback, it's revealed that Buffaloman made the choice to return to the Devil Chojin and fight alongside them, which the Seven Devil Chojin welcomed greatly. But they wouldn't let him join them to fight the Perfect Large Numbers because he was their "ace", their leader and without them, the Seven Devil Chojin couldn't perform at their best.
Diablos vs. John Does
Grim Reaper and Turboman enter with the New Large Numbers.
Grim Reaper reveals the next location - of the second-stage of the tournament - will be the Saqqara Pyramid, which has been relocated to Japan's Tottori Dunes. The Grim Reaper lands on the third step, while Turboman takes the fourth step. The Justice Chojin follow them to the mountain, and Buffaloman is assigned against Turboman, who attacks him with a drop-kick before he can enter the ring.
He then drags Buffaloman into the ring with a Turboman Stunner. Turboman punches Buffaloman while he's down, until Buffaloman counters with a headbutt and proceeds to use a back-drop. It is then that Springman arrives on the fourth step to fight the Grim Reaper. Grim Reaper begin the match with a Buzzsaw Hat, which cuts Springman's leg as he enters the ring with a jump.
Grim Reaper throws Springman against the corner-post, but the post goes through Springman's hollow body and allows him to remain unharmed, and a Spring-Body Breaking-Squeeze breaks the corner-post. A Spring Transfer allows him to distract Grim Reaper, whereby he land a drop-kick to the face. While Turboman and Grim Reaper, struggle in their matches and appear to be losing, Jak Tea fights against Black Hole and creates a strong geyser before he dies. This creates a crack along the pyramid.
Turboman frees himself from Buffaloman with a Somersault Kick. He tries a body-press, but Buffaloman catches him and counters with a back-flip. The fifth step finally collapses from the cracks and descends into the fourth step, where the two single matches combine into one tag-match. Turboman gets Buffaloman into a tombstone pile-driver, but - as he prepares for another attack - Springman and Buffaloman combine to use a Chojin Dodgeball. Springman is chastised for attacking Turboman, who was not his original opponent, as the match rules must abide by those of a single-match (due to the unusual circumstances).
The two teams agree to form a tag-team match with tag-team rules.
Springman lunges at Turboman, who uses a lariat and a Starter Revolver, but gets his arm caught inside Springma, who retaliates with a Spring Cyclone. Springman proceeds to use a Killer-Coil Head Attack. A second attempt at the attack is deflected by Turboman's a back-kick. It nearly knocks Springman out of the ring, until Buffaloman catches him. Turboman charges with a flying-cross, but the Diabolos counter again with a Devil Expander. Buffaloman then bounces off Springman to kick Turboman, who proceeds with a series of blows. Turboman uses a Glove Revolver and a Turbine Chop.
Buffaloman and Turboman return to their corners, and Turboman tags in Grim Reaper, who spins around on Turboman's head and delivers an Ignition Dress to Buffaloman. They proceed to use a John Does Arrow. The Diabolos try another Devil Expander, but Turboman dives through Springman and knocks Buffaloman out of the ring, before hitting him again with another John Does Arrows. A High-Capacity John Does Arrow sends Turboman towards Buffaloman, who manages to catch him and slams him against the wall, which causes the wall to crumble into the shape of a flight of stairs.
This allows Springman to use a Devil Slinky. He uses a Spring Body-Breaking Squeeze, which causes Turboman's body to start to glow, as Turboman stores the energy of his opponents. Turboman uses a High-Speed Turbo-Crash, as their two attacks seem to create a stalemate, but soon the release of Turboman's energy causes Springman to harden. He proceeds to stab Springman in his face with Revolver Spikes, and a Revolver Fin causes Springman's body to crash into Buffaloman.
Springman finds strength to lift Buffaloman, despite his weakened state. The Diabolos attempt a Long Horn Train, but - when it only glances off Turboman - follow with a Most Super Express. They follow with a third attack, which against glances off Turboman, but Turboman finds strength to use a Revolver Stud while Springman starts to crumble away. Springman uses all his strength to throw Buffaloman into a Hurricane Mixer, and Buffaloman's horns break through Turboman's Revolver attack and pierce his chest. This leads to Turboman's death, followed by Springman dying within Buffaloman's arms.
