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"Postcards from dead city" # 1

Interesting facts about game and the cheat table:

 

- The game engine calculates aspect ratio using your MAX RESOLUTION set in graphic panel, so if your max resolution is 6400x2700, you're stuck in 21:9, even if you change resolution in-game to 16:9 ones, the image will be stretched, refer to jim's DET guide for setting resolutions accordingly.

- Supersampling must be DISABLED for depth buffer to work properly.

- No timestop/pause option available, coupled with the game's fast timescale, fine-tuning the lighting can be problematic.

 

 

Metro: Last Light Redux

- 6400x2700;

- ReShade framework;

- CT by mgr for noclip, FOV and hiding weapon.

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Uploaded on June 30, 2017