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This is a simple screenshot of the original tetris tutorial that I emulated when developing Go Tetris!.

Scenario,

Prompt: A sexy young woman with brown, curly hair and green eyes, big boops and an nice butt. Dressed in a lime green miniskirt, long boots, a yellow blouse and a dark green vest. Illuminated by yellow headlights. Standing on the side of the road in a suburb at night. Full body, side view, no background, Colored french comic style.

Negative Prompt: ugly, deformed, noisy, blurry, distorted, out of focus, bad anatomy, extra limbs, poorly drawn face, poorly drawn hands, missing fingers, gloves.

Modell: Stable Diffusion XL, Style: Creepy Nordic + Belgian + Semi-Realistic.

DreamStudio,

Prompt: A young woman with blue eyes, red lips, [[face expression]], slim, brown, short curly hair and glasses in a blue shirt and brown vest, short dark blue skirt and high heels. full body, no background. colored french comic style.

Modell: Stable Diffusion XL, Style: Comic Book.

Personagem criado na primeira aula de Design de Games I. Nome do personagem é John Doe e ele foi criado usando Corel DRAW X4.

Once you made it to the front of the three hour line outside, your reward was to join one of these lines inside.

This is how video game development is done, ladies and gentlemen.

I wanted to keep the logo simple, and it absolutely needed a pixel-type font.

 

This is what I ultimately created after many failed attempts.

DreamStudio,

Prompt: A young woman with blue eyes, red lips, [[face expression]], slim, brown, short curly hair and glasses in a blue shirt and brown vest, short dark blue skirt and high heels. full body, no background. colored french comic style.

Modell: Stable Diffusion XL, Style: Comic Book.

Penny Arcade style column? There was absolutely no indication of what this was an ad for. Just four sides of "Hello my name is..."

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