The Grim Reaper proceeds to Turboman's corpse, where he opens Turboman's back and steals his Earth Unit (which allows him to store energy to use against an opponent), and then kicks Turboman's body out of the ring. The Grim Reaper removes his robe, which he uses to taunt Buffaloman like a matador, and uses a Skeleton Body to avoid being struck with a Hurricane Mixer. The Grim Reaper states that people fall victim to Buffaloman's attack due to fear and fidgety movements, but - knowing no fear - he cannot be hurt.
The Grim Reaper grabs Buffaloman by his horns, before grabbing at his skin and flipping him over, and - in the process - tears chunks of skin from Buffaloman. The Grim Reaper proceeds to tear off more skin from Buffaloman, and attacks with a Dress Spear, which reveals all the scars on Buffaloman's body from previous matches. He is eventually countered by Buffaloman's Buffalo Hammer. The Grim Reaper proceeds to capture Buffaloman's legs, as he sets up for a John Does Arrows, before revealing it can double as a solo-technique called the Phantom Canon.
💪M💪U💪S💪C💪L💪E💪
A year of the shows and performers of the Bijou Planks Theater.
M.U.S.C.L.E. No. 105, "Buffaloman D"
Painted by Paprika, thus losing all collectible value forever.
Buffaloman has been seen in BP 2019 Day 302!
www.flickr.com/photos/paprihaven/48980587088/
BP 2020 Day 133!
www.flickr.com/photos/paprihaven/49852162532/
BP 2020 Day 315!
www.flickr.com/photos/paprihaven/50587994286/
BP 2023 Day 80!
San Diego Vacation Day 4. Spent the day on the beach wearing a giant ugly hat to maintain my Victorian pallor. Hunted surfers and other photo opportunities.
A little long exposure under a pier.
Carolina Piedmont 2079 helps bring a short train off of the BASF spur in Simsonville, South Carolina on November 8, 2022. CPDR 2079 is an EMD GP3802 built as Chicago & Northwestern (CNW) 4613 in 1979, then sold to National Railway Equipment where it became NREX 3881, to Chicago, Fort Wayne and Eastern (CFE) 3881, to CPDR 3881, to CPDR 2079 when it received the GWI orange and yellow paint.
What is now the Carolina Piedmont Railroad has a long history of mergers and acquisitions. It began as the Greenville and Laurens Railroad. The Greenville and Laurens was chartered in 1878 and arrived in Greenville in 1882. The railroad was later merged with three others in the region to form the Port Royal and Western Carolina Railway in October 1886. Ten years later, the railroad merged with the Port Royal and Augusta Railway to create the Charleston and Western Carolina Railway, which was in turn acquired by the Atlantic Coast Line in 1897.
The ACL merged with the Seaboard Airline Line in 1967 to become Seaboard Coastline and the SCL was merged into the Seaboard System in 1983. The final merger came in 1986, when the Seaboard System was merged into CSX Transportation.
Genesee & Wyoming Inc. is an American shortline railroad holding company, that owns or maintains an interest in 122 railroads in the United States, Canada, Belgium, Netherlands, Poland, United Kingdom and formerly Australia. It operates more than 13,000 miles of owned and leased track.
About all one could hope for from an afternoon walk these days: some pretty flowers and an empty sidewalk for properly maintaining social distance.
HONDA RC 211 V-03. 2002
Maqueta de Tamiya a escala 1/12.
Esta maqueta la monté en el año 2004 y las fotos fueron realizadas en el año 2005.
La cámara que poseía en aquel momento no era para tirar cohetes y mi habilidad con estos instrumentos tampoco era para un doctorado Honoris cum Laude.
La maqueta la regalé a una apasionado de las motos.
Así que la maqueta fue mía y las imágenes, en este caso, también.
La Honda RC211V fue desarrollada en el año 2001 por el departamento de competición de Honda (Honda Racing Corporation) para reemplazar a la Honda NSR500, debido a los drásticos cambios en el reglamento del campeonato mundial de motociclismo para la temporada 2002. Las reglas cambiaron, se mantuvieron los límites de 500 cc para los motores de dos tiempos y cuatro cilindros, pero se permitía a los motores de cuatro tiempos llegar hasta 990 cc de tres a cuatro cilindros. En este cambio la clase pasó a llamarse Moto GP y se limitó a prototipos de carreras. Esta motocicleta fue la primera motocicleta de cuatro tiempos en el campeonato del mundo de velocidad.
En su año de debut, 2002, la RC211V era la única moto, con un motor V5. Honda logró más de 240hp (179kW), 148 kg, y más de 340 km/h de velocidad máxima.
La maqueta corresponde al corredor Sete Gibernau del equipo Telefónica Movistar Honda Moto GP, del año 2004.
Model of Tamiya at 1/12 scale.
I assembled this model in 2004 and the photos were taken in 2005.
The camera I possessed at that time was not for firing rockets and my ability with these instruments was not for an Honoris cum Laude PhD.
I gave the model to a motorcycle enthusiast.
So the model was mine and the images, in this case, too.
The Honda RC211V was developed in 2001 by the Honda racing department (Honda Racing Corporation) to replace the Honda NSR500, due to the drastic changes in the rules of the world motorcycle championship for the 2002 season. The rules changed, 500 cc limits were maintained for two-stroke and four-cylinder engines, but four-stroke engines were allowed to reach 990 cc from three to four cylinders. In this change the class was renamed Moto GP and was limited to racing prototypes. This motorcycle was the first four-stroke motorcycle in the world speed championship.
In its debut year, 2002, the RC211V was the only motorcycle, with a V5 engine. Honda achieved more than 240hp (179kW), 148kg, and more than 340km / h top speed.
The model corresponds to the Sete Gibernau rider of the Telefónica Movistar Honda Moto GP team, from 2004
Our next stop on the Avalon Waterways Mekong River cruise was to Wat Hanchey.
On the hillside below the wat there are many burial sites, some more ornate than others and most of them not maintained.
This is one of two.
Me standing next to a quiet and poorly maintained side road in the Mount Laguna Area of the Cleveland National Forest. Foreground illuminated by a 45% moon out of frame to the right. Shot with a Canon EOS R and Sigma 15mm EX DG lens on June 27, 2020.
Cleveland National Forest encompasses 460,000 acres (720 sq mi (1,900 km2)), mostly of chaparral, with a few riparian areas. A warm dry mediterranean climate prevails over the forest. It is the southernmost U.S. National Forest of California. It is administered by the U.S. Forest Service, a government agency within the United States Department of Agriculture. It is divided into the Descanso, Palomar and Trabuco Ranger Districts and is located in the counties of San Diego, Riverside, and Orange.
Cleveland National Forest was created on July 1, 1908 with the consolidation of Trabuco Canyon National Reserve and San Jacinto National Reserve by President Theodore Roosevelt and named after former president Grover Cleveland. It is headquartered in San Diego. The Cleveland National Forest was the site of both of the largest wildfires in California history, the 2003 Cedar Fire, and the Santiago Canyon Fire of 1889. Both fires widely consumed many sections of the area, and endangered many animal species as well.
Scene captured on an early-morning trip to the dunes maintained and preserved by the Amsterdam Water Company: lovely fiftysomething brunette Mariëlle relishing in the morning delight.
"Flying lines are made of a strong material such as ultra-high-molecular-weight polyethylene, to handle the dynamic load in unpredictable wind while maintaining a small cross-sectional profile to minimize drag. They come in lengths generally between seven and thirty-three meters" - From Wikipedia
These are two of the water intakes for the hydropower mechanism shown in the previous post.
Historically, a dam behind me diverted water from the river to these little tunnels. On the other side, a chamber maybe 20 by 50 by 250 feet filled up with water and maintained the pressure needed to spin the wheels.
Multiply this by the hundreds and you have the heart of the industrial economy of New England in the 1800s.
The Volden Brothers and me went up to the last bit of winter to get som shots before it's too late. I think it went rather well, we had good fun !
The large houses in the lower part of the village, with well conserved decorative motifs, are regularly maintained. The construction materials used still remain earth and wood. The inclination to introduce cement has so far been unsuccessful, thanks to the continued monitoring of the (Rural Community, Town Planning Division, Urban Agency, CERKAS). Only a few lintels and reinforced concrete escaped its vigilance, but they have been hidden by earthen rendering. Particular attention is also paid to doors and windows giving on to the lanes, to ensure that the wood is not replaced by metal
Taken @Ait-Ben-Haddou, Morocco, North Africa.
More than 200 years old, The Mound was purchased from the Edinburgh Town Council in 1800 and the building was built in 1806 in Georgian style. Today it serves as the headquarters for the Lloyds Banking Group and maintains it's prominent spot atop the man made hill just down the road from the Edinburgh castle. The steeple of the Tollbooth Kirk can be seen on the left of The Mound and the Edinburgh Castle on the right.
© LMGFotography 2017; please do not use without permission.
Maintaining social distancing while visiting the same cluster of flowers on Swamp Milkweed.
(Sorry, just wanted to use some current phrasing for something completely unrelated.)
Not John Goodman, maintaining his cool on a hot and humid late September day, at the...
Atlanta (East Atlanta Village), Georgia, USA.
28 September 2019.
▶ More pix: here.
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▶ "The East Atlanta Strut is East Atlanta's free annual one-day neighborhood festival, always on the third Saturday in September featuring a parade, food, live music, art, and events. The festival is held to highlight the businesses in East Atlanta Village as well as raise funds for schools, senior programs, and Neighbor In Need East Atlanta. The festival is run completely with volunteers."
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▶ Photographer's note:
On 1 October 2019, Flickr's editors selected this image for inclusion in Flickr's Explore feature.
The image entered at position #139 out of 500 selected that day. At some point afterward, it was 'bumped' from the rolls. (There are, indeed, numerous posts on Flickr-related forums wondering at the arcane year-to-year mutability of Flickr's Explore algorithm.)
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▶ Photo and story by Yours For Good Fermentables.com.
▶ For a larger image, type 'L' (without the quotation marks).
— Follow on Twitter: @Cizauskas.
— Follow on Facebook: YoursForGoodFermentables.
— Follow on Instagram: @tcizauskas.
▶ Camera: Olympus OM-D E-M10 II.
— Lens: Lumix G 20/F1.7 II.
— Monochrome rendering via Nik Collection.
▶ Commercial use requires explicit permission, as per Creative Commons.
Buitrago del Lozoya is a town located in the community of Madrid (Spain). It has maintained its walls, which are of Moorish origin (11th century) and have been restored in the 15th century. The town lies on a peninsula surrounded by the Lozoya river.
Lurching back into 2015 for this one while maintaining the B7L theme, 61643 prepares to pull away from the eastbound Clydebank Bus Station (Chalmers St) stops at the very start of it's long trek to East Kilbride (Calderwood) in typical December weather.
A fair few B7Ls ran with SimpliCITY branding atop their faded Willowleaf/Barbie colors for a good long while, some being withdrawn in such a condition. 643 would however gain Olympia/Urban livery (retaining the SimpiCITY branding either side of the destination screen) in it's autumn years.
Photo Date: 14th December 2015
The Bastide Rudelle was founded around 1250 by Bertrand de Cardaillac, the lord of Lacapelle-Marival, on a side route of the Camino de Santiago (Via Podiensis).
The church of Saint-Martial was originally the chapel of a pilgrim hospital.
The first mention of a fortified church dates back to 1320. The second level was likely added only in the 14th century as a refuge chamber to protect the inhabitants of Rudelle from the unrest caused by the passage of mercenary companies and bandits during the Hundred Years' War.
It only became a parish church in the second half of the 15th century, in 1470, at the request of the inhabitants. In 1471, Astorg de Cardaillac, lord of Lacapelle-Marival, ceded his tower in Rudelle to the inhabitants so that they could take refuge there and store their belongings. However, they were required to maintain and repair it.
In 1593, during the Wars of Religion, the Duke of Bouillon, Viscount of Turenne and a Protestant, came to besiege the tower, which was defended by the inhabitants of Rudelle.
17 June was a travel day, and I did not take any shots (can’t recall why). I took the Stena Line “Rail & Sail” a.k.a. “The Dutch Flyer” from London to Amsterdam (train, ferry, train). So, 18 June was my first day out and about in Amsterdam. This, #778 thru #793, is the first batch.
Wonderful architecture in the Vincent van Gogh museum building.
(From Wikipedia, edited):
The Van Gogh Museum is an art museum in Amsterdam in the Netherlands, which is dedicated to the works of Vincent van Gogh and his contemporaries. It is located at the Museum Square (Museumplein) in the borough Amsterdam South, close to the Stedelijk Museum, the Rijksmuseum, and the Concertgebouw.
The museum is founded in 1973 and located in a building designed by Gerrit Rietveld. The museum's collection is the largest collection of Van Gogh's paintings and drawings in the world. In 2012, the museum had an estimated 1,438,000 visitors, which makes it the most visited museum in the Netherlands and the 30th most visited art museum worldwide.
Upon Vincent van Gogh's death in 1890, his work not sold fell into the possession of his brother Theo. Theo died six months after Vincent, leaving the work in the possession of his widow, Johanna van Gogh-Bonger. Selling many of Vincent's paintings with the ambition of spreading knowledge of his artwork, Johanna maintained a private collection of his works.
The collection was inherited by her son Vincent Willem van Gogh in 1925, eventually loaned to the Stedelijk Museum in Amsterdam where it displayed for many years, and was transferred to the state-initiated Vincent van Gogh Foundation in 1962.
Design for a Van Gogh Museum was commissioned by the Dutch government in 1963 to Dutch architect and furniture designer Gerrit Rietveld. Rietveld died a year later, and the building was not completed until 1973, when the museum opened its doors.
In 1998 and 1999, the building was renovated by the Dutch architect Martien van Goor and an exhibition wing by the Japanese modernist architect Kisho Kurokawa was added.
Starting in the fall of 2012, the museum was closed for renovations for six months. During this period, 75 works from the collection were shown in the Hermitage Amsterdam.
It's not easy posting pictures for you every day and still maintaining a constant freshness, thankfully I have a love of clothes and a large wardrobe to cater for all my fetishes. And it is a bit of a fetish as before I became Jojo and used to draw I dreamed of how if I were a trans girl I might look. Not surprisingly as I used black ink I was drawn to anything black and sniny especially if it laced up and revealed skin. I suppose now I'm older I am a bit quieter sexually and I don't try to force it which sometimes makes keeping up the blogging boring as I have nothing exciting to say. Somehow I manage but I must confess I do return to regular themes and repeat myself as I flesh out my thoughts. Sometimes I have difficulty picking the right picture too and almost think 'Sod it' but somehow I always find something worthwhile. Maybe I try too hard and should just post just anything and not worry but no I'm not like that. But hopefully every blog leaves you with a thought or two.
The Alcobaça Monastery (Portuguese: Mosteiro de Santa Maria de Alcobaça) is a mediaeval monastery located in the town of Alcobaça, in central Portugal. It was founded by the first Portuguese King, Afonso Henriques, in 1153, and maintained a close association with the Kings of Portugal throughout its history.
The church and monastery were the first Gothic buildings in Portugal, and, together with the Monastery of Santa Cruz in Coimbra, it was one of the most important of the mediaeval monasteries in Portugal. Due to its artistic and historical importance, it was listed by UNESCO as a World Heritage Site in 1989.
Many thanks to everyone who will pass by visiting my shots. Comments are appreciated. You are welcome. Sergio
Olympus miu 750
Italy, Venice, the farmers market between the Puente Rialto & the fish market.
The market offers an opulent assortment of fresh seasonal vegetables, salads, fruits & specialties from the Veneto region, Lombardy, Piedmont & all the way down to the south & Sicily.
The lagoon city hides many picturesque places offside the tourist roads. If the buildings would be straight, painted & well maintained, I think Venice without this patina, the gondolas & gondolieri, channels, little bridges & the at all-time busy Canal Grande; all these main ingredients altogether express the romantic charm of Venice.
👉 One World one Dream,
🙏...Danke, Xièxie 谢谢, Thanks, Gracias, Merci, Grazie, Obrigado, Arigatô, Dhanyavad, Chokrane to you & over
13 million visits in my photostream with countless motivating comments
Taken on 16 June 2017 and uploaded 28 December 2024.
The yacht Mimosa, built in 1935 at Hampton-Upon-Thames sailing past Denton Wharf at Gravesend, on its way up the River Thames. It was renamed Ocelot on being requisitioned during WW2; it took past in Operation Dynamo under that name but reverted to Mimosa in 1999. It's clearly well looked after and maintained and now moored at Bristol. The higher of the 2 flags on its mast is the flag of The Association Of Dunkirk Little Ships (ADSL) who publish a register and listing of the Little Ships at www.adls.org.uk/
[DSC_8441ff]
I am currently familiarising myself with Luminar Neo, for which I have purchased a two-year subscription, having become a little tired of the increasing cost of maintaining my ON1 Photo RAW product for seemingly minor incremental gains in capability. As part of my familiarisation, I decided to look at testing background removal and layer masking by taking a previously posted shot (‘Done Shopping’) and making an ‘Adamski Effect’ image out of it.
The Adamski Effect uses multiple images, combined to create a single, composite image. The most common application is to render one element of the photo in focus, with the remainder of the image subjected to motion add/or gaussian blur effects. It is named after the Polish photographer and digital artist Antoni Adamski.
The original image was shot using a (manual focus) Samyang 85mm f/1.4 lens mounted to a A7 with using a Pentax K mount adapter form Fotodiox. It was shot at f/1.4 with and exposure of 1/400that ISO 400.
Copyright © Dave Sexton. All Rights Reserved.
This image is protected under international copyright laws and agreements. No part of the image or the Flickr Photostream to which is belongs may be reproduced, stored in retrieval system, or transmitted, in any form or by any means, electronic, mechanical, photocopying, recording or otherwise, without the Copyright owner’s prior permission.
Good morning! I might not celebrate All Saints' Day, but perhaps it's an excuse to share a photo from one Mission San Juan in San Antonio, Texas... maintained by our National Parks Service as part of the San Antonio Missions National Historical Park.
#sanjuan #mission #missions #sanantonio #texas #nps #allsaintsday #saints #sony #a7ii #zeiss #photography #photographerlife #worthafollow
The abandoned railway yard of Bertrix. This image is taken many years ago during my first visit to this place. Nature is slowly taking over it's terrain that once was used to maintain many trains for the so called Athus - Meuse...
Al enkele jaren terug bracht ik mijn eerste bezoek aan de voormalige werkplaats van Bertrix. Veel was er niet meer te zien en zelfs en jaar later was hetgeen je kon zien ook al verdwenen. Hier in beeld een vergeten motorwagen, nummer onbekend. Als er iemand meer informatie heeft, graag!
In the small Carbon County Pennsylvania town of Weatherly, once stood the Weatherly Train Works where the Lehigh Valley Railroad would build and maintain locomotives and rail cars of various types. The train works existed in this building between 1867 and 1910. One of the other major industrial legacies of Weatherly, steel manufacturing, then took over in 1913 and the Weatherly Steel Company was productive in this location until 1989. In recent years, the building has felt the ravages of both time and weather and the roof had collapsed leaving only the stone walls to let anyone know that industry once existed at this spot. Today, the Weatherly Rotary Club works to raise funds to restore the building while also maintaining a small museum on the adjoining ground. My Wife and I were given a tour of the museum by one of the extremely knowledgeable Rotary members where we learned all about the ties the town also had to Bethlehem Steel and other nearby industrial giants.
Technical details:
Bronica SQ-A medium format film camera with a Bronica Zenzanon 65mm F4 PS lens.
Hoya Yellow-Green filter on lens.
Kodak Tmax-400 film shot at ISO 400.
Semi-stand development using Kodak HC-110 1+100 dilution for 1 hour with 30 seconds initial agitation with swizzle stick and three turns @ 30 minute mark. Paterson 3 reel tank.
Negative scanned with Epson 4990 on holders fitted with ANR glass.
Elephants are extremely sensitive to order, and the order shall be strictly followed. Always, the bigger and stronger first... the smaller and weaker next.
BW D02-0824-5DS05078
Link to color versions of this and other photos from my 11-day trip to Kenya.
The Melbourne Cricket Ground (MCG), also known locally as "The 'G", is an Australian sports stadium located in Yarra Park, Melbourne, Victoria. Founded and managed by the Melbourne Cricket Club, it is the largest stadium in the Southern Hemisphere, the 11th largest globally, and the second largest cricket ground by capacity. The MCG is within walking distance of the city centre and is served by Richmond and Jolimont railway stations, as well as the route 70, route 75, and route 48 trams. It is adjacent to Melbourne Park and is part of the Melbourne Sports and Entertainment Precinct.
Since it was built in 1853, the MCG has undergone numerous renovations. It served as the centerpiece stadium of the 1956 Summer Olympics, the 2006 Commonwealth Games and two Cricket World Cups: 1992 and 2015. It will also serve as the host for the opening ceremonies of the 2026 Commonwealth Games. Noted for its role in the development of international cricket, the MCG hosted both the first Test match and the first One Day International, played between Australia and England in 1877 and 1971 respectively. It has also maintained strong ties with Australian rules football since its codification in 1859, and has become the principal venue for Australian Football League (AFL) matches, including the AFL Grand Final, the world's highest attended league championship event. It is set to hold the Grand Final for the 2022 T20 World Cup.
Home to the Australian Sports Museum, the MCG has hosted other major sporting events, including international rules football matches between Australia and Ireland, international rugby union matches, State of Origin (rugby league) games, and FIFA World Cup qualifiers. Concerts and other cultural events are also held at the venue with the record attendance standing at 143,750 for a Billy Graham evangelistic crusade in 1959. Grandstand redevelopments and occupational health and safety legislation have limited the maximum seating capacity to approximately 95,000 with an additional 5,000 standing room capacity, bringing the total capacity to 100,024.
The MCG is listed on the Victorian Heritage Register and was included on the Australian National Heritage List in 2005. In 2003, journalist Greg Baum called it "a shrine, a citadel, a landmark, a totem" that "symbolises Melbourne to the world".
The MCG is built atop a Wurundjeri camping ground and site of numerous corroborees.[9] Founded in November 1838 the Melbourne Cricket Club (MCC) selected the current MCG site in 1853 after previously playing at several grounds around Melbourne. The club's first game was against a military team at the Old Mint site, at the corner of William and La Trobe Streets. Burial Hill (now Flagstaff Gardens) became its home ground in January 1839, but the area was already set aside for Botanical Gardens and the club was moved on in October 1846, to an area on the south bank of the Yarra about where the Herald & Weekly Times building is today. The area was subject to flooding, forcing the club to move again, this time to a ground in South Melbourne.
It was not long before the club was forced out again, this time because of the expansion of the railway. The South Melbourne ground was in the path of Victoria's first steam railway line from Melbourne to Sandridge (now Port Melbourne). Governor La Trobe offered the MCC a choice of three sites; an area adjacent to the existing ground, a site at the junction of Flinders and Spring Streets or a ten-acre section of the Government Paddock at Richmond next to Richmond Park.
Between European settlement in 1835 and the early 1860s, this last option, which is now Yarra Park, was known as the Government or Police Paddock and served as a large agistment area for the horses of the Mounted Police, Border Police and Native Police. The north-eastern section also housed the main barracks for the Mounted Police in the Port Phillip district. In 1850 it was part of a 200-acre stretch set aside for public recreation extending from Governor La Trobe's Jolimont Estate to the Yarra River. By 1853 it had become a busy promenade for Melbourne residents.
An MCC sub-committee chose the Richmond Park option because it was level enough for cricket but sloped enough to prevent inundation. That ground was located where the Richmond, or outer, end of the current MCG is now.
At the same time the Richmond Cricket Club was given occupancy rights to six acres for another cricket ground on the eastern side of the Government Paddock.
In 1861, a board of trustees was appointed to be responsible for the ground. Over the first forty years, most of the trustees were appointed by the MCC, giving the cricket club relative autonomy over the use of the ground. In 1906, the state governments' Lands ministry appointed five new trustees, putting the government-appointed trustees in the majority; and the government has appointed and overseen the trust since. This gives the state government, via the trust, a level of control over the ground's use.
At the time of the land grant, the Government stipulated that the ground was to be used for cricket and cricket only. This condition technically remained until 1933 when the Melbourne Cricket Ground Act 1933 widened its allowable uses. The 1933 act has been replaced by separate acts in 1989 and 2009.
In 1863, a corridor of land running diagonally across Yarra Park was granted to the Melbourne & Hobson's Bay Railway Company and divided Yarra Park from the river. The Mounted Police barracks were operational until the 1880s when it was subdivided into the current residential precinct bordered by Vale Street. The area closest to the river was also developed for sporting purposes in later years including Olympic venues in 1956.
The first grandstand at the MCG was the original wooden members' stand built in 1854, while the first public grandstand was a 200-metre long 6000-seat temporary structure built in 1861. Another grandstand seating 2000, facing one way to the cricket ground and the other way to the park where football was played, was built in 1876 for the 1877 visit of James Lillywhite's English cricket team. It was during this tour that the MCG hosted the world's first Test match.
In 1881, the original members' stand was sold to the Richmond Cricket Club for £55. A new brick stand, considered at the time to be the world's finest cricket facility, was built in its place. The foundation stone was laid by Prince George of Wales and Prince Albert Victor on 4 July and the stand opened in December that year. It was also in 1881 that a telephone was installed at the ground, and the wickets and goal posts were changed from an east–west orientation to north–south. In 1882 a scoreboard was built which showed details of the batsman's name and how he was dismissed.
When the Lillywhite tour stand burned down in 1884 it was replaced by a new stand which seated 450 members and 4500 public. In 1897, second-storey wings were added to 'The Grandstand', as it was known, increasing capacity to 9,000. In 1900 it was lit with electric light.
More stands were built in the early 20th century. An open wooden stand was on the south side of the ground in 1904 and the 2084-seat Grey Smith Stand (known as the New Stand until 1912) was erected for members in 1906. The 4000-seat Harrison Stand on the ground's southern side was built in 1908 followed by the 8000-seat Wardill Stand in 1912. In the 15 years after 1897 the grandstand capacity at the ground increased to nearly 20,000, while the full ground capacity was almost 60,000.
In 1927, the second brick members' stand was replaced at a cost of £60,000. The Harrison and Wardill Stands were demolished in 1936 to make way for the Southern Stand which was completed in 1937. The Southern Stand seated 18,200 under cover and 13,000 in the open and was the main public area of the MCG. The maximum capacity of the ground under this configuration, as advised by the Health Department, was 84,000 seated and 94,000 standing.
The Northern Stand, also known as the Olympic Stand, was built to replace the old Grandstand for the 1956 Olympic Games. By Health Department regulations, this was to increase the stadium's capacity to 120,000; although this was revised down after the 1956 VFL Grand Final, which could not comfortably accommodate its crowd of 115,802. Ten years later, the Grey Smith Stand and the open concrete stand next to it were replaced by the Western Stand; the Duke of Edinburgh laid a foundation stone for the Western Stand on 3 March 1967, and it was completed in 1968; in 1986, it was renamed the W.H. Ponsford Stand in honour of Victorian batsman Bill Ponsford. This was the stadium's highest capacity configuration, and the all-time record crowd for a sporting event at the venue of 121,696 was set under this configuration in the 1970 VFL Grand Final.
The MCG was the home of Australia's first full colour video scoreboard, which replaced the old scoreboard in 1982, located on Level 4 of the Western Stand, which notably caught fire in 1999 and was replaced in 2000. A second video screen added in 1994 almost directly opposite, on Level 4 of the Olympic stand. In 1985, light towers were installed at the ground, allowing for night football and day-night cricket games.
In 1988, inspections of the old Southern Stand found concrete cancer and provided the opportunity to replace the increasingly run-down 50-year-old facility. The projected cost of $100 million was outside what the Melbourne Cricket Club could afford so the Victorian Football League took the opportunity to part fund the project in return for a 30-year deal to share the ground. The new Great Southern Stand was completed in 1992, in time for the 1992 Cricket World Cup, at a final cost of $150 million. It was renamed the Shane Warne Stand after Victorian bowler Shane Warne in 2022 shortly after his death.
The 1928 Members' stand, the 1956 Olympic stand and the 1968 W.H Ponsford stand were demolished one by one between late 2003 to 2005 and replaced with a new structure in time for the 2006 Commonwealth Games. Despite now standing as a single unbroken stand, the individual sections retain the names of W.H. Ponsford, Olympic and Members Stands. The redevelopment cost exceeded A$400 million and pushed the ground's capacity to just above 100,000. Since redevelopment, the highest attendance has been 100,022 at the 2018 AFL Grand Final.
From 2011 until 2013, the Victoria State Government and the Melbourne Cricket Club funded a $55 million refurbishment of the facilities in the Great Southern Stand, including renovations to entrance gates and ticket outlets, food and beverage outlets, etc., without significantly modifying the stand. New scoreboards, more than twice the size of the original ones, were installed in the same positions in late 2013.
From November 2019 until February 2020 all the playing field lights, including those in the light towers, were replaced with LED sports lighting with the lighting under the roof and in two of the light towers completed in time for the Boxing Day Test against New Zealand